Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Almighty_Kojima
Fenrir
Level 96
God Stats
13W - 11L
1,563 SR
Queue Stats
239W - 224L
1,518 Elo+
Solo
Bellona
Bellona
Iuwg
Bellona
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,422 Elo+
Party 1
Maui
Maui
edaf
Maui
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,422 Elo+
Party 1
Izanami
Izanami
xStyro
Izanami
Level 159
God Stats
4W - 9L
1,537 SR
Queue Stats
29W - 34L
1,609 Elo+
Solo
Team Averages
Level 78
1,520 SR
1,494 Elo+

VS

Team Averages
Level 90
1,604 SR
1,535 Elo+
Ra
Ra
Datboikhl
Ra
Level 60
God Stats
2W - 1L
1,466 SR
Queue Stats
90W - 87L
1,537 Elo+
Party 2
Bastet
Bastet
IMyXyMI
Bastet
Level 80
God Stats
3W - 2L
1,500 SR
Queue Stats
163W - 147L
1,550 Elo+
Party 2
Medusa
Medusa
Sirduckwalrus
Medusa
Level 89
God Stats
7W - 3L
1,726 SR
Queue Stats
108W - 93L
1,600 Elo+
Party 2
Maui
Maui
SoloWolf_Steam
Maui
Level 87
God Stats
4W - 0L
1,827 SR
Queue Stats
239W - 206L
1,461 Elo+
Solo
Shiva
Shiva
thegame1Arturpro
Shiva
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 87L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
10
1 / 3 / 0
5,988
544
5,698
7,554
2,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

11
1 / 3 / 0
5,666
515
3,363
11,308
4,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
Iuwg
Bellona
11
1 / 2 / 0
6,251
568
5,525
12,561
10,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Maui
edaf
Maui
10
1 / 3 / 1
5,745
522
2,791
9,889
6,980
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
xStyro
Izanami
11
0 / 4 / 2
5,976
543
8,037
8,708
3,108
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 3
6,900
627
4,580
6,727
2,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
IMyXyMI
Bastet
12
4 / 0 / 2
6,417
583
7,050
10,856
3,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
4 / 1 / 1
6,832
621
8,064
7,924
2,870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 1 / 5
6,844
622
5,210
10,748
8,723
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 1 / 1
6,722
611
7,826
10,688
9,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
4
Kills
13
15
Deaths
4
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
1
3
0
0.33
L
1
3
0
0.33
W
1
1
3
2.5
W
Bastet
IMyXyMI
Bastet
4
0
2
5
L
Bellona
Iuwg
Bellona
1
2
0
0.5
W
4
1
1
4.5
W
2
1
5
4.5
L
Maui
edaf
Maui
1
3
1
0.5
W
2
1
1
2.5
L
Izanami
xStyro
Izanami
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,414
Damage
32,730
50,020
Taken
46,943
28,229
Mitigated
27,694
12,100
Healing
17,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
5,698
45
0
1,229
7,554
2,814
0
1,529
6,025
49,414
969
L
3,363
580
0
4,563
11,308
4,390
0
3,270
7,960
0
38,866
W
4,580
569
1,008
3,094
6,727
2,614
44
3,103
3,624
54,020
1,955
W
Bastet
IMyXyMI
Bastet
7,050
3,050
0
5,868
10,856
3,936
0
2,558
8,298
0
40,861
L
Bellona
Iuwg
Bellona
5,525
2,443
0
3,143
12,561
10,937
8
0
11,494
0
40,903
W
8,064
3,557
0
2,084
7,924
2,870
871
773
7,151
0
52,579
W
5,210
1,686
0
2,566
10,748
8,723
0
1,884
8,864
26,663
1,426
L
Maui
edaf
Maui
2,791
1,485
0
1,172
9,889
6,980
0
3,288
6,601
12,636
0
W
7,826
742
138
2,394
10,688
9,551
0
0
10,688
0
47,991
L
Izanami
xStyro
Izanami
8,037
5,628
0
1,993
8,708
3,108
0
1,595
7,113
0
59,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,626
Gold Earned
33,715
335
Minions Killed
325
0
Camps Cleared
0
1,112,447
Distance Traveled
1,226,215
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
5,988
544
77
7
0
229,941
0
L
Fenrir
5,666
515
69
6
0
239,122
0
W
Ra
6,900
627
95
9
0
251,033
0
W
Bastet
6,417
583
61
6
0
275,292
2
L
Bellona
6,251
568
75
7
0
213,740
0
W
Medusa
6,832
621
69
6
0
237,954
0
W
Maui
6,844
622
37
3
0
240,914
0
L
Maui
5,745
522
16
1
0
228,651
1
W
Shiva
6,722
611
63
6
0
221,022
0
L
Izanami
5,976
543
98
9
0
200,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role