Player Matchup

Bellona
Bellona
Platinum I
 
Bellona
Platinum I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Platinum V
 
Hun Batz
Platinum V
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Platinum II
Blstoize
Sobek
Platinum II
Level 125
God Stats
8W - 5L
1,542 SR
Queue Stats
132W - 108L
1,827 MMR
Solo
Rama
Rama
Platinum IV
StaynGang
Rama
Platinum IV
Level 158
God Stats
23W - 11L
1,622 SR
Queue Stats
93W - 87L
1,895 MMR
Solo
Ah Puch
Ah Puch
Platinum II
daniboi_central
Ah Puch
Platinum II
Level 129
God Stats
24W - 8L
1,782 SR
Queue Stats
336W - 327L
1,867 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 133
1,589 SR
1,718 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 136
1,580 SR
1,808 MMR
Charybdis
Charybdis
Platinum IV
 
Charybdis
Platinum IV
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Platinum II
Cp_-Szn
Cerberus
Platinum II
Level 178
God Stats
1W - 1L
1,817 SR
Queue Stats
117W - 112L
1,872 MMR
Solo
Agni
Agni
Platinum I
GrindingOnYT
Agni
Platinum I
Level 155
God Stats
4W - 5L
1,447 SR
Queue Stats
158W - 135L
1,890 MMR
Party 1
Mulan
Mulan
Platinum III
Myjn
Mulan
Platinum III
Level 134
God Stats
0W - 4L
1,435 SR
Queue Stats
121W - 119L
1,917 MMR
Solo
Artio
Artio
Platinum II
xSadHyper
Artio
Platinum II
Level 149
God Stats
19W - 12L
1,699 SR
Queue Stats
154W - 138L
1,864 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
1 / 0 / 4
6,977
698
6,286
9,017
5,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hun Batz
 
Hun Batz
13
4 / 0 / 3
6,646
665
4,432
6,229
2,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Sobek
Blstoize
Sobek
11
0 / 0 / 0
5,811
581
1,366
5,950
4,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rama
11
1 / 0 / 0
5,709
571
2,723
3,965
1,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

11
2 / 0 / 1
6,240
624
3,536
3,382
876
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
OsirisThanatosBastet

VS

Bans
ThorSusanoAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
8
0 / 1 / 0
4,534
453
2,139
2,779
758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
Cp_-Szn
Cerberus
9
0 / 0 / 0
4,611
461
2,197
5,428
2,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

8
0 / 2 / 0
4,820
482
2,049
4,929
1,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mulan
Myjn
Mulan
9
0 / 2 / 0
4,788
479
4,064
7,167
3,294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Artio
xSadHyper
Artio
9
0 / 3 / 0
4,699
470
3,606
8,405
6,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
0
8
Kills
0
0
Deaths
8
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
1
0
4
3
W
Hun Batz
 
Hun Batz
4
0
3
5.5
L
Charybdis
 
Charybdis
0
1
0
0
W
Sobek
Blstoize
Sobek
0
0
0
0
L
Cerberus
Cp_-Szn
Cerberus
0
0
0
0
L
0
2
0
0
L
Mulan
Myjn
Mulan
0
2
0
0
W
Rama
1
0
0
1
W
2
0
1
2.5
L
Artio
xSadHyper
Artio
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,343
Damage
14,055
28,543
Taken
28,708
14,561
Mitigated
13,811
16,338
Healing
7,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
6,286
2,549
0
5,115
9,017
5,834
0
3,015
5,312
0
50,199
W
Hun Batz
 
Hun Batz
4,432
1,357
0
3,462
6,229
2,259
0
928
5,257
0
54,361
L
Charybdis
 
Charybdis
2,139
1,314
0
1,032
2,779
758
0
333
2,446
0
31,290
W
Sobek
Blstoize
Sobek
1,366
104
0
3,487
5,950
4,426
0
908
5,042
20,898
2,619
L
Cerberus
Cp_-Szn
Cerberus
2,197
136
0
1,801
5,428
2,257
0
1,328
4,100
26,541
0
L
2,049
173
0
654
4,929
1,499
0
2,160
2,769
28,287
735
L
Mulan
Myjn
Mulan
4,064
648
0
2,125
7,167
3,294
0
834
6,333
0
39,601
W
Rama
2,723
2,224
0
2,371
3,965
1,166
0
931
3,034
0
51,826
W
3,536
298
0
1,903
3,382
876
0
1,280
2,102
51,512
750
L
Artio
xSadHyper
Artio
3,606
218
0
2,182
8,405
6,003
0
0
8,405
22,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,383
Gold Earned
23,452
419
Minions Killed
308
0
Camps Cleared
0
1,000,396
Distance Traveled
901,591
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,977
698
102
10
0
191,745
0
W
Hun Batz
6,646
665
93
9
0
221,253
0
L
Charybdis
4,534
453
59
6
0
133,162
0
W
Sobek
5,811
581
34
3
0
198,708
4
L
Cerberus
4,611
461
65
7
0
188,850
0
L
Agni
4,820
482
74
7
0
180,435
0
L
Mulan
4,788
479
69
7
0
230,241
0
W
Rama
5,709
571
94
9
0
182,329
2
W
Ah Puch
6,240
624
96
10
0
206,361
2
L
Artio
4,699
470
41
4
0
168,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role