Player Matchup

Sylvanus
Sylvanus
Alanxboi
Sylvanus
Level 125
God Stats
6W - 2L
1,938 SR
Queue Stats
112W - 94L
1,539 Elo+
Party 2
Charybdis
Charybdis
MaiqTheLiar-39
Charybdis
Level 165
God Stats
21W - 23L
1,583 SR
Queue Stats
385W - 360L
1,524 Elo+
Solo
Jing Wei
Jing Wei
Supermashbro20
Jing Wei
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
212W - 196L
1,482 Elo+
Solo
Hera
Hera
Supl0l
Hera
Level 113
God Stats
1W - 4L
1,472 SR
Queue Stats
149W - 129L
1,527 Elo+
Party 2
Arachne
Arachne
l orlginal l
Arachne
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 25L
1,231 Elo+
Party 2
Team Averages
Level 116
1,599 SR
1,461 Elo+

VS

Team Averages
Level 128
1,527 SR
1,480 Elo+
Hel
Hel
 
Hel
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
BOING Mango3975
Ravana
Level 128
God Stats
18W - 12L
1,642 SR
Queue Stats
107W - 100L
1,510 Elo+
Party 1
Sobek
Sobek
BOlNG Sandia
Sobek
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 61L
1,457 Elo+
Party 1
Charybdis
Charybdis
HarunoOG
Charybdis
Level 155
God Stats
1W - 1L
1,325 SR
Queue Stats
149W - 148L
1,485 Elo+
Party 1
Surtr
Surtr
TopNoot
Surtr
Level 71
God Stats
37W - 16L
1,670 SR
Queue Stats
120W - 112L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Alanxboi
Sylvanus
13
3 / 6 / 0
7,980
499
8,391
19,004
18,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Charybdis
MaiqTheLiar-39
Charybdis
7
0 / 4 / 1
6,028
377
3,999
6,579
2,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jing Wei
14
2 / 5 / 2
8,657
541
9,820
15,632
6,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
Supl0l
Hera
15
1 / 6 / 0
8,270
517
4,661
9,167
3,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
l orlginal l
Arachne
13
1 / 2 / 2
7,300
456
854
12,837
5,017
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
16
6 / 0 / 3
10,697
669
6,709
7,302
3,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

16
9 / 0 / 6
9,921
620
6,888
5,963
2,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

14
3 / 3 / 9
9,075
567
5,799
15,604
15,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Charybdis
HarunoOG
Charybdis
15
4 / 1 / 7
9,203
575
9,332
9,961
3,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Surtr
TopNoot
Surtr
14
0 / 3 / 3
8,647
540
10,223
17,018
16,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
50
7
Kills
22
23
Deaths
7
5
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
6
0
3
7.5
L
Sylvanus
Alanxboi
Sylvanus
3
6
0
0.5
W
9
0
6
12
W
3
3
9
2.5
W
Charybdis
HarunoOG
Charybdis
4
1
7
7.5
L
Charybdis
MaiqTheLiar-39
Charybdis
0
4
1
0.13
L
Jing Wei
2
5
2
0.6
L
Hera
Supl0l
Hera
1
6
0
0.17
W
Surtr
TopNoot
Surtr
0
3
3
0.5
L
Arachne
l orlginal l
Arachne
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,725
Damage
38,951
63,219
Taken
55,848
35,433
Mitigated
41,838
17,821
Healing
20,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
6,709
99
1,411
5,062
7,302
3,183
810
3,223
4,077
75,521
1,593
L
Sylvanus
Alanxboi
Sylvanus
8,391
1,854
422
6,096
19,004
18,394
0
4,732
14,142
41,803
0
W
6,888
1,861
0
2,994
5,963
2,719
0
1,946
4,017
0
79,409
W
5,799
476
0
3,959
15,604
15,283
0
4,046
11,551
23,800
0
W
Charybdis
HarunoOG
Charybdis
9,332
4,369
0
3,551
9,961
3,836
274
4,175
5,786
0
86,006
L
Charybdis
MaiqTheLiar-39
Charybdis
3,999
1,519
0
1,371
6,579
2,144
0
2,526
4,013
0
29,036
L
Jing Wei
9,820
6,969
0
4,430
15,632
6,550
576
3,059
12,493
0
70,127
L
Hera
Supl0l
Hera
4,661
634
0
595
9,167
3,328
0
2,753
6,116
73,309
0
W
Surtr
TopNoot
Surtr
10,223
3,238
0
3,970
17,018
16,817
168
919
16,099
12,560
52,206
L
Arachne
l orlginal l
Arachne
854
410
0
4,907
12,837
5,017
0
889
11,930
0
41,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,235
Gold Earned
47,543
430
Minions Killed
513
0
Camps Cleared
0
1,365,102
Distance Traveled
1,592,228
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,697
669
146
9
0
343,278
2
L
Sylvanus
7,980
499
47
3
0
261,638
0
W
Ravana
9,921
620
120
8
0
376,522
0
W
Sobek
9,075
567
18
1
0
310,826
2
W
Charybdis
9,203
575
150
9
0
296,428
0
L
Charybdis
6,028
377
51
3
0
168,270
1
L
Jing Wei
8,657
541
124
8
0
279,672
0
L
Hera
8,270
517
139
9
0
302,843
0
W
Surtr
8,647
540
79
5
0
265,174
0
L
Arachne
7,300
456
69
4
0
352,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role