Player Matchup

Sun Wukong
Sun Wukong
Arkham8
Sun Wukong
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 44L
1,428 Elo+
Party 1
Hachiman
Hachiman
ChaosCat9762
Hachiman
Level 31
God Stats
2W - 1L
1,794 SR
Queue Stats
153W - 150L
1,474 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Maethoriel
Ah Muzen Cab
Level 129
God Stats
1W - 1L
1,265 SR
Queue Stats
35W - 44L
1,428 Elo+
Party 1
Hades
Hades
XCurrents
Hades
Level 18
God Stats
5W - 2L
1,301 SR
Queue Stats
177W - 185L
1,429 Elo+
Solo
Sylvanus
Sylvanus
kingbryanboru
Sylvanus
Level 135
God Stats
2W - 1L
1,287 SR
Queue Stats
319W - 321L
1,518 Elo+
Party 2
Team Averages
Level 86
1,429 SR
1,455 Elo+

VS

Team Averages
Level 126
1,623 SR
1,505 Elo+
Pele
Pele
CBAS276
Pele
Level 155
God Stats
4W - 1L
1,903 SR
Queue Stats
47W - 39L
1,522 Elo+
Party 3
Baba Yaga
Baba Yaga
Martin28161
Baba Yaga
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 57L
1,518 Elo+
Party 3
Kumbhakarna
Kumbhakarna
brvndvn93
Kumbhakarna
Level 129
God Stats
7W - 4L
1,663 SR
Queue Stats
401W - 427L
1,476 Elo+
Solo
Chaac
Chaac
grande457
Chaac
Level 119
God Stats
3W - 3L
1,548 SR
Queue Stats
70W - 64L
1,496 Elo+
Party 3
Terra
Terra
zZGriffinZz
Terra
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 71L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Arkham8
Sun Wukong
17
4 / 4 / 18
10,872
725
9,992
16,987
28,502
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hachiman
ChaosCat9762
Hachiman
20
17 / 4 / 13
14,633
976
29,416
17,657
10,583
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Ah Muzen Cab
Maethoriel
Ah Muzen Cab
18
5 / 3 / 13
11,305
754
19,924
13,613
8,036
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
XCurrents
Hades
19
3 / 4 / 19
12,105
807
15,143
18,495
13,383
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
kingbryanboru
Sylvanus
19
5 / 3 / 18
11,923
795
8,701
17,268
23,020
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
CBAS276
Pele
18
3 / 9 / 5
10,482
699
9,473
19,856
14,386
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Baba Yaga
Martin28161
Baba Yaga
20
5 / 7 / 5
10,796
720
17,991
16,041
10,078
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
brvndvn93
Kumbhakarna
19
2 / 7 / 12
10,980
732
9,532
23,078
27,092
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chaac
grande457
Chaac
20
6 / 8 / 6
11,230
749
20,390
26,898
28,092
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

3
0 / 3 / 2
4,269
285
0
2,804
775

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
46
34
Kills
16
18
Deaths
34
81
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Arkham8
Sun Wukong
4
4
18
3.25
L
Pele
CBAS276
Pele
3
9
5
0.61
W
Hachiman
ChaosCat9762
Hachiman
17
4
13
5.88
W
Ah Muzen Cab
Maethoriel
Ah Muzen Cab
5
3
13
3.83
L
Baba Yaga
Martin28161
Baba Yaga
5
7
5
1.07
W
Hades
XCurrents
Hades
3
4
19
3.13
L
Kumbhakarna
brvndvn93
Kumbhakarna
2
7
12
1.14
L
Chaac
grande457
Chaac
6
8
6
1.13
W
Sylvanus
kingbryanboru
Sylvanus
5
3
18
4.67
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,176
Damage
57,386
84,020
Taken
88,677
83,524
Mitigated
80,423
36,991
Healing
18,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Arkham8
Sun Wukong
9,992
1,761
1,411
2,371
16,987
28,502
89
5,927
11,060
0
14,182
L
Pele
CBAS276
Pele
9,473
1,327
0
2,425
19,856
14,386
0
3,361
16,495
0
23,795
W
Hachiman
ChaosCat9762
Hachiman
29,416
21,653
1,466
5,645
17,657
10,583
5,302
4,731
12,926
0
52,487
W
Ah Muzen Cab
Maethoriel
Ah Muzen Cab
19,924
5,535
139
1,434
13,613
8,036
917
2,470
11,143
0
48,733
L
Baba Yaga
Martin28161
Baba Yaga
17,991
372
586
2,962
16,041
10,078
0
3,378
12,663
40,607
0
W
Hades
XCurrents
Hades
15,143
1,728
1,890
7,315
18,495
13,383
1,751
7,978
9,829
30,591
2,319
L
Kumbhakarna
brvndvn93
Kumbhakarna
9,532
676
1,888
2,766
23,078
27,092
0
7,383
15,695
22,564
1,110
L
Chaac
grande457
Chaac
20,390
3,419
523
7,659
26,898
28,092
0
8,212
18,686
0
33,054
W
Sylvanus
kingbryanboru
Sylvanus
8,701
1,034
8,577
6,743
17,268
23,020
370
5,929
11,339
17,694
0
L
0
0
0
0
2,804
775
0
482
2,322
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,838
Gold Earned
47,757
170
Minions Killed
149
0
Camps Cleared
0
1,240,434
Distance Traveled
943,927
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,872
725
7
0
0
269,185
0
L
Pele
10,482
699
34
2
0
228,039
0
W
Hachiman
14,633
976
45
3
0
252,667
0
W
Ah Muzen Cab
11,305
754
41
3
0
280,299
0
L
Baba Yaga
10,796
720
52
3
0
247,716
0
W
Hades
12,105
807
62
4
0
205,223
0
L
Kumbhakarna
10,980
732
20
1
0
224,106
0
L
Chaac
11,230
749
43
3
0
244,066
1
W
Sylvanus
11,923
795
15
1
0
233,060
0
L
Terra
4,269
285
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role