Player Matchup

Chiron
Chiron
 
Chiron
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Im Goog
Terra
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 60L
1,534 Elo+
Party 2
Zeus
Zeus
Im Mance
Zeus
Level 128
God Stats
6W - 3L
1,735 SR
Queue Stats
161W - 154L
1,551 Elo+
Party 2
Surtr
Surtr
ImJorgeJones
Surtr
Level 75
God Stats
2W - 1L
1,824 SR
Queue Stats
83W - 70L
1,543 Elo+
Party 2
Susano
Susano
Scruzi
Susano
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 16L
1,574 Elo+
Party 2
Team Averages
Level 87
1,612 SR
1,541 Elo+

VS

Team Averages
Level 132
1,637 SR
1,523 Elo+
Cthulhu
Cthulhu
BROTHER B8KED
Cthulhu
Level 154
God Stats
3W - 3L
1,516 SR
Queue Stats
115W - 128L
1,488 Elo+
Party 1
Amaterasu
Amaterasu
Mythile
Amaterasu
Level 123
God Stats
2W - 0L
1,711 SR
Queue Stats
193W - 70L
1,710 Elo+
Solo
Hera
Hera
Snighthawk5570
Hera
Level 88
God Stats
5W - 1L
1,819 SR
Queue Stats
104W - 106L
1,483 Elo+
Party 1
Atlas
Atlas
boogzbaby45_ttv
Atlas
Level 126
God Stats
15W - 3L
1,533 SR
Queue Stats
418W - 387L
1,460 Elo+
Solo
Ra
Ra
wildmanarmy
Ra
Level 169
God Stats
5W - 1L
1,606 SR
Queue Stats
204W - 240L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
3 / 3 / 4
7,045
1,006
5,630
7,355
3,149
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Terra
Im Goog
Terra
5
0 / 0 / 0
4,756
679
0
0
0
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zeus
13
2 / 3 / 7
6,850
979
9,874
4,708
1,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
3 / 3 / 5
6,667
952
5,281
9,215
7,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Susano
Scruzi
Susano
11
3 / 5 / 5
6,624
946
4,644
7,713
3,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
12
3 / 4 / 6
7,309
1,044
5,345
9,004
8,316
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Amaterasu
Mythile
Amaterasu
11
2 / 3 / 6
6,677
954
6,386
8,986
5,005
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Mace

Mace

+10
Physical Power

13
2 / 3 / 8
7,093
1,013
4,232
5,339
2,177
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 1 / 9
7,890
1,127
6,181
7,148
6,491
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
3 / 1 / 7
7,327
1,047
3,571
5,709
2,552
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
50
11
Kills
14
14
Deaths
12
21
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
3
3
4
1.67
W
Cthulhu
3
4
6
1.5
L
Terra
Im Goog
Terra
0
0
0
0
L
Zeus
2
3
7
1.83
L
3
3
5
1.83
W
Amaterasu
Mythile
Amaterasu
2
3
6
1.67
L
Susano
Scruzi
Susano
3
5
5
1.1
W
2
3
8
2
W
4
1
9
8.5
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,429
Damage
25,715
28,991
Taken
36,186
15,372
Mitigated
24,541
5,371
Healing
10,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
5,630
912
831
1,138
7,355
3,149
0
4,896
2,301
0
19,467
W
Cthulhu
5,345
153
670
557
9,004
8,316
187
2,817
6,187
12,754
734
L
Terra
Im Goog
Terra
0
0
0
0
0
0
0
0
0
0
0
L
Zeus
9,874
789
215
492
4,708
1,898
0
2,864
1,794
17,832
426
L
5,281
1,609
526
1,699
9,215
7,056
0
5,110
3,679
294
10,477
W
Amaterasu
Mythile
Amaterasu
6,386
1,971
1,006
2,920
8,986
5,005
424
1,884
7,102
0
11,216
L
Susano
Scruzi
Susano
4,644
1,221
193
277
7,713
3,269
0
4,154
3,277
0
6,975
W
4,232
929
312
93
5,339
2,177
0
1,474
3,865
11,386
344
W
6,181
1,448
143
197
7,148
6,491
0
1,804
5,344
9,446
2,025
W
3,571
83
2,505
2,567
5,709
2,552
414
1,886
3,823
15,760
440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,942
Gold Earned
36,296
58
Minions Killed
102
0
Camps Cleared
0
498,976
Distance Traveled
715,621
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,045
1,006
28
4
0
143,305
0
W
Cthulhu
7,309
1,044
22
3
0
138,466
0
L
Terra
4,756
679
0
0
0
821
0
L
Zeus
6,850
979
17
2
0
115,376
0
L
Surtr
6,667
952
11
2
0
133,538
0
W
Amaterasu
6,677
954
10
1
0
139,555
0
L
Susano
6,624
946
2
0
0
105,936
0
W
Hera
7,093
1,013
16
2
0
131,648
0
W
Atlas
7,890
1,127
19
3
0
148,976
0
W
Ra
7,327
1,047
35
5
0
156,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role