Player Matchup

Fenrir
Fenrir
ArsenalCake
Fenrir
Level 108
God Stats
44W - 44L
1,636 SR
Queue Stats
409W - 392L
1,525 Elo+
Solo
Ra
Ra
Broseidon27
Ra
Level 156
God Stats
2W - 0L
1,448 SR
Queue Stats
33W - 26L
1,507 Elo+
Party 1
Neith
Neith
Flattyyy
Neith
Level 18
God Stats
2W - 0L
1,576 SR
Queue Stats
42W - 30L
1,536 Elo+
Party 1
Ymir
Ymir
king_konny7
Ymir
Level 12
God Stats
2W - 1L
1,290 SR
Queue Stats
4W - 1L
1,583 Elo+
Party 1
Sun Wukong
Sun Wukong
mrnuma
Sun Wukong
Level 129
God Stats
2W - 0L
1,778 SR
Queue Stats
24W - 18L
1,488 Elo+
Party 1
Team Averages
Level 85
1,546 SR
1,528 Elo+

VS

Team Averages
Level 106
1,568 SR
1,515 Elo+
Bakasura
Bakasura
 
Bakasura
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Big_SantiG
Kukulkan
Level 117
God Stats
0W - 2L
1,333 SR
Queue Stats
6W - 11L
1,483 Elo+
Party 2
Neith
Neith
DasBeatz
Neith
Level 37
God Stats
2W - 1L
1,775 SR
Queue Stats
29W - 27L
1,533 Elo+
Solo
Jormungandr
Jormungandr
FR33M0N3YNOSCHAM
Jormungandr
Level 108
God Stats
7W - 3L
1,910 SR
Queue Stats
215W - 201L
1,549 Elo+
Party 3
Maui
Maui
legend160slayer
Maui
Level 127
God Stats
1W - 4L
1,322 SR
Queue Stats
246W - 235L
1,512 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
1 / 0 / 3
5,853
532
2,787
9,889
3,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

12
10 / 0 / 1
7,532
685
9,417
5,799
2,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Flattyyy
Neith
10
0 / 2 / 5
5,373
488
4,326
6,641
2,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

10
0 / 1 / 6
4,869
443
1,970
4,558
4,441
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
mrnuma
Sun Wukong
11
2 / 0 / 3
6,114
556
5,657
9,208
7,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
9
0 / 3 / 0
5,022
457
4,051
10,418
4,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Big_SantiG
Kukulkan
10
0 / 5 / 0
5,162
469
2,602
7,436
2,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
DasBeatz
Neith
11
1 / 1 / 2
5,650
514
6,920
4,290
1,797
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
FR33M0N3YNOSCHAM
Jormungandr
10
0 / 3 / 0
5,582
507
5,753
9,891
5,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 1 / 1
5,850
532
2,599
6,173
3,921
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
13
Kills
3
3
Deaths
13
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
3
0
0
W
Fenrir
1
0
3
2.5
L
Kukulkan
Big_SantiG
Kukulkan
0
5
0
0
W
10
0
1
10.5
L
Neith
DasBeatz
Neith
1
1
2
2
L
Jormungandr
FR33M0N3YNOSCHAM
Jormungandr
0
3
0
0
W
Neith
Flattyyy
Neith
0
2
5
1.25
W
0
1
6
3
L
2
1
1
2.5
W
Sun Wukong
mrnuma
Sun Wukong
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,157
Damage
21,925
36,095
Taken
38,208
20,604
Mitigated
18,292
12,167
Healing
9,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
4,051
3,199
0
2,119
10,418
4,295
0
2,137
8,152
0
26,559
W
Fenrir
2,787
993
0
4,857
9,889
3,867
0
1,151
8,101
0
49,437
L
Kukulkan
Big_SantiG
Kukulkan
2,602
337
0
1,200
7,436
2,642
0
3,788
3,537
31,243
104
W
9,417
302
848
2,310
5,799
2,317
159
2,660
3,017
53,795
2,111
L
Neith
DasBeatz
Neith
6,920
2,594
0
1,193
4,290
1,797
0
1,352
2,938
0
48,880
L
Jormungandr
FR33M0N3YNOSCHAM
Jormungandr
5,753
1,165
0
2,806
9,891
5,637
0
2,298
6,914
38,358
609
W
Neith
Flattyyy
Neith
4,326
1,335
0
2,186
6,641
2,268
0
1,110
5,531
0
45,365
W
1,970
54
0
0
4,558
4,441
0
654
3,904
13,650
0
L
2,599
662
0
1,778
6,173
3,921
0
1,666
4,432
19,677
1,838
W
Sun Wukong
mrnuma
Sun Wukong
5,657
1,046
0
1,966
9,208
7,711
80
4,319
4,201
0
33,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,741
Gold Earned
27,266
321
Minions Killed
303
0
Camps Cleared
0
1,139,513
Distance Traveled
1,059,125
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,022
457
64
6
0
241,323
0
W
Fenrir
5,853
532
80
7
0
256,622
0
L
Kukulkan
5,162
469
62
6
0
204,749
1
W
Ra
7,532
685
84
8
0
245,922
0
L
Neith
5,650
514
73
7
0
199,113
0
L
Jormungandr
5,582
507
63
6
0
199,137
2
W
Neith
5,373
488
72
7
0
204,511
0
W
Ymir
4,869
443
27
2
0
235,299
0
L
Maui
5,850
532
41
4
0
214,803
2
W
Sun Wukong
6,114
556
58
5
0
197,159
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role