Player Matchup

Jormungandr
Jormungandr
Condag
Jormungandr
Level 104
God Stats
4W - 1L
1,471 SR
Queue Stats
105W - 91L
1,537 Elo+
Party 2
Achilles
Achilles
Gae-Jae
Achilles
Level 65
God Stats
6W - 7L
1,291 SR
Queue Stats
552W - 568L
1,458 Elo+
Solo
Anhur
Anhur
ItsJavilito
Anhur
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
190W - 166L
1,403 Elo+
Solo
Heimdallr
Heimdallr
RICKITYSHACK
Heimdallr
Level 146
God Stats
14W - 7L
1,674 SR
Queue Stats
580W - 579L
1,434 Elo+
Solo
Raijin
Raijin
Zenredfrog
Raijin
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 19L
1,469 Elo+
Party 2
Team Averages
Level 94
1,487 SR
1,460 Elo+

VS

Team Averages
Level 109
1,301 SR
1,412 Elo+
Ah Muzen Cab
Ah Muzen Cab
EnlightenUrMind
Ah Muzen Cab
Level 128
God Stats
0W - 2L
1,285 SR
Queue Stats
103W - 133L
1,425 Elo+
Party 1
Artemis
Artemis
LittleSweets710
Artemis
Level 32
God Stats
0W - 2L
1,304 SR
Queue Stats
12W - 33L
1,313 Elo+
Party 1
Ne Zha
Ne Zha
LordHelvig
Ne Zha
Level 177
God Stats
2W - 6L
1,600 SR
Queue Stats
74W - 75L
1,439 Elo+
Party 3
Gilgamesh
Gilgamesh
Mitch_1953
Gilgamesh
Level 88
God Stats
2W - 8L
1,121 SR
Queue Stats
202W - 214L
1,446 Elo+
Solo
Merlin
Merlin
x TERMIN4TRIX x
Merlin
Level 122
God Stats
1W - 2L
1,196 SR
Queue Stats
75W - 76L
1,436 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Condag
Jormungandr
17
6 / 3 / 19
9,744
974
12,069
11,340
10,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Achilles
Gae-Jae
Achilles
15
9 / 2 / 15
9,460
946
10,643
14,317
13,159
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

16
13 / 2 / 8
10,255
1,026
11,394
8,702
3,783
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
RICKITYSHACK
Heimdallr
14
1 / 1 / 19
8,654
865
6,472
6,981
4,166
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Raijin
Zenredfrog
Raijin
16
3 / 4 / 18
9,230
923
12,728
9,623
3,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
EnlightenUrMind
Ah Muzen Cab
14
1 / 4 / 3
7,558
756
5,225
9,661
3,425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
1 / 6 / 5
7,833
783
7,473
10,121
3,713
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ne Zha
LordHelvig
Ne Zha
15
4 / 9 / 4
8,858
886
9,468
13,044
5,059
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Gilgamesh
Mitch_1953
Gilgamesh
12
2 / 7 / 4
7,791
779
8,049
16,884
11,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
3 / 6 / 3
7,730
773
7,849
10,044
3,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
30
32
Kills
11
12
Deaths
32
79
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Condag
Jormungandr
6
3
19
5.17
L
Ah Muzen Cab
EnlightenUrMind
Ah Muzen Cab
1
4
3
0.63
W
Achilles
Gae-Jae
Achilles
9
2
15
8.25
W
13
2
8
8.5
L
1
6
5
0.58
L
Ne Zha
LordHelvig
Ne Zha
4
9
4
0.67
L
Gilgamesh
Mitch_1953
Gilgamesh
2
7
4
0.57
W
Heimdallr
RICKITYSHACK
Heimdallr
1
1
19
10.5
W
Raijin
Zenredfrog
Raijin
3
4
18
3
L
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,306
Damage
38,064
50,963
Taken
59,754
35,567
Mitigated
27,018
15,064
Healing
6,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Condag
Jormungandr
12,069
3,284
35
2,350
11,340
10,654
264
2,386
8,954
27,176
0
L
Ah Muzen Cab
EnlightenUrMind
Ah Muzen Cab
5,225
1,365
121
923
9,661
3,425
0
4,352
5,309
0
15,799
W
Achilles
Gae-Jae
Achilles
10,643
2,863
1,517
4,185
14,317
13,159
52
2,132
12,185
0
14,242
W
11,394
6,027
1,104
2,261
8,702
3,783
1,965
722
7,980
0
21,450
L
7,473
3,232
0
402
10,121
3,713
1,200
4,380
5,741
0
17,100
L
Ne Zha
LordHelvig
Ne Zha
9,468
2,673
83
727
13,044
5,059
0
6,153
6,891
0
16,340
L
Gilgamesh
Mitch_1953
Gilgamesh
8,049
2,147
240
1,956
16,884
11,033
0
4,646
12,238
0
11,800
W
Heimdallr
RICKITYSHACK
Heimdallr
6,472
1,764
380
1,732
6,981
4,166
1,692
931
6,050
0
16,144
W
Raijin
Zenredfrog
Raijin
12,728
2,320
613
887
9,623
3,805
847
1,678
7,945
20,909
923
L
7,849
1,391
535
1,162
10,044
3,788
0
5,040
5,004
17,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,343
Gold Earned
39,770
121
Minions Killed
88
0
Camps Cleared
0
886,638
Distance Traveled
872,966
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,744
974
37
4
0
149,394
0
L
Ah Muzen Cab
7,558
756
14
1
0
176,203
0
W
Achilles
9,460
946
9
1
0
207,336
0
W
Anhur
10,255
1,026
28
3
0
188,024
0
L
Artemis
7,833
783
22
2
0
153,647
0
L
Ne Zha
8,858
886
14
1
0
177,227
0
L
Gilgamesh
7,791
779
11
1
0
228,220
0
W
Heimdallr
8,654
865
26
3
0
182,542
0
W
Raijin
9,230
923
21
2
0
159,342
0
L
Merlin
7,730
773
27
3
0
137,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role