Player Matchup

Raijin
Raijin
 
Raijin
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
FiireFlaame
Shiva
Level 118
God Stats
2W - 1L
1,527 SR
Queue Stats
66W - 69L
1,549 Elo+
Party 2
Izanami
Izanami
TKG XGorilla
Izanami
Level 87
God Stats
1W - 0L
1,584 SR
Queue Stats
15W - 13L
1,525 Elo+
Party 2
Team Averages
Level 84
1,537 SR
1,525 Elo+

VS

Team Averages
Level 58
1,426 SR
1,503 Elo+
Olorun
Olorun
 
Olorun
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
AmazingNames
Cthulhu
Level 47
God Stats
92W - 73L
1,621 SR
Queue Stats
224W - 218L
1,509 Elo+
Solo
Neith
Neith
Saleen1010
Neith
Level 4
God Stats
1W - 1L
1,158 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
14
2 / 1 / 11
8,387
839
10,314
8,404
3,571
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
6 / 0 / 7
8,706
871
8,371
10,533
9,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Izanami
TKG XGorilla
Izanami
14
6 / 2 / 8
8,784
878
9,602
6,258
2,592
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
12
3 / 3 / 0
7,813
781
6,086
8,022
3,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
AmazingNames
Cthulhu
11
0 / 4 / 2
6,748
675
6,730
15,463
10,527
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
11
0 / 7 / 1
6,333
633
3,563
9,808
3,452
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
14
Kills
3
3
Deaths
14
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
2
1
11
7.5
L
Olorun
 
Olorun
3
3
0
1
L
Cthulhu
AmazingNames
Cthulhu
0
4
2
0.25
W
6
0
7
9.5
L
Neith
0
7
1
0.07
W
Izanami
TKG XGorilla
Izanami
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,287
Damage
16,379
25,195
Taken
33,293
15,262
Mitigated
17,132
8,593
Healing
4,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
10,314
1,143
55
2,946
8,404
3,571
552
5,562
2,842
34,222
0
L
Olorun
 
Olorun
6,086
3,273
630
2,018
8,022
3,153
0
2,825
5,190
22,466
2,277
L
Cthulhu
AmazingNames
Cthulhu
6,730
664
64
1,821
15,463
10,527
0
4,054
11,402
21,128
1,652
W
8,371
783
712
3,104
10,533
9,099
472
3,135
7,398
0
33,626
L
Neith
3,563
1,607
0
205
9,808
3,452
0
3,447
6,347
0
9,091
W
Izanami
TKG XGorilla
Izanami
9,602
7,073
0
1,776
6,258
2,592
1,346
3,853
2,405
0
36,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,877
Gold Earned
20,894
151
Minions Killed
83
0
Camps Cleared
0
572,568
Distance Traveled
506,568
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,387
839
60
6
0
176,204
0
L
Olorun
7,813
781
36
4
0
168,840
0
L
Cthulhu
6,748
675
32
3
0
189,701
0
W
Shiva
8,706
871
38
4
0
204,104
0
L
Neith
6,333
633
15
2
0
148,027
0
W
Izanami
8,784
878
53
5
0
192,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role