Player Matchup

Chronos
Chronos
B33LZ3BUG
Chronos
Level 47
God Stats
2W - 2L
1,500 SR
Queue Stats
388W - 425L
1,450 Elo+
Party 2
Zhong Kui
Zhong Kui
DontSmileJ
Zhong Kui
Level 128
God Stats
6W - 6L
1,683 SR
Queue Stats
305W - 359L
1,475 Elo+
Party 2
Loki
Loki
FakeBmiles
Loki
Level 107
God Stats
7W - 8L
1,534 SR
Queue Stats
71W - 71L
1,464 Elo+
Party 2
Fenrir
Fenrir
MDL ProLady
Fenrir
Level 145
God Stats
0W - 3L
1,500 SR
Queue Stats
228W - 222L
1,465 Elo+
Solo
Merlin
Merlin
St0pRep0rtin
Merlin
Level 27
God Stats
3W - 3L
1,748 SR
Queue Stats
62W - 49L
1,528 Elo+
Party 2
Team Averages
Level 91
1,593 SR
1,476 Elo+

VS

Team Averages
Level 103
1,421 SR
1,520 Elo+
Merlin
Merlin
CrystalPyro
Merlin
Level 103
God Stats
6W - 3L
1,453 SR
Queue Stats
78W - 72L
1,541 Elo+
Party 1
Kali
Kali
Fr0sTByte__16
Kali
Level 42
God Stats
2W - 1L
1,455 SR
Queue Stats
48W - 62L
1,474 Elo+
Solo
Hel
Hel
Melodoscious
Hel
Level 127
God Stats
57W - 60L
1,517 SR
Queue Stats
116W - 101L
1,495 Elo+
Solo
Thanatos
Thanatos
SAMATZ
Thanatos
Level 118
God Stats
3W - 7L
1,418 SR
Queue Stats
95W - 69L
1,581 Elo+
Party 1
Izanami
Izanami
loboangel78
Izanami
Level 126
God Stats
3W - 1L
1,261 SR
Queue Stats
143W - 121L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
B33LZ3BUG
Chronos
16
0 / 2 / 1
9,035
502
5,328
8,831
3,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Zhong Kui
DontSmileJ
Zhong Kui
16
0 / 2 / 0
10,293
572
12,501
11,107
9,745
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
4 / 3 / 1
9,438
524
8,090
16,637
6,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
12
1 / 4 / 1
7,811
434
5,095
18,850
12,418
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
13
0 / 4 / 1
8,647
480
2,394
7,625
2,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
4 / 0 / 4
10,243
569
7,445
5,994
2,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

15
0 / 2 / 0
9,435
524
4,726
17,377
12,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
5 / 0 / 5
9,826
546
9,712
8,462
3,561
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thanatos
SAMATZ
Thanatos
19
5 / 3 / 5
10,544
586
9,332
16,715
7,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Izanami
loboangel78
Izanami
16
0 / 1 / 5
9,296
516
7,559
12,593
4,875
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
5
Kills
14
15
Deaths
6
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Chronos
B33LZ3BUG
Chronos
0
2
1
0.25
W
Merlin
4
0
4
6
L
Zhong Kui
DontSmileJ
Zhong Kui
0
2
0
0
L
4
3
1
1.5
W
0
2
0
0
L
Fenrir
1
4
1
0.38
W
5
0
5
7.5
W
Thanatos
SAMATZ
Thanatos
5
3
5
2.5
L
Merlin
0
4
1
0.13
W
Izanami
loboangel78
Izanami
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,408
Damage
38,774
63,050
Taken
61,141
34,816
Mitigated
30,890
16,755
Healing
40,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
B33LZ3BUG
Chronos
5,328
1,564
0
1,272
8,831
3,337
435
3,042
5,789
66,687
3,297
W
Merlin
7,445
415
0
1,630
5,994
2,405
473
2,507
3,487
68,731
1,117
L
Zhong Kui
DontSmileJ
Zhong Kui
12,501
1,242
0
6,069
11,107
9,745
0
3,028
8,079
97,309
3,353
L
8,090
2,133
0
6,367
16,637
6,322
68
2,647
13,990
0
84,310
W
4,726
3,245
0
6,673
17,377
12,381
836
5,820
11,557
0
75,370
L
Fenrir
5,095
1,464
0
3,047
18,850
12,418
0
6,132
12,718
0
36,115
W
9,712
639
8,479
7,176
8,462
3,561
723
3,638
4,614
39,650
0
W
Thanatos
SAMATZ
Thanatos
9,332
2,578
0
13,121
16,715
7,668
380
3,689
13,026
0
101,459
L
Merlin
2,394
39
0
0
7,625
2,994
0
2,308
5,317
56,205
49
W
Izanami
loboangel78
Izanami
7,559
5,072
0
3,414
12,593
4,875
1,810
2,987
9,248
0
86,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,224
Gold Earned
49,344
562
Minions Killed
587
0
Camps Cleared
0
1,674,940
Distance Traveled
1,783,393
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
9,035
502
118
7
0
339,536
0
W
Merlin
10,243
569
129
7
0
372,942
0
L
Zhong Kui
10,293
572
155
9
0
316,284
0
L
Loki
9,438
524
129
7
0
374,823
0
W
Kali
9,435
524
139
8
0
330,878
0
L
Fenrir
7,811
434
52
3
0
367,533
6
W
Hel
9,826
546
56
3
0
380,942
0
W
Thanatos
10,544
586
134
7
0
389,455
0
L
Merlin
8,647
480
108
6
0
276,764
4
W
Izanami
9,296
516
129
7
0
309,176
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role