Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
God_Been_Gr8
Atlas
Level 66
God Stats
7W - 2L
1,215 SR
Queue Stats
207W - 226L
1,498 Elo+
Solo
Surtr
Surtr
Maddladd5811
Surtr
Level 38
God Stats
6W - 2L
1,500 SR
Queue Stats
54W - 54L
1,468 Elo+
Party 2
Bakasura
Bakasura
Toap
Bakasura
Level 67
God Stats
4W - 0L
1,500 SR
Queue Stats
33W - 30L
1,467 Elo+
Party 2
Sol
Sol
xdFurnituristic
Sol
Level 44
God Stats
6W - 1L
1,500 SR
Queue Stats
15W - 16L
1,413 Elo+
Party 2
Team Averages
Level 51
1,443 SR
1,469 Elo+

VS

Team Averages
Level 87
1,644 SR
1,529 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Jeffertr138
Jing Wei
Level 141
God Stats
0W - 2L
1,723 SR
Queue Stats
103W - 97L
1,549 Elo+
Party 1
Merlin
Merlin
Mikucar98
Merlin
Level 49
God Stats
13W - 8L
1,669 SR
Queue Stats
120W - 112L
1,552 Elo+
Party 1
Cu Chulainn
Cu Chulainn
RedTheSensei
Cu Chulainn
Level 108
God Stats
17W - 10L
1,577 SR
Queue Stats
128W - 89L
1,513 Elo+
Solo
Achilles
Achilles
RoicatPC
Achilles
Level 27
God Stats
4W - 2L
1,752 SR
Queue Stats
52W - 49L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
15
1 / 2 / 4
8,027
535
6,435
9,231
3,857
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
3 / 2 / 6
8,460
564
6,656
11,704
8,215
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 1 / 2
8,539
569
6,974
11,302
10,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bakasura
Toap
Bakasura
13
3 / 2 / 6
8,065
538
8,017
14,201
7,320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
7 / 0 / 2
9,753
650
19,992
16,602
6,966
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
4 / 4 / 1
6,802
453
11,912
14,779
9,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
Jeffertr138
Jing Wei
12
0 / 3 / 1
6,843
456
4,636
12,891
4,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Merlin
Mikucar98
Merlin
14
0 / 2 / 0
7,323
488
7,603
10,420
4,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cu Chulainn
RedTheSensei
Cu Chulainn
12
2 / 4 / 1
6,993
466
8,531
15,348
10,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
RoicatPC
Achilles
12
1 / 3 / 0
6,783
452
4,778
12,843
9,139
Mace

Mace

+10
Physical Power

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
16
Kills
7
7
Deaths
16
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
1
2
4
1.5
L
Cthulhu
 
Cthulhu
4
4
1
1.13
W
3
2
6
3
L
Jing Wei
Jeffertr138
Jing Wei
0
3
1
0.17
W
2
1
2
3
L
Merlin
Mikucar98
Merlin
0
2
0
0
L
Cu Chulainn
RedTheSensei
Cu Chulainn
2
4
1
0.63
L
Achilles
RoicatPC
Achilles
1
3
0
0.33
W
Bakasura
Toap
Bakasura
3
2
6
3
W
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,074
Damage
37,460
63,040
Taken
66,281
36,858
Mitigated
37,470
29,357
Healing
9,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
6,435
4,925
0
5,582
9,231
3,857
0
3,578
5,641
0
60,297
L
Cthulhu
 
Cthulhu
11,912
407
177
2,513
14,779
9,043
116
8,387
6,051
40,417
0
W
6,656
2,368
0
3,086
11,704
8,215
0
4,213
7,468
35,354
1,866
L
Jing Wei
Jeffertr138
Jing Wei
4,636
2,390
0
3,676
12,891
4,716
0
4,176
8,539
0
51,361
W
6,974
2,074
0
4,320
11,302
10,500
80
0
11,302
1,511
52,107
L
Merlin
Mikucar98
Merlin
7,603
414
0
451
10,420
4,198
0
6,674
3,661
61,598
0
L
Cu Chulainn
RedTheSensei
Cu Chulainn
8,531
2,373
0
1,010
15,348
10,374
0
5,048
9,136
0
64,008
L
Achilles
RoicatPC
Achilles
4,778
1,591
0
2,162
12,843
9,139
0
2,589
9,557
0
43,493
W
Bakasura
Toap
Bakasura
8,017
4,990
0
4,737
14,201
7,320
65
2,494
11,705
0
49,936
W
19,992
11,199
0
11,632
16,602
6,966
510
9,029
7,306
88,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,844
Gold Earned
34,744
432
Minions Killed
423
0
Camps Cleared
0
1,503,706
Distance Traveled
1,399,582
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,027
535
98
7
0
267,955
0
L
Cthulhu
6,802
453
43
3
0
305,616
3
W
Atlas
8,460
564
42
3
0
308,588
6
L
Jing Wei
6,843
456
100
7
0
283,061
0
W
Surtr
8,539
569
72
5
0
307,827
0
L
Merlin
7,323
488
117
8
0
287,327
2
L
Cu Chulainn
6,993
466
75
5
0
290,731
0
L
Achilles
6,783
452
88
6
0
232,847
0
W
Bakasura
8,065
538
90
6
0
318,816
0
W
Sol
9,753
650
130
9
0
300,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role