Player Matchup

Ix Chel
Ix Chel
Ivyid
Ix Chel
Level 89
God Stats
3W - 2L
1,501 SR
Queue Stats
4W - 3L
1,793 Elo+
Party 1
Geb
Geb
Slapmyrice
Geb
Level 77
God Stats
1W - 1L
1,578 SR
Queue Stats
4W - 3L
1,793 Elo+
Party 1
Hou Yi
Hou Yi
Sorted_Cloud666
Hou Yi
Level 56
God Stats
0W - 2L
1,113 SR
Queue Stats
7W - 10L
1,497 Elo+
Party 1
Team Averages
Level 74
1,397 SR
1,694 Elo+

VS

Team Averages
Level 89
1,451 SR
1,380 Elo+
Chaac
Chaac
ShrekIsLove13
Chaac
Level 35
God Stats
48W - 45L
1,471 SR
Queue Stats
316W - 339L
1,327 Elo+
Party 2
Neith
Neith
Squanch622
Neith
Level 102
God Stats
5W - 5L
1,396 SR
Queue Stats
185W - 190L
1,369 Elo+
Party 2
Yu Huang
Yu Huang
威武不能屈
Yu Huang
Level 129
God Stats
5W - 7L
1,486 SR
Queue Stats
90W - 88L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Ivyid
Ix Chel
15
3 / 6 / 2
10,261
733
8,613
18,481
8,268
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 3 / 5
9,952
711
7,795
23,025
24,117
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
2 / 7 / 2
9,828
702
13,438
18,045
8,049
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 6
10,208
729
10,262
16,042
16,895
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
16
7 / 3 / 6
11,758
840
17,213
10,555
5,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
16
5 / 2 / 5
11,128
795
18,682
10,228
5,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
7
Kills
16
16
Deaths
7
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
Ivyid
Ix Chel
3
6
2
0.67
W
4
2
6
3.5
L
2
3
5
1.5
L
2
7
2
0.43
W
Neith
7
3
6
3.33
W
Yu Huang
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,846
Damage
46,157
59,551
Taken
36,825
40,434
Mitigated
27,112
17,599
Healing
6,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
Ivyid
Ix Chel
8,613
1,050
5,114
5,799
18,481
8,268
306
7,442
10,982
30,560
0
W
10,262
1,670
0
1,860
16,042
16,895
0
7,440
8,602
0
29,882
L
7,795
682
1,630
2,307
23,025
24,117
112
5,985
16,966
21,504
0
L
13,438
7,727
631
2,118
18,045
8,049
1,248
5,181
12,800
0
37,156
W
Neith
17,213
7,113
0
2,882
10,555
5,187
1,985
3,800
6,755
0
48,165
W
Yu Huang
18,682
1,193
0
1,347
10,228
5,030
0
5,248
4,980
51,101
3,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,041
Gold Earned
33,094
96
Minions Killed
161
0
Camps Cleared
0
782,180
Distance Traveled
747,839
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
10,261
733
35
3
0
262,267
0
W
Chaac
10,208
729
30
2
0
254,663
0
L
Geb
9,952
711
13
1
0
296,441
0
L
Hou Yi
9,828
702
48
3
0
223,472
0
W
Neith
11,758
840
66
5
0
250,146
0
W
Yu Huang
11,128
795
65
5
0
243,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role