Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Pibe313
Izanami
Level 82
God Stats
2W - 1L
1,771 SR
Queue Stats
94W - 90L
1,508 Elo+
Party 2
Thor
Thor
Puchashd
Thor
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 53L
1,492 Elo+
Party 2
Vulcan
Vulcan
TeKDiGGiTTY
Vulcan
Level 114
God Stats
36W - 29L
1,572 SR
Queue Stats
167W - 162L
1,460 Elo+
Solo
Ares
Ares
Valzamad75
Ares
Level 23
God Stats
2W - 2L
1,699 SR
Queue Stats
20W - 17L
1,490 Elo+
Party 2
Team Averages
Level 89
1,608 SR
1,490 Elo+

VS

Team Averages
Level 121
1,752 SR
1,483 Elo+
Anubis
Anubis
BOING Mango3975
Anubis
Level 128
God Stats
16W - 5L
2,113 SR
Queue Stats
107W - 101L
1,512 Elo+
Party 1
Hera
Hera
BOlNG Sandia
Hera
Level 125
God Stats
5W - 5L
1,534 SR
Queue Stats
60W - 62L
1,456 Elo+
Party 1
Hercules
Hercules
HarunoOG
Hercules
Level 155
God Stats
2W - 2L
1,395 SR
Queue Stats
149W - 149L
1,485 Elo+
Party 1
Hun Batz
Hun Batz
Jake_eldemoledor
Hun Batz
Level 127
God Stats
12W - 6L
1,833 SR
Queue Stats
142W - 135L
1,510 Elo+
Solo
Sol
Sol
Mugz--47
Sol
Level 69
God Stats
9W - 2L
1,886 SR
Queue Stats
61W - 57L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
7
0 / 3 / 0
4,132
413
1,371
7,813
3,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
Pibe313
Izanami
9
0 / 1 / 0
4,860
486
3,379
4,432
1,458
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
9
2 / 2 / 0
4,811
481
4,880
9,712
3,883
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Vulcan
9
0 / 1 / 2
5,390
539
3,025
3,362
1,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 1 / 0
4,756
476
2,041
7,973
4,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 0
7,685
769
4,827
4,885
2,285
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
0 / 2 / 1
5,707
571
2,993
3,499
957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
HarunoOG
Hercules
8
0 / 0 / 3
5,416
542
3,215
7,563
4,473
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
2 / 0 / 2
5,813
581
2,733
8,358
3,478
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
2 / 0 / 1
5,841
584
4,994
3,588
1,032
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
15
2
Kills
8
8
Deaths
2
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
0
3
0
0
W
4
0
0
4
W
0
2
1
0.25
W
Hercules
HarunoOG
Hercules
0
0
3
1.5
W
2
0
2
3
W
2
0
1
2.5
L
Izanami
Pibe313
Izanami
0
1
0
0
L
Thor
2
2
0
1
L
Vulcan
0
1
2
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,696
Damage
18,762
33,292
Taken
27,893
14,771
Mitigated
12,225
7,833
Healing
12,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
1,371
697
0
2,470
7,813
3,116
0
2,866
4,947
0
18,823
W
4,827
335
0
3,297
4,885
2,285
79
0
4,885
53,617
2,716
W
2,993
555
0
460
3,499
957
0
1,205
2,180
40,035
709
W
Hercules
HarunoOG
Hercules
3,215
1,185
0
3,495
7,563
4,473
0
2,419
5,068
0
14,290
W
2,733
783
0
2,358
8,358
3,478
0
650
7,664
0
43,155
W
4,994
2,486
0
2,561
3,588
1,032
2,137
489
3,099
39,453
3,886
L
Izanami
Pibe313
Izanami
3,379
2,194
0
999
4,432
1,458
255
1,686
2,746
0
40,057
L
Thor
4,880
2,017
0
1,428
9,712
3,883
0
3,039
6,673
0
32,134
L
Vulcan
3,025
52
0
1,294
3,362
1,342
0
2,122
1,240
34,821
622
L
2,041
165
0
1,642
7,973
4,972
0
2,884
5,089
16,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,949
Gold Earned
30,462
235
Minions Killed
334
0
Camps Cleared
0
948,413
Distance Traveled
963,492
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
4,132
413
29
3
0
127,759
0
W
Anubis
7,685
769
103
10
0
149,446
1
W
Hera
5,707
571
75
8
0
180,854
2
W
Hercules
5,416
542
16
2
0
208,556
1
W
Hun Batz
5,813
581
67
7
0
236,319
0
W
Sol
5,841
584
73
7
0
188,317
0
L
Izanami
4,860
486
65
7
0
185,656
0
L
Thor
4,811
481
52
5
0
232,859
0
L
Vulcan
5,390
539
66
7
0
206,542
0
L
Ares
4,756
476
23
2
0
195,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role