Player Matchup

Tyr
Tyr
NunuBubbles
Tyr
Level 63
God Stats
1W - 1L
1,689 SR
Queue Stats
162W - 183L
1,456 Elo+
Solo
Danzaburou
Danzaburou
SlimTevis
Danzaburou
Level 117
God Stats
24W - 36L
1,374 SR
Queue Stats
79W - 94L
1,414 Elo+
Solo
Loki
Loki
SweTlyk
Loki
Level 100
God Stats
83W - 74L
1,605 SR
Queue Stats
111W - 95L
1,554 Elo+
Solo
Vulcan
Vulcan
battlzomb1
Vulcan
Level 155
God Stats
15W - 10L
1,609 SR
Queue Stats
166W - 185L
1,514 Elo+
Solo
Kumbhakarna
Kumbhakarna
kcd64
Kumbhakarna
Level 96
God Stats
16W - 17L
1,555 SR
Queue Stats
211W - 185L
1,463 Elo+
Solo
Team Averages
Level 106
1,566 SR
1,480 Elo+

VS

Team Averages
Level 91
1,546 SR
1,425 Elo+
Da Ji
Da Ji
 
Da Ji
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
ArmGamePro
Anubis
Level 62
God Stats
26W - 19L
1,625 SR
Queue Stats
63W - 75L
1,392 Elo+
Solo
Ymir
Ymir
Vendet23
Ymir
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 85L
1,231 Elo+
Solo
Skadi
Skadi
giladish
Skadi
Level 106
God Stats
41W - 31L
1,692 SR
Queue Stats
226W - 226L
1,536 Elo+
Solo
Sol
Sol
siwyrealmadrid
Sol
Level 129
God Stats
10W - 13L
1,410 SR
Queue Stats
74W - 82L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 1
5,683
568
4,287
8,420
5,807
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
SlimTevis
Danzaburou
9
0 / 1 / 1
4,949
495
2,737
4,506
1,505
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Loki
SweTlyk
Loki
12
7 / 0 / 2
6,577
658
5,819
5,988
2,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vulcan
battlzomb1
Vulcan
12
3 / 0 / 3
6,727
673
6,621
4,960
1,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
kcd64
Kumbhakarna
9
0 / 0 / 2
5,017
502
2,124
6,767
5,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
9
1 / 2 / 1
5,135
514
3,344
9,622
3,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Anubis
ArmGamePro
Anubis
9
2 / 3 / 0
5,769
577
4,220
7,228
3,058
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Ymir
8
0 / 1 / 1
4,984
498
3,076
5,928
3,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Skadi
giladish
Skadi
10
0 / 1 / 0
5,491
549
2,787
3,501
1,091
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 5 / 0
5,394
539
1,230
6,995
1,610
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
12
Kills
3
3
Deaths
12
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
1
2
1
0.75
L
Anubis
ArmGamePro
Anubis
2
3
0
0.67
W
2
2
1
1.25
W
Danzaburou
SlimTevis
Danzaburou
0
1
1
0.5
W
Loki
SweTlyk
Loki
7
0
2
8
L
Ymir
0
1
1
0.5
W
Vulcan
battlzomb1
Vulcan
3
0
3
4.5
L
Skadi
giladish
Skadi
0
1
0
0
W
Kumbhakarna
kcd64
Kumbhakarna
0
0
2
1
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,588
Damage
14,657
30,641
Taken
33,274
16,507
Mitigated
12,485
9,760
Healing
9,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
3,344
619
0
4,006
9,622
3,216
0
1,722
7,782
0
34,815
L
Anubis
ArmGamePro
Anubis
4,220
533
0
2,583
7,228
3,058
0
509
6,685
30,699
788
W
4,287
686
0
2,673
8,420
5,807
0
3,703
4,717
293
29,784
W
Danzaburou
SlimTevis
Danzaburou
2,737
871
0
1,792
4,506
1,505
0
962
3,544
0
38,572
W
Loki
SweTlyk
Loki
5,819
1,604
0
820
5,988
2,379
0
829
5,159
0
52,547
L
Ymir
3,076
894
0
707
5,928
3,510
0
1,161
4,767
14,797
0
W
Vulcan
battlzomb1
Vulcan
6,621
301
0
1,253
4,960
1,799
39
1,191
3,769
46,188
1,821
L
Skadi
giladish
Skadi
2,787
607
0
490
3,501
1,091
0
655
2,846
0
45,914
W
Kumbhakarna
kcd64
Kumbhakarna
2,124
231
0
3,222
6,767
5,017
0
1,693
5,074
12,399
0
L
1,230
327
0
1,453
6,995
1,610
0
4,178
2,454
33,716
2,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,953
Gold Earned
26,773
308
Minions Killed
311
0
Camps Cleared
0
988,965
Distance Traveled
876,596
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,135
514
61
6
0
217,190
0
L
Anubis
5,769
577
63
6
0
147,158
2
W
Tyr
5,683
568
43
4
0
184,994
0
W
Danzaburou
4,949
495
76
8
0
170,800
0
W
Loki
6,577
658
73
7
0
226,215
0
L
Ymir
4,984
498
21
2
0
168,226
0
W
Vulcan
6,727
673
100
10
0
218,015
0
L
Skadi
5,491
549
92
9
0
187,112
0
W
Kumbhakarna
5,017
502
16
2
0
188,941
5
L
Sol
5,394
539
74
7
0
156,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role