Player Matchup

Vulcan
Vulcan
Silver I
Darkeatermidir66
Vulcan
Silver I
Level 143
God Stats
5W - 8L
1,509 SR
Queue Stats
49W - 57L
1,292 MMR
Solo
Arachne
Arachne
Silver I
HerefordBull17
Arachne
Silver I
Level 143
God Stats
9W - 9L
1,562 SR
Queue Stats
151W - 164L
1,255 MMR
Party 1
Thor
Thor
Silver II
NyK0w
Thor
Silver II
Level 158
God Stats
3W - 7L
1,489 SR
Queue Stats
145W - 154L
1,191 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
eXiGe_FaRaX1
Sun Wukong
Silver II
Level 129
God Stats
5W - 11L
1,332 SR
Queue Stats
152W - 171L
1,047 MMR
Party 1
Medusa
Medusa
Silver V
oscarmayer69
Medusa
Silver V
Level 114
God Stats
3W - 4L
1,626 SR
Queue Stats
8W - 13L
1,288 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 137
1,503 SR
1,214 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 148
1,492 SR
1,337 MMR
Janus
Janus
Silver I
 
Janus
Silver I
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Silver I
 
Fenrir
Silver I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Silver I
KingJorm
Neith
Silver I
Level 156
God Stats
7W - 10L
1,408 SR
Queue Stats
227W - 251L
1,165 MMR
Solo
Surtr
Surtr
Silver I
VIP 720
Surtr
Silver I
Level 158
God Stats
3W - 2L
1,476 SR
Queue Stats
34W - 40L
1,245 MMR
Solo
Bacchus
Bacchus
Gold V
crowblue13
Bacchus
Gold V
Level 127
God Stats
4W - 3L
1,578 SR
Queue Stats
200W - 207L
1,273 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 0
6,938
463
5,012
4,355
1,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 1 / 0
6,057
404
3,651
14,646
6,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thor
NyK0w
Thor
9
0 / 1 / 0
6,102
407
2,284
11,309
7,449
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
eXiGe_FaRaX1
Sun Wukong
13
1 / 2 / 0
7,544
503
4,521
13,474
9,361
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
12
2 / 2 / 0
6,586
439
4,870
9,821
3,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
BellonaAgniKaliChang'e

VS

Bans
FafnirAthenaAo KuangThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
3 / 0 / 1
8,714
581
5,102
5,370
1,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Fenrir
 
Fenrir
13
1 / 0 / 2
7,037
469
7,471
12,736
6,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
KingJorm
Neith
14
2 / 0 / 2
8,201
547
5,191
6,246
2,638
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Surtr
VIP 720
Surtr
14
2 / 1 / 2
8,297
553
10,091
11,044
9,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bacchus
crowblue13
Bacchus
10
0 / 2 / 5
6,249
417
7,296
9,978
10,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
3
Kills
8
8
Deaths
3
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
0
1
3.5
W
Fenrir
 
Fenrir
1
0
2
2
L
0
2
0
0
L
0
1
0
0
W
Neith
KingJorm
Neith
2
0
2
3
L
Thor
NyK0w
Thor
0
1
0
0
W
Surtr
VIP 720
Surtr
2
1
2
3
W
Bacchus
crowblue13
Bacchus
0
2
5
1.25
L
Sun Wukong
eXiGe_FaRaX1
Sun Wukong
1
2
0
0.5
L
Medusa
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,338
Damage
35,151
53,605
Taken
45,374
28,364
Mitigated
30,965
12,188
Healing
15,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
5,102
122
0
1,708
5,370
1,843
0
1,773
3,597
66,155
0
W
Fenrir
 
Fenrir
7,471
1,263
0
3,614
12,736
6,590
0
1,623
11,113
0
71,019
L
5,012
59
0
318
4,355
1,760
0
2,208
2,024
50,454
0
L
3,651
3,106
0
4,602
14,646
6,010
0
2,101
12,239
0
47,826
W
Neith
KingJorm
Neith
5,191
1,744
0
2,319
6,246
2,638
452
360
5,886
0
72,483
L
Thor
NyK0w
Thor
2,284
572
0
3,291
11,309
7,449
0
3,297
7,780
0
16,128
W
Surtr
VIP 720
Surtr
10,091
3,395
0
6,083
11,044
9,764
764
0
11,044
1,564
71,066
W
Bacchus
crowblue13
Bacchus
7,296
1,149
0
1,309
9,978
10,130
96
1,256
8,722
24,784
1,959
L
Sun Wukong
eXiGe_FaRaX1
Sun Wukong
4,521
756
0
1,903
13,474
9,361
0
829
11,758
0
59,557
L
Medusa
4,870
1,630
0
2,074
9,821
3,784
0
4,061
5,760
0
45,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,227
Gold Earned
38,498
351
Minions Killed
510
0
Camps Cleared
0
1,496,739
Distance Traveled
1,561,244
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,714
581
145
10
0
311,158
0
W
Fenrir
7,037
469
96
6
0
353,551
0
L
Vulcan
6,938
463
83
6
0
303,965
0
L
Arachne
6,057
404
68
5
0
309,298
3
W
Neith
8,201
547
109
7
0
268,094
7
L
Thor
6,102
407
27
2
0
297,035
2
W
Surtr
8,297
553
118
8
0
319,168
0
W
Bacchus
6,249
417
42
3
0
309,273
11
L
Sun Wukong
7,544
503
102
7
0
290,376
5
L
Medusa
6,586
439
71
5
0
296,065
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role