Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Hel
Hel
 
Hel
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Scylla
Scylla
Alvarojm
Scylla
Level 214
God Stats
5W - 1L
1,626 SR
Queue Stats
201W - 115L
1,677 Elo+
Party 3
Charon
Charon
Jokempo
Charon
Level 156
God Stats
1W - 0L
1,766 SR
Queue Stats
25W - 18L
1,601 Elo+
Party 4
Team Averages
Level 174
1,578 SR
1,556 Elo+

VS

Team Averages
Level 166
1,412 SR
1,485 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
 
Mercury
Level 236
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
BehaaPLS
Scylla
Level 170
God Stats
0W - 4L
1,197 SR
Queue Stats
33W - 49L
1,453 Elo+
Party 2
Hel
Hel
Phøsky
Hel
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 70L
1,545 Elo+
Solo
Khepri
Khepri
carloswea
Khepri
Level 158
God Stats
1W - 2L
1,364 SR
Queue Stats
121W - 170L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
10
1 / 0 / 3
6,174
1,235
2,783
3,918
1,589
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Discordia
 
Discordia
11
1 / 0 / 4
6,124
1,225
4,179
1,463
548
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Hel
 
Hel
10
1 / 0 / 2
6,058
1,212
150
1,278
713
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Scylla
Alvarojm
Scylla
10
0 / 0 / 2
5,813
1,163
1,489
2,076
742
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon
Jokempo
Charon
10
2 / 1 / 3
6,282
1,256
2,610
6,506
4,258
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
1 / 2 / 0
4,905
981
2,498
3,537
1,753
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
 
Mercury
10
0 / 0 / 0
4,747
949
572
1,760
837
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mystical Earring

Mystical Earring

+15
Mp 5

Scylla
BehaaPLS
Scylla
10
0 / 2 / 0
5,155
1,031
1,245
3,162
1,360
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Hel
5
0 / 0 / 0
4,240
848
0
0
0
Khepri
carloswea
Khepri
9
0 / 1 / 0
4,611
922
581
2,907
3,104
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
1
5
Kills
1
1
Deaths
5
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
1
0
3
2.5
W
Discordia
 
Discordia
1
0
4
3
W
Hel
 
Hel
1
0
2
2
L
Danzaburou
 
Danzaburou
1
2
0
0.5
L
Mercury
 
Mercury
0
0
0
0
W
Scylla
Alvarojm
Scylla
0
0
2
1
L
Scylla
BehaaPLS
Scylla
0
2
0
0
W
Charon
Jokempo
Charon
2
1
3
3.5
L
Hel
0
0
0
0
L
Khepri
carloswea
Khepri
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,211
Damage
4,896
15,241
Taken
11,366
7,850
Mitigated
7,054
9,189
Healing
1,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
2,783
1,330
131
653
3,918
1,589
1,850
330
3,588
0
8,571
W
Discordia
 
Discordia
4,179
0
216
50
1,463
548
680
202
1,261
12,850
0
W
Hel
 
Hel
150
0
5,150
581
1,278
713
553
163
1,115
2,304
0
L
Danzaburou
 
Danzaburou
2,498
309
0
117
3,537
1,753
0
2,266
1,271
0
4,812
L
Mercury
 
Mercury
572
0
291
242
1,760
837
0
1,569
191
0
3,571
W
Scylla
Alvarojm
Scylla
1,489
17
353
494
2,076
742
558
698
1,378
9,089
0
L
Scylla
BehaaPLS
Scylla
1,245
0
37
235
3,162
1,360
0
2,748
414
11,208
0
W
Charon
Jokempo
Charon
2,610
42
602
959
6,506
4,258
224
433
6,073
6,772
279
L
Hel
0
0
0
0
0
0
0
0
0
0
0
L
Khepri
carloswea
Khepri
581
0
0
204
2,907
3,104
0
1,667
1,240
2,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,451
Gold Earned
23,658
71
Minions Killed
37
0
Camps Cleared
0
490,608
Distance Traveled
345,595
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
6,174
1,235
25
5
0
82,370
0
W
Discordia
6,124
1,225
16
3
0
119,885
0
W
Hel
6,058
1,212
6
1
0
103,312
0
L
Danzaburou
4,905
981
5
1
0
79,055
0
L
Mercury
4,747
949
9
2
0
82,909
0
W
Scylla
5,813
1,163
19
4
0
82,879
0
L
Scylla
5,155
1,031
18
4
0
97,862
0
W
Charon
6,282
1,256
5
1
0
102,162
1
L
Hel
4,240
848
0
0
0
0
0
L
Khepri
4,611
922
5
1
0
85,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role