Player Matchup

Janus
Janus
Gold IV
 
Janus
Gold IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Gold V
BigGucciTeflon96
Skadi
Gold V
Level 149
God Stats
2W - 1L
1,823 SR
Queue Stats
137W - 147L
1,407 MMR
Solo
Chaac
Chaac
Silver II
Noegocentric
Chaac
Silver II
Level 99
God Stats
23W - 25L
1,599 SR
Queue Stats
371W - 396L
1,068 MMR
Solo
Sylvanus
Sylvanus
Silver II
WakingRegent07
Sylvanus
Silver II
Level 83
God Stats
2W - 2L
1,674 SR
Queue Stats
309W - 308L
1,067 MMR
Solo
Da Ji
Da Ji
Silver III
epiceris
Da Ji
Silver III
Level 117
God Stats
8W - 12L
1,330 SR
Queue Stats
78W - 84L
1,049 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 121
1,585 SR
1,218 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 121
1,514 SR
1,206 MMR
Awilix
Awilix
Silver IV
DanelARM
Awilix
Silver IV
Level 91
God Stats
2W - 0L
1,728 SR
Queue Stats
24W - 32L
769 MMR
Solo
Sun Wukong
Sun Wukong
Silver III
KekHunter23
Sun Wukong
Silver III
Level 78
God Stats
4W - 8L
1,381 SR
Queue Stats
213W - 236L
996 MMR
Solo
Hou Yi
Hou Yi
Gold V
Rickgordon02
Hou Yi
Gold V
Level 118
God Stats
1W - 2L
1,500 SR
Queue Stats
132W - 134L
1,456 MMR
Solo
Agni
Agni
Gold III
StifflerMom
Agni
Gold III
Level 143
God Stats
38W - 29L
1,589 SR
Queue Stats
261W - 265L
1,403 MMR
Solo
Charon
Charon
Silver III
Thor_3690
Charon
Silver III
Level 176
God Stats
2W - 0L
1,371 SR
Queue Stats
49W - 53L
1,403 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
0 / 5 / 0
5,501
550
3,148
6,855
2,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
1 / 2 / 1
5,146
515
2,102
6,357
2,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

4
0 / 2 / 0
3,938
394
1,574
3,201
1,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Sylvanus
9
0 / 2 / 1
5,115
512
2,587
10,559
5,892
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Da Ji
epiceris
Da Ji
10
1 / 1 / 1
5,377
538
3,246
7,625
3,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
ThorKaliThanatosAo Kuang

VS

Bans
AthenaBakasuraSusanoBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
DanelARM
Awilix
10
1 / 1 / 2
5,459
546
2,828
8,383
2,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
KekHunter23
Sun Wukong
11
1 / 0 / 2
6,704
670
1,227
5,624
4,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
10
2 / 1 / 2
5,717
572
9,031
6,622
2,517
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
6 / 0 / 1
7,417
742
5,268
5,462
1,832
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Charon
Thor_3690
Charon
10
2 / 0 / 4
6,233
623
3,945
4,042
2,660
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
2
Kills
12
12
Deaths
2
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
5
0
0
L
1
2
1
0.75
W
Awilix
DanelARM
Awilix
1
1
2
2
W
Sun Wukong
KekHunter23
Sun Wukong
1
0
2
2
L
0
2
0
0
W
Hou Yi
2
1
2
3
W
6
0
1
6.5
W
Charon
Thor_3690
Charon
2
0
4
4
L
Sylvanus
0
2
1
0.25
L
Da Ji
epiceris
Da Ji
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,657
Damage
22,299
34,597
Taken
30,133
14,954
Mitigated
13,988
8,082
Healing
11,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
3,148
101
0
353
6,855
2,000
0
4,611
2,244
44,795
0
L
2,102
964
0
1,141
6,357
2,425
15
1,254
5,103
0
36,175
W
Awilix
DanelARM
Awilix
2,828
985
0
3,274
8,383
2,948
611
803
7,526
0
33,398
W
Sun Wukong
KekHunter23
Sun Wukong
1,227
579
0
1,856
5,624
4,031
160
0
5,624
0
44,703
L
1,574
657
0
567
3,201
1,146
0
374
2,827
0
11,072
W
Hou Yi
9,031
3,958
0
2,714
6,622
2,517
0
1,878
4,744
0
44,511
W
5,268
513
0
2,056
5,462
1,832
258
2,227
3,005
56,625
1,127
W
Charon
Thor_3690
Charon
3,945
848
0
1,857
4,042
2,660
52
543
3,499
18,016
1,083
L
Sylvanus
2,587
1,058
1,674
3,007
10,559
5,892
0
2,104
8,455
17,799
0
L
Da Ji
epiceris
Da Ji
3,246
575
0
1,340
7,625
3,491
0
689
6,936
0
35,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,077
Gold Earned
31,530
248
Minions Killed
344
0
Camps Cleared
0
877,375
Distance Traveled
1,026,419
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,501
550
86
9
0
187,240
0
L
Skadi
5,146
515
63
6
0
181,496
0
W
Awilix
5,459
546
59
6
0
220,007
4
W
Sun Wukong
6,704
670
82
8
0
190,179
3
L
Chaac
3,938
394
13
1
0
84,057
0
W
Hou Yi
5,717
572
71
7
0
186,907
1
W
Agni
7,417
742
109
11
0
213,576
0
W
Charon
6,233
623
23
2
0
215,750
4
L
Sylvanus
5,115
512
26
3
0
183,204
2
L
Da Ji
5,377
538
60
6
0
241,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role