Player Matchup

Tyr
Tyr
Adomius13
Tyr
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
279W - 278L
1,502 Elo+
Party 3
Yemoja
Yemoja
BasicSadGirl
Yemoja
Level 128
God Stats
7W - 8L
1,592 SR
Queue Stats
285W - 285L
1,502 Elo+
Party 3
Chiron
Chiron
Dilboshaggins
Chiron
Level 127
God Stats
5W - 7L
1,681 SR
Queue Stats
138W - 138L
1,491 Elo+
Party 2
Hera
Hera
DyslexicTurtlez
Hera
Level 138
God Stats
0W - 2L
1,500 SR
Queue Stats
134W - 133L
1,493 Elo+
Party 2
Discordia
Discordia
JaidedTiger
Discordia
Level 62
God Stats
1W - 1L
1,383 SR
Queue Stats
97W - 92L
1,397 Elo+
Solo
Team Averages
Level 113
1,531 SR
1,477 Elo+

VS

Team Averages
Level 86
1,456 SR
1,425 Elo+
Hercules
Hercules
 
Hercules
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
NeonVanille
Khepri
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 28L
1,467 Elo+
Party 1
Nike
Nike
OddPineApple
Nike
Level 104
God Stats
1W - 2L
1,280 SR
Queue Stats
252W - 260L
1,410 Elo+
Solo
Yemoja
Yemoja
ReticaIz
Yemoja
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 23L
1,395 Elo+
Party 1
Arachne
Arachne
UnusualComa3
Arachne
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 22L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 1
6,564
656
5,531
13,988
13,368
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Yemoja
12
0 / 0 / 1
7,200
720
1,684
7,506
4,769
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

14
1 / 2 / 0
7,116
712
13,416
10,933
4,877
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
0 / 2 / 1
6,854
685
14,584
6,934
2,815
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Discordia
JaidedTiger
Discordia
11
0 / 3 / 1
6,405
641
13,917
8,086
3,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
5 / 0 / 4
8,414
841
18,088
24,495
18,732
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Khepri
13
1 / 0 / 4
7,907
791
4,610
7,365
6,386
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
3 / 1 / 4
7,945
795
12,165
14,010
11,573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yemoja
ReticaIz
Yemoja
14
0 / 0 / 6
7,947
795
5,814
3,681
3,234
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Arachne
UnusualComa3
Arachne
12
0 / 1 / 7
7,042
704
2,015
9,621
6,162
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
1
Kills
9
9
Deaths
2
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
5
0
4
7
L
0
2
1
0.25
L
Yemoja
0
0
1
0.5
L
1
2
0
0.5
L
0
2
1
0.25
L
Discordia
JaidedTiger
Discordia
0
3
1
0.17
W
Khepri
1
0
4
3
W
3
1
4
5
W
Yemoja
ReticaIz
Yemoja
0
0
6
3
W
Arachne
UnusualComa3
Arachne
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,132
Damage
42,692
47,447
Taken
59,172
29,222
Mitigated
46,087
25,062
Healing
32,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
18,088
3,702
1,603
13,601
24,495
18,732
0
12,270
12,225
0
33,726
L
5,531
719
528
1,149
13,988
13,368
0
4,745
8,847
0
10,407
L
Yemoja
1,684
598
13,388
4,512
7,506
4,769
0
2,152
5,174
4,339
0
L
13,416
3,062
1,392
2,154
10,933
4,877
0
2,399
8,222
0
23,745
L
14,584
3,092
372
141
6,934
2,815
0
1,471
5,189
31,892
0
L
Discordia
JaidedTiger
Discordia
13,917
902
701
725
8,086
3,393
0
2,375
5,398
26,347
0
W
Khepri
4,610
313
2,418
1,134
7,365
6,386
0
3,937
3,428
7,943
0
W
12,165
373
681
1,814
14,010
11,573
15
8,427
5,583
5,663
20,629
W
Yemoja
ReticaIz
Yemoja
5,814
599
6,829
991
3,681
3,234
0
1,095
2,586
13,704
1,188
W
Arachne
UnusualComa3
Arachne
2,015
1,424
1,369
1,641
9,621
6,162
0
4,456
5,165
0
6,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,139
Gold Earned
39,255
111
Minions Killed
98
0
Camps Cleared
0
937,219
Distance Traveled
1,045,965
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,414
841
36
4
0
219,077
0
L
Tyr
6,564
656
13
1
0
193,110
0
L
Yemoja
7,200
720
6
1
0
202,750
0
L
Chiron
7,116
712
36
4
0
181,490
0
L
Hera
6,854
685
34
3
0
174,160
0
L
Discordia
6,405
641
22
2
0
185,709
0
W
Khepri
7,907
791
4
0
0
227,979
0
W
Nike
7,945
795
31
3
0
200,346
0
W
Yemoja
7,947
795
12
1
0
185,384
0
W
Arachne
7,042
704
15
2
0
213,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role