Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
KiLa ZoMb13
Cthulhu
Level 47
God Stats
54W - 38L
1,568 SR
Queue Stats
77W - 67L
1,497 Elo+
Party 2
Cupid
Cupid
SandyGuleys
Cupid
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 21L
1,558 Elo+
Party 3
Surtr
Surtr
SmearierBear62
Surtr
Level 213
God Stats
0W - 3L
1,200 SR
Queue Stats
370W - 366L
1,551 Elo+
Party 2
Danzaburou
Danzaburou
SonnyGunz27
Danzaburou
Level 156
God Stats
29W - 16L
1,552 SR
Queue Stats
237W - 269L
1,511 Elo+
Solo
Team Averages
Level 120
1,464 SR
1,524 Elo+

VS

Team Averages
Level 143
1,573 SR
1,493 Elo+
Osiris
Osiris
Cσnstantine
Osiris
Level 160
God Stats
1W - 0L
1,298 SR
Queue Stats
48W - 79L
1,419 Elo+
Party 1
Ne Zha
Ne Zha
Neoniac
Ne Zha
Level 156
God Stats
1W - 1L
1,383 SR
Queue Stats
33W - 58L
1,403 Elo+
Party 1
Jing Wei
Jing Wei
botello117
Jing Wei
Level 159
God Stats
5W - 2L
1,778 SR
Queue Stats
77W - 73L
1,560 Elo+
Solo
Artio
Artio
kill joy again
Artio
Level 120
God Stats
29W - 21L
1,722 SR
Queue Stats
78W - 74L
1,533 Elo+
Party 4
Eset
Eset
ratpeepee
Eset
Level 119
God Stats
16W - 10L
1,686 SR
Queue Stats
185W - 191L
1,552 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
9
0 / 0 / 0
6,324
791
0
0
0
Cthulhu
KiLa ZoMb13
Cthulhu
12
0 / 2 / 3
6,982
873
10,309
11,908
11,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 2 / 2
7,390
924
1,967
5,037
1,667
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 3 / 1
7,820
978
8,963
11,967
6,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
SonnyGunz27
Danzaburou
14
1 / 0 / 1
7,749
969
5,250
6,090
2,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
14
4 / 0 / 2
8,193
1,024
9,433
10,098
6,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ne Zha
Neoniac
Ne Zha
13
2 / 0 / 4
7,758
970
7,135
6,395
3,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jing Wei
botello117
Jing Wei
14
0 / 1 / 3
8,213
1,027
4,920
7,857
3,132
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 0 / 4
7,700
963
2,275
4,517
4,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Eset
12
0 / 2 / 6
7,418
927
8,145
4,119
1,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
3
Kills
7
7
Deaths
3
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
0
0
0
W
Osiris
4
0
2
5
L
Cthulhu
KiLa ZoMb13
Cthulhu
0
2
3
0.75
W
Ne Zha
Neoniac
Ne Zha
2
0
4
4
L
0
2
2
0.5
L
2
3
1
0.83
L
Danzaburou
SonnyGunz27
Danzaburou
1
0
1
1.5
W
Jing Wei
botello117
Jing Wei
0
1
3
1.5
W
1
0
4
3
W
Eset
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,489
Damage
31,908
35,002
Taken
32,986
23,160
Mitigated
18,274
6,482
Healing
9,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
0
0
0
0
0
0
0
0
0
0
0
W
Osiris
9,433
3,908
0
3,076
10,098
6,180
153
3,026
6,752
0
23,330
L
Cthulhu
KiLa ZoMb13
Cthulhu
10,309
62
68
1,053
11,908
11,761
0
1,673
9,761
17,126
0
W
Ne Zha
Neoniac
Ne Zha
7,135
2,393
0
2,233
6,395
3,042
120
2,327
3,899
0
20,186
L
1,967
939
0
1,300
5,037
1,667
0
2,344
2,287
0
16,165
L
8,963
3,467
0
2,886
11,967
6,889
0
3,243
8,234
684
21,542
L
Danzaburou
SonnyGunz27
Danzaburou
5,250
1,531
0
1,175
6,090
2,843
0
1,238
4,712
0
25,339
W
Jing Wei
botello117
Jing Wei
4,920
4,105
0
1,667
7,857
3,132
1,631
2,511
5,127
0
36,111
W
2,275
254
125
1,152
4,517
4,170
31
1,336
2,899
8,946
1,312
W
Eset
8,145
418
299
607
4,119
1,750
47
705
3,370
16,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,265
Gold Earned
39,282
146
Minions Killed
203
0
Camps Cleared
0
647,130
Distance Traveled
983,500
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,324
791
0
0
0
0
0
W
Osiris
8,193
1,024
36
5
0
186,273
0
L
Cthulhu
6,982
873
18
2
0
178,545
0
W
Ne Zha
7,758
970
22
3
0
210,660
0
L
Cupid
7,390
924
41
5
0
112,967
1
L
Surtr
7,820
978
35
4
0
170,296
0
L
Danzaburou
7,749
969
52
7
0
185,322
0
W
Jing Wei
8,213
1,027
88
11
0
172,899
0
W
Artio
7,700
963
22
3
0
211,481
0
W
Eset
7,418
927
35
4
0
202,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role