Player Matchup

Cabrakan
Cabrakan
SherlockHomer94
Cabrakan
Level 72
God Stats
12W - 9L
1,588 SR
Queue Stats
12W - 9L
1,481 Elo+
Solo
Zeus
Zeus
iDezzzzzzzzzz
Zeus
Level 99
God Stats
1W - 0L
1,811 SR
Queue Stats
5W - 3L
1,488 Elo+
Party 1
Neith
Neith
ttvLikeLickens
Neith
Level 23
God Stats
3W - 0L
1,465 SR
Queue Stats
5W - 3L
1,488 Elo+
Party 1
Team Averages
Level 65
1,621 SR
1,486 Elo+

VS

Team Averages
Level 83
1,396 SR
1,423 Elo+
Hercules
Hercules
SP4RTY
Hercules
Level 108
God Stats
2W - 3L
1,470 SR
Queue Stats
24W - 16L
1,531 Elo+
Party 2
Chang'e
Chang'e
Wvdee
Chang'e
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,475 Elo+
Party 2
Neith
Neith
f0f0_punk_Rawk
Neith
Level 35
God Stats
3W - 15L
1,219 SR
Queue Stats
15W - 34L
1,264 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
17
5 / 1 / 5
10,719
715
7,776
14,716
20,939
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
3 / 5 / 5
10,617
708
17,231
9,107
3,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 3 / 8
10,192
679
16,113
12,497
5,792
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
SP4RTY
Hercules
16
2 / 3 / 5
9,350
623
7,633
18,985
22,542
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chang'e
Wvdee
Chang'e
16
5 / 3 / 2
10,012
667
10,801
16,563
7,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 4 / 5
9,756
650
7,929
13,635
6,122
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
21
10
Kills
9
9
Deaths
10
18
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hercules
SP4RTY
Hercules
2
3
5
1.5
W
Cabrakan
5
1
5
7.5
L
Chang'e
Wvdee
Chang'e
5
3
2
2
L
2
4
5
1.13
W
3
5
5
1.1
W
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,120
Damage
26,363
36,320
Taken
49,183
30,123
Mitigated
36,103
4,796
Healing
21,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
SP4RTY
Hercules
7,633
1,527
0
8,379
18,985
22,542
0
7,600
10,609
0
24,069
W
Cabrakan
7,776
1,609
0
0
14,716
20,939
206
3,956
10,601
12,469
3,643
L
Chang'e
Wvdee
Chang'e
10,801
334
2,733
8,480
16,563
7,439
282
7,021
9,030
46,861
0
L
7,929
1,799
0
1,858
13,635
6,122
240
7,008
6,275
0
27,979
W
17,231
3,001
0
560
9,107
3,392
38
3,466
5,555
43,744
1,203
W
16,113
6,382
0
4,236
12,497
5,792
751
3,092
9,334
0
41,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,528
Gold Earned
29,118
147
Minions Killed
144
0
Camps Cleared
0
788,218
Distance Traveled
775,139
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,350
623
28
2
0
265,384
3
W
Cabrakan
10,719
715
18
1
0
277,110
0
L
Chang'e
10,012
667
70
5
0
273,941
0
L
Neith
9,756
650
46
3
0
235,814
0
W
Zeus
10,617
708
71
5
0
228,451
0
W
Neith
10,192
679
58
4
0
282,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role