Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Aduery
Aphrodite
Level 116
God Stats
2W - 3L
1,333 SR
Queue Stats
431W - 397L
1,551 Elo+
Solo
Bacchus
Bacchus
DarksideDabbz
Bacchus
Level 125
God Stats
2W - 3L
1,500 SR
Queue Stats
162W - 154L
1,440 Elo+
Party 1
King Arthur
King Arthur
Switch2Zero
King Arthur
Level 113
God Stats
1W - 4L
1,305 SR
Queue Stats
29W - 28L
1,542 Elo+
Solo
Mercury
Mercury
YUCKJACK
Mercury
Level 124
God Stats
2W - 9L
1,332 SR
Queue Stats
284W - 266L
1,501 Elo+
Solo
Team Averages
Level 115
1,394 SR
1,507 Elo+

VS

Team Averages
Level 118
1,617 SR
1,506 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kumbhakarna
Kumbhakarna
DeGod_RTTV
Kumbhakarna
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 33L
1,452 Elo+
Party 2
Chang'e
Chang'e
Kyraish
Chang'e
Level 154
God Stats
28W - 18L
1,592 SR
Queue Stats
489W - 482L
1,558 Elo+
Party 2
Arachne
Arachne
cukcme
Arachne
Level 68
God Stats
3W - 0L
1,725 SR
Queue Stats
169W - 168L
1,463 Elo+
Party 3
Mulan
Mulan
mtfc0716
Mulan
Level 108
God Stats
14W - 6L
1,768 SR
Queue Stats
457W - 454L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
5 / 2 / 0
9,964
524
12,763
14,809
6,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
Aduery
Aphrodite
14
0 / 4 / 1
8,289
436
10,747
15,142
6,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
11
0 / 4 / 3
7,700
405
9,570
18,339
20,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
Switch2Zero
King Arthur
15
0 / 4 / 0
8,541
450
13,925
21,324
23,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
YUCKJACK
Mercury
15
0 / 5 / 0
8,223
433
5,260
18,259
8,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
17
1 / 2 / 5
9,800
516
10,955
15,488
6,139
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
DeGod_RTTV
Kumbhakarna
16
1 / 1 / 7
9,888
520
5,425
13,193
11,173
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chang'e
Kyraish
Chang'e
17
2 / 0 / 7
9,985
526
17,395
14,631
6,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
cukcme
Arachne
17
10 / 2 / 5
10,574
557
11,402
20,753
9,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Mulan
mtfc0716
Mulan
19
5 / 0 / 4
12,029
633
15,577
19,987
16,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
47
5
Kills
19
19
Deaths
5
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
5
2
0
2.5
W
Xbalanque
 
Xbalanque
1
2
5
1.75
L
Aphrodite
Aduery
Aphrodite
0
4
1
0.13
L
Bacchus
0
4
3
0.38
W
Kumbhakarna
DeGod_RTTV
Kumbhakarna
1
1
7
4.5
W
Chang'e
Kyraish
Chang'e
2
0
7
5.5
L
King Arthur
Switch2Zero
King Arthur
0
4
0
0
L
Mercury
YUCKJACK
Mercury
0
5
0
0
W
Arachne
cukcme
Arachne
10
2
5
6.25
W
Mulan
mtfc0716
Mulan
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,265
Damage
60,754
87,873
Taken
84,052
65,139
Mitigated
49,655
26,895
Healing
40,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
12,763
7,405
0
4,950
14,809
6,287
578
2,089
12,694
0
88,280
W
Xbalanque
 
Xbalanque
10,955
6,954
0
6,867
15,488
6,139
734
1,388
14,100
0
98,314
L
Aphrodite
Aduery
Aphrodite
10,747
894
2,949
8,516
15,142
6,485
0
9,136
5,259
73,312
1,604
L
Bacchus
9,570
1,404
0
5,081
18,339
20,696
0
5,177
12,807
23,880
1,919
W
Kumbhakarna
DeGod_RTTV
Kumbhakarna
5,425
1,160
2,065
3,623
13,193
11,173
162
4,427
8,766
37,602
0
W
Chang'e
Kyraish
Chang'e
17,395
721
2,438
7,483
14,631
6,163
132
6,850
7,781
80,626
897
L
King Arthur
Switch2Zero
King Arthur
13,925
2,088
0
3,112
21,324
23,290
0
1,504
18,385
4,395
68,658
L
Mercury
YUCKJACK
Mercury
5,260
1,922
0
2,287
18,259
8,381
0
3,538
14,434
0
91,038
W
Arachne
cukcme
Arachne
11,402
7,352
0
7,522
20,753
9,236
98
5,492
15,261
0
80,342
W
Mulan
mtfc0716
Mulan
15,577
2,571
0
10,899
19,987
16,944
154
2,910
17,077
0
114,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,717
Gold Earned
52,276
561
Minions Killed
630
0
Camps Cleared
0
1,665,005
Distance Traveled
1,853,520
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,964
524
158
8
0
332,636
0
W
Xbalanque
9,800
516
153
8
0
343,961
3
L
Aphrodite
8,289
436
133
7
0
282,330
0
L
Bacchus
7,700
405
30
2
0
341,881
6
W
Kumbhakarna
9,888
520
58
3
0
358,484
2
W
Chang'e
9,985
526
132
7
0
386,845
5
L
King Arthur
8,541
450
105
6
0
333,055
2
L
Mercury
8,223
433
135
7
0
375,103
4
W
Arachne
10,574
557
102
5
0
398,050
1
W
Mulan
12,029
633
185
10
0
366,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role