Player Matchup

Anhur
Anhur
Platinum II
 
Anhur
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Gold V
Camercito
Athena
Gold V
Level 121
God Stats
9W - 7L
1,617 SR
Queue Stats
137W - 157L
1,275 MMR
Party 1
Thanatos
Thanatos
Gold V
FanPs5
Thanatos
Gold V
Level 63
God Stats
2W - 2L
1,504 SR
Queue Stats
17W - 19L
1,556 MMR
Party 1
Ix Chel
Ix Chel
Platinum I
LosBukis
Ix Chel
Platinum I
Level 158
God Stats
48W - 38L
1,559 SR
Queue Stats
362W - 345L
2,011 MMR
Solo
Achilles
Achilles
Gold III
fr4nc0n_0
Achilles
Gold III
Level 68
God Stats
7W - 9L
1,476 SR
Queue Stats
228W - 253L
1,460 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 114
1,531 SR
1,560 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 167
1,481 SR
1,466 MMR
Cu Chulainn
Cu Chulainn
Gold IV
 
Cu Chulainn
Gold IV
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Scylla
Scylla
Diamond III
 
Scylla
Diamond III
Level 228
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Silver I
KYMYOUNGSO
Rama
Silver I
Level 165
God Stats
12W - 19L
1,488 SR
Queue Stats
344W - 348L
1,342 MMR
Party 2
Susano
Susano
Gold II
RissingR
Susano
Gold II
Level 165
God Stats
1W - 1L
1,452 SR
Queue Stats
63W - 58L
1,620 MMR
Solo
Ares
Ares
Silver V
ngmtapurobb
Ares
Silver V
Level 92
God Stats
0W - 3L
1,463 SR
Queue Stats
23W - 41L
1,367 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
5
0 / 1 / 2
3,426
685
3,497
2,096
606
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Athena
Camercito
Athena
5
0 / 2 / 3
3,317
663
1,548
4,302
2,794
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
FanPs5
Thanatos
7
3 / 0 / 0
3,844
769
2,181
5,133
1,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ix Chel
LosBukis
Ix Chel
6
0 / 0 / 0
3,501
700
1,293
2,039
653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
fr4nc0n_0
Achilles
7
2 / 0 / 0
4,039
808
2,856
4,705
2,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bans
Sun WukongAgniBastet

VS

Bans
OsirisJormungandrGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
6
0 / 2 / 0
3,614
723
2,183
5,098
1,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
 
Scylla
7
0 / 0 / 0
3,563
713
736
2,862
813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
3 / 1 / 0
3,776
755
2,478
4,279
891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Susano
RissingR
Susano
3
0 / 1 / 0
2,716
543
1,583
2,421
507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
0 / 1 / 3
3,714
743
1,490
3,315
1,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
6
5
Kills
3
3
Deaths
5
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
0
1
2
1
L
Cu Chulainn
 
Cu Chulainn
0
2
0
0
L
Scylla
 
Scylla
0
0
0
0
W
Athena
Camercito
Athena
0
2
3
0.75
W
Thanatos
FanPs5
Thanatos
3
0
0
3
L
3
1
0
3
W
Ix Chel
LosBukis
Ix Chel
0
0
0
0
L
Susano
RissingR
Susano
0
1
0
0
W
Achilles
fr4nc0n_0
Achilles
2
0
0
2
L
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,375
Damage
8,470
18,275
Taken
17,975
7,997
Mitigated
5,188
8,412
Healing
5,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
3,497
2,539
0
604
2,096
606
0
383
1,713
0
18,629
L
Cu Chulainn
 
Cu Chulainn
2,183
355
0
1,123
5,098
1,605
0
0
4,760
0
20,784
L
Scylla
 
Scylla
736
45
0
500
2,862
813
0
1,069
1,569
20,790
0
W
Athena
Camercito
Athena
1,548
443
0
413
4,302
2,794
0
1,080
3,222
6,670
0
W
Thanatos
FanPs5
Thanatos
2,181
867
0
4,707
5,133
1,672
0
411
4,668
0
23,125
L
2,478
2,303
0
1,937
4,279
891
0
852
3,427
0
19,405
W
Ix Chel
LosBukis
Ix Chel
1,293
133
81
778
2,039
653
0
222
1,741
18,218
0
L
Susano
RissingR
Susano
1,583
426
0
1,220
2,421
507
0
125
2,296
0
5,789
W
Achilles
fr4nc0n_0
Achilles
2,856
427
0
1,829
4,705
2,272
0
0
4,705
0
21,970
L
1,490
309
0
1,029
3,315
1,372
0
571
2,744
8,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,127
Gold Earned
17,383
164
Minions Killed
143
0
Camps Cleared
0
525,159
Distance Traveled
511,251
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
3,426
685
38
8
0
105,707
0
L
Cu Chulainn
3,614
723
40
8
0
111,239
0
L
Scylla
3,563
713
45
9
0
106,199
0
W
Athena
3,317
663
7
1
0
111,734
2
W
Thanatos
3,844
769
43
9
0
104,128
0
L
Rama
3,776
755
35
7
0
108,330
0
W
Ix Chel
3,501
700
35
7
0
98,596
0
L
Susano
2,716
543
11
2
0
70,476
0
W
Achilles
4,039
808
41
8
0
104,994
0
L
Ares
3,714
743
12
2
0
115,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role