Player Matchup

Jing Wei
Jing Wei
ASA ANDERS DK
Jing Wei
Level 101
God Stats
1W - 3L
1,384 SR
Queue Stats
93W - 84L
1,522 Elo+
Solo
Yemoja
Yemoja
LobasPetDog
Yemoja
Level 120
God Stats
4W - 5L
1,518 SR
Queue Stats
365W - 349L
1,460 Elo+
Solo
Chronos
Chronos
SmallAnimals7716
Chronos
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 54L
1,303 Elo+
Solo
Bakasura
Bakasura
TitanGoinIn
Bakasura
Level 218
God Stats
1W - 1L
1,158 SR
Queue Stats
352W - 351L
1,446 Elo+
Solo
Merlin
Merlin
smilllly
Merlin
Level 62
God Stats
3W - 2L
1,479 SR
Queue Stats
306W - 293L
1,486 Elo+
Solo
Team Averages
Level 109
1,408 SR
1,443 Elo+

VS

Team Averages
Level 116
1,409 SR
1,429 Elo+
Aphrodite
Aphrodite
GamerAwesome13
Aphrodite
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 17L
1,390 Elo+
Party 1
Merlin
Merlin
K4rrot2Bozz0
Merlin
Level 146
God Stats
1W - 1L
1,275 SR
Queue Stats
19W - 26L
1,400 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Myrytym
Cu Chulainn
Level 109
God Stats
1W - 1L
1,271 SR
Queue Stats
140W - 134L
1,489 Elo+
Party 2
Erlang Shen
Erlang Shen
Sonsyboat
Erlang Shen
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 52L
1,484 Elo+
Party 2
Sol
Sol
xScopesx
Sol
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 23L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ASA ANDERS DK
Jing Wei
15
4 / 2 / 6
8,294
829
9,482
11,109
4,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
14
1 / 2 / 8
7,929
793
4,987
11,485
9,873
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
0 / 5 / 6
7,023
702
6,463
9,549
3,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bakasura
TitanGoinIn
Bakasura
13
3 / 7 / 5
8,568
857
8,013
15,113
9,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
smilllly
Merlin
15
5 / 4 / 4
8,168
817
11,286
11,038
5,322
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
GamerAwesome13
Aphrodite
14
2 / 3 / 13
8,563
856
5,114
10,076
5,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
16
6 / 2 / 11
9,962
996
14,679
8,482
3,893
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cu Chulainn
Myrytym
Cu Chulainn
14
6 / 4 / 10
8,706
871
12,077
12,207
13,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Erlang Shen
Sonsyboat
Erlang Shen
15
5 / 3 / 13
9,059
906
13,527
14,878
13,158
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 2 / 10
7,906
791
9,080
7,493
3,200
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
77
13
Kills
20
20
Deaths
14
29
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
ASA ANDERS DK
Jing Wei
4
2
6
3.5
W
Aphrodite
GamerAwesome13
Aphrodite
2
3
13
2.83
W
Merlin
6
2
11
5.75
L
Yemoja
1
2
8
2.5
W
Cu Chulainn
Myrytym
Cu Chulainn
6
4
10
2.75
L
0
5
6
0.6
W
Erlang Shen
Sonsyboat
Erlang Shen
5
3
13
3.83
L
Bakasura
TitanGoinIn
Bakasura
3
7
5
0.79
L
Merlin
smilllly
Merlin
5
4
4
1.75
W
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,231
Damage
54,477
58,294
Taken
53,136
33,757
Mitigated
39,485
19,761
Healing
24,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
ASA ANDERS DK
Jing Wei
9,482
6,751
281
2,296
11,109
4,787
0
4,414
6,432
0
19,771
W
Aphrodite
GamerAwesome13
Aphrodite
5,114
996
5,991
5,257
10,076
5,961
718
6,349
3,499
11,733
235
W
Merlin
14,679
1,021
320
819
8,482
3,893
654
3,972
3,985
30,245
680
L
Yemoja
4,987
961
7,106
3,675
11,485
9,873
0
6,195
5,112
9,464
182
W
Cu Chulainn
Myrytym
Cu Chulainn
12,077
2,205
2,290
2,456
12,207
13,273
40
2,979
8,512
0
20,781
L
6,463
1,005
163
506
9,549
3,939
0
5,847
3,562
11,909
0
W
Erlang Shen
Sonsyboat
Erlang Shen
13,527
5,665
848
3,312
14,878
13,158
312
4,952
9,002
693
17,533
L
Bakasura
TitanGoinIn
Bakasura
8,013
4,945
579
2,467
15,113
9,836
0
7,557
7,245
0
8,275
L
Merlin
smilllly
Merlin
11,286
564
682
2,006
11,038
5,322
0
5,228
5,586
26,650
595
W
9,080
2,044
1,297
2,147
7,493
3,200
2,857
4,045
3,116
19,630
645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,982
Gold Earned
44,196
97
Minions Killed
116
0
Camps Cleared
0
843,785
Distance Traveled
900,953
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,294
829
22
2
0
182,591
0
W
Aphrodite
8,563
856
12
1
0
155,763
0
W
Merlin
9,962
996
37
4
0
178,144
3
L
Yemoja
7,929
793
7
1
0
152,829
0
W
Cu Chulainn
8,706
871
26
3
0
201,058
0
L
Chronos
7,023
702
15
2
0
164,465
0
W
Erlang Shen
9,059
906
16
2
0
199,216
0
L
Bakasura
8,568
857
14
1
0
177,709
0
L
Merlin
8,168
817
39
4
0
166,191
0
W
Sol
7,906
791
25
3
0
166,772
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role