Player Matchup

Athena
Athena
Gold III
 
Athena
Gold III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Gold II
 
Heimdallr
Gold II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Gold III
FreshDavid23
Thoth
Gold III
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 20L
1,619 MMR
Solo
Mulan
Mulan
Gold V
IDrowzy
Mulan
Gold V
Level 155
God Stats
1W - 3L
1,475 SR
Queue Stats
193W - 200L
1,332 MMR
Party 1
Susano
Susano
Gold III
iTs-_-Sceptix
Susano
Gold III
Level 159
God Stats
9W - 7L
1,655 SR
Queue Stats
109W - 111L
1,469 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 149
1,526 SR
1,484 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 144
1,579 SR
1,508 MMR
Medusa
Medusa
Gold II
BeatTheWolf
Medusa
Gold II
Level 149
God Stats
2W - 0L
1,440 SR
Queue Stats
139W - 132L
1,489 MMR
Party 2
Achilles
Achilles
Gold III
Captain ChapIin
Achilles
Gold III
Level 158
God Stats
5W - 1L
1,584 SR
Queue Stats
28W - 23L
1,639 MMR
Party 3
Persephone
Persephone
Gold III
SX_Aioros
Persephone
Gold III
Level 158
God Stats
2W - 1L
1,576 SR
Queue Stats
165W - 160L
1,443 MMR
Solo
Ravana
Ravana
Gold IV
SamuraiBlacckk
Ravana
Gold IV
Level 126
God Stats
2W - 3L
1,650 SR
Queue Stats
19W - 14L
1,625 MMR
Party 3
Cthulhu
Cthulhu
Gold IV
diversity186
Cthulhu
Gold IV
Level 131
God Stats
20W - 9L
1,646 SR
Queue Stats
294W - 293L
1,342 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
10
3 / 2 / 2
6,601
508
2,333
12,047
10,318
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
 
Heimdallr
12
0 / 1 / 2
6,362
489
2,179
9,569
3,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

11
2 / 5 / 0
6,381
491
5,076
9,310
3,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mulan
IDrowzy
Mulan
12
0 / 5 / 1
6,942
534
8,545
18,351
9,224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
2 / 2 / 4
6,845
527
6,851
12,551
4,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bans
Sun WukongAo KuangThor

VS

Bans
ThanatosAgniSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
1 / 0 / 1
7,952
612
6,035
4,498
1,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Achilles
14
4 / 1 / 2
8,734
672
14,956
14,348
15,469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Persephone
SX_Aioros
Persephone
12
2 / 3 / 4
7,759
597
7,336
7,811
2,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
6 / 1 / 2
7,795
600
5,209
6,873
2,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
diversity186
Cthulhu
11
2 / 3 / 4
6,413
493
10,441
11,347
7,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
28
7
Kills
15
15
Deaths
8
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
3
2
2
2
L
Heimdallr
 
Heimdallr
0
1
2
1
W
Medusa
1
0
1
1.5
W
Achilles
4
1
2
5
L
2
5
0
0.4
L
Mulan
IDrowzy
Mulan
0
5
1
0.1
W
Persephone
SX_Aioros
Persephone
2
3
4
1.33
W
6
1
2
7
W
Cthulhu
diversity186
Cthulhu
2
3
4
1.33
L
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,984
Damage
43,977
61,828
Taken
44,877
31,489
Mitigated
30,372
13,740
Healing
10,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
2,333
857
0
1,569
12,047
10,318
0
4,520
7,206
19,966
0
L
Heimdallr
 
Heimdallr
2,179
917
0
3,052
9,569
3,934
0
2,380
6,655
0
55,543
W
Medusa
6,035
2,336
0
1,653
4,498
1,902
377
321
4,177
0
70,782
W
Achilles
14,956
4,394
0
3,374
14,348
15,469
0
90
14,258
7,987
64,956
L
5,076
604
0
315
9,310
3,331
0
4,807
4,201
49,887
0
L
Mulan
IDrowzy
Mulan
8,545
1,563
0
4,060
18,351
9,224
0
1,588
16,759
0
57,916
W
Persephone
SX_Aioros
Persephone
7,336
407
0
1,100
7,811
2,237
0
2,553
5,219
44,617
2,028
W
5,209
1,424
0
3,629
6,873
2,915
0
1,108
5,765
0
56,066
W
Cthulhu
diversity186
Cthulhu
10,441
1,126
29
738
11,347
7,849
0
3,298
8,049
25,612
1,674
L
6,851
2,291
0
4,744
12,551
4,682
0
3,832
8,426
0
41,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,131
Gold Earned
38,653
374
Minions Killed
441
0
Camps Cleared
0
1,369,757
Distance Traveled
1,451,088
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,601
508
32
2
0
304,011
4
L
Heimdallr
6,362
489
90
7
0
282,067
0
W
Medusa
7,952
612
118
9
0
256,572
1
W
Achilles
8,734
672
117
9
0
266,410
0
L
Thoth
6,381
491
81
6
0
262,934
4
L
Mulan
6,942
534
99
8
0
247,181
3
W
Persephone
7,759
597
80
6
0
273,481
2
W
Ravana
7,795
600
90
7
0
337,486
0
W
Cthulhu
6,413
493
36
3
0
317,139
6
L
Susano
6,845
527
72
6
0
273,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role