Player Matchup

Mulan
Mulan
 
Mulan
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
 
Thor
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
IBSSPARKX
Zhong Kui
Level 156
God Stats
5W - 3L
1,464 SR
Queue Stats
160W - 145L
1,553 Elo+
Party 2
Anhur
Anhur
TheKnobStopper
Anhur
Level 120
God Stats
6W - 8L
1,650 SR
Queue Stats
51W - 69L
1,421 Elo+
Solo
Team Averages
Level 135
1,523 SR
1,495 Elo+

VS

Team Averages
Level 120
1,650 SR
1,489 Elo+
Osiris
Osiris
 
Osiris
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Diospchula
Ne Zha
Level 98
God Stats
2W - 0L
1,820 SR
Queue Stats
33W - 40L
1,441 Elo+
Solo
Zeus
Zeus
SpikedGazelle77
Zeus
Level 110
God Stats
12W - 4L
1,894 SR
Queue Stats
139W - 137L
1,449 Elo+
Solo
Cthulhu
Cthulhu
enari_kazuko
Cthulhu
Level 123
God Stats
8W - 4L
1,718 SR
Queue Stats
51W - 57L
1,529 Elo+
Party 1
Artemis
Artemis
sinamon810
Artemis
Level 145
God Stats
2W - 1L
1,318 SR
Queue Stats
52W - 59L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
2 / 1 / 0
6,920
629
5,443
8,862
4,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thor
 
Thor
11
2 / 1 / 1
5,754
523
4,461
10,196
3,456
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Geb
 
Geb
10
1 / 3 / 1
5,588
508
3,772
10,508
6,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Zhong Kui
IBSSPARKX
Zhong Kui
11
3 / 3 / 0
5,918
538
6,034
9,575
6,380
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

3
0 / 1 / 0
3,705
337
90
2,059
466
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
10
0 / 2 / 1
5,965
542
4,873
9,242
6,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ne Zha
Diospchula
Ne Zha
12
2 / 0 / 2
6,504
591
4,914
8,735
3,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 3 / 2
6,143
558
4,511
5,832
1,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cthulhu
enari_kazuko
Cthulhu
11
3 / 1 / 1
6,426
584
5,322
7,918
3,490
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
sinamon810
Artemis
11
2 / 2 / 2
6,408
583
6,132
7,689
2,768
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
16
8
Kills
8
9
Deaths
8
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
2
1
0
2
L
Thor
 
Thor
2
1
1
2.5
L
Geb
 
Geb
1
3
1
0.5
W
Osiris
 
Osiris
0
2
1
0.25
W
Ne Zha
Diospchula
Ne Zha
2
0
2
3
L
Zhong Kui
IBSSPARKX
Zhong Kui
3
3
0
1
W
1
3
2
0.67
L
0
1
0
0
W
Cthulhu
enari_kazuko
Cthulhu
3
1
1
3.5
W
Artemis
sinamon810
Artemis
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,800
Damage
25,752
41,200
Taken
39,416
21,322
Mitigated
17,626
9,956
Healing
13,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
5,443
973
0
3,654
8,862
4,867
0
0
8,239
0
47,445
L
Thor
 
Thor
4,461
852
0
1,261
10,196
3,456
0
2,514
7,548
0
33,864
L
Geb
 
Geb
3,772
401
0
759
10,508
6,153
0
1,720
8,788
24,386
0
W
Osiris
 
Osiris
4,873
1,227
0
4,908
9,242
6,172
0
0
8,740
0
37,053
W
Ne Zha
Diospchula
Ne Zha
4,914
2,098
0
1,442
8,735
3,670
585
1,230
7,466
0
45,500
L
Zhong Kui
IBSSPARKX
Zhong Kui
6,034
422
0
3,282
9,575
6,380
0
3,507
5,512
42,311
0
W
4,511
757
0
1,000
5,832
1,526
0
4,700
1,132
30,975
2,123
L
90
0
0
1,000
2,059
466
0
676
1,383
0
4,187
W
Cthulhu
enari_kazuko
Cthulhu
5,322
203
60
2,875
7,918
3,490
0
863
7,055
34,849
1,033
W
Artemis
sinamon810
Artemis
6,132
3,283
0
2,801
7,689
2,768
368
3,013
4,676
0
44,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,885
Gold Earned
31,446
248
Minions Killed
314
0
Camps Cleared
0
892,763
Distance Traveled
1,035,786
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,920
629
98
9
0
210,957
0
L
Thor
5,754
523
55
5
0
222,404
0
L
Geb
5,588
508
31
3
0
205,634
0
W
Osiris
5,965
542
56
5
0
190,089
0
W
Ne Zha
6,504
591
73
7
0
236,721
0
L
Zhong Kui
5,918
538
58
5
0
212,597
0
W
Zeus
6,143
558
54
5
0
177,937
0
L
Anhur
3,705
337
6
1
0
41,171
0
W
Cthulhu
6,426
584
52
5
0
249,565
0
W
Artemis
6,408
583
79
7
0
181,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role