Player Matchup

Sylvanus
Sylvanus
Gold IV
Cheezed_ME_Dawg
Sylvanus
Gold IV
Level 69
God Stats
0W - 6L
1,090 SR
Queue Stats
239W - 256L
1,419 MMR
Solo
Janus
Janus
Gold IV
EspeonBons
Janus
Gold IV
Level 164
God Stats
1W - 5L
1,185 SR
Queue Stats
108W - 106L
1,413 MMR
Solo
Sol
Sol
Gold III
Mephala2020
Sol
Gold III
Level 146
God Stats
27W - 20L
1,591 SR
Queue Stats
306W - 300L
1,413 MMR
Solo
Bellona
Bellona
Bronze III
ShoutingDrake95
Bellona
Bronze III
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 14L
1,454 MMR
Solo
Serqet
Serqet
Gold V
solomybowlyo
Serqet
Gold V
Level 158
God Stats
0W - 6L
1,337 SR
Queue Stats
111W - 108L
1,422 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 139
1,341 SR
1,424 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 134
1,543 SR
1,433 MMR
Vulcan
Vulcan
Silver II
 
Vulcan
Silver II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Susano
Susano
Gold III
EphidemicTTV
Susano
Gold III
Level 156
God Stats
3W - 8L
1,429 SR
Queue Stats
376W - 378L
1,393 MMR
Solo
Aphrodite
Aphrodite
Gold IV
TheCODvegas
Aphrodite
Gold IV
Level 88
God Stats
4W - 4L
1,500 SR
Queue Stats
208W - 209L
1,425 MMR
Solo
Lancelot
Lancelot
Silver II
Trill GDS
Lancelot
Silver II
Level 164
God Stats
1W - 4L
1,642 SR
Queue Stats
44W - 42L
1,407 MMR
Party 1
Rama
Rama
Gold III
YoungFatthew
Rama
Gold III
Level 105
God Stats
9W - 4L
1,643 SR
Queue Stats
190W - 192L
1,439 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
11
3 / 6 / 0
6,675
513
4,807
14,213
7,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Janus
11
0 / 2 / 2
6,570
505
5,143
7,806
2,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 2 / 2
6,766
520
5,252
10,111
2,901
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
0 / 2 / 0
7,072
544
6,658
15,021
13,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Serqet
12
2 / 3 / 0
6,676
514
4,069
10,382
4,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
Ao KuangAchillesRavana

VS

Bans
ArachneErlang ShenAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
13
5 / 0 / 4
8,180
629
8,300
4,073
1,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Susano
13
2 / 1 / 4
7,674
590
7,364
13,807
6,213
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Aphrodite
TheCODvegas
Aphrodite
13
1 / 3 / 11
7,106
547
7,182
9,716
3,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
Trill GDS
Lancelot
14
4 / 0 / 10
7,784
599
7,957
13,042
6,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
3 / 1 / 4
8,189
630
7,133
8,283
3,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
48
5
Kills
15
15
Deaths
5
4
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
5
0
4
7
L
Sylvanus
3
6
0
0.5
W
Susano
2
1
4
4
L
Janus
0
2
2
0.5
L
0
2
2
0.5
L
0
2
0
0
W
Aphrodite
TheCODvegas
Aphrodite
1
3
11
2.17
W
Lancelot
Trill GDS
Lancelot
4
0
10
9
W
3
1
4
5
L
Serqet
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,929
Damage
37,936
57,533
Taken
48,921
31,706
Mitigated
20,809
14,352
Healing
16,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
8,300
80
0
2,002
4,073
1,487
1,272
1,669
2,404
61,012
0
L
Sylvanus
4,807
1,828
996
2,495
14,213
7,848
396
5,391
8,630
29,216
12,821
W
Susano
7,364
1,668
0
3,798
13,807
6,213
0
1,796
11,907
0
55,384
L
Janus
5,143
257
0
890
7,806
2,827
0
3,533
4,121
51,004
743
L
5,252
2,551
0
4,678
10,111
2,901
877
1,467
8,542
52,419
3,969
L
6,658
2,128
0
4,619
15,021
13,449
0
1,845
13,130
0
51,162
W
Aphrodite
TheCODvegas
Aphrodite
7,182
469
1,422
4,183
9,716
3,667
394
4,798
4,918
30,670
980
W
Lancelot
Trill GDS
Lancelot
7,957
1,967
0
987
13,042
6,381
503
3,267
9,555
0
56,767
W
7,133
5,526
0
4,500
8,283
3,061
791
4,143
3,942
0
70,232
L
Serqet
4,069
1,023
0
674
10,382
4,681
0
2,475
7,811
0
43,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,759
Gold Earned
38,933
406
Minions Killed
434
0
Camps Cleared
0
1,340,199
Distance Traveled
1,412,901
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,180
629
84
6
0
292,096
0
L
Sylvanus
6,675
513
63
5
0
219,035
0
W
Susano
7,674
590
90
7
0
276,541
4
L
Janus
6,570
505
89
7
0
261,184
2
L
Sol
6,766
520
86
7
0
263,357
0
L
Bellona
7,072
544
90
7
0
271,156
2
W
Aphrodite
7,106
547
63
5
0
263,203
0
W
Lancelot
7,784
599
82
6
0
335,132
0
W
Rama
8,189
630
115
9
0
245,929
0
L
Serqet
6,676
514
78
6
0
325,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role