Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
BigDogBirm
Aphrodite
Level 119
God Stats
5W - 2L
1,773 SR
Queue Stats
16W - 18L
1,639 Elo+
Party 3
Maman Brigitte
Maman Brigitte
EL_CAZADOR_RD007
Maman Brigitte
Level 126
God Stats
2W - 3L
1,277 SR
Queue Stats
160W - 142L
1,509 Elo+
Solo
Thor
Thor
ExcileWasted
Thor
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 16L
1,436 Elo+
Party 2
Heimdallr
Heimdallr
catguyallen2
Heimdallr
Level 129
God Stats
5W - 4L
1,485 SR
Queue Stats
84W - 89L
1,448 Elo+
Party 3
Team Averages
Level 126
1,507 SR
1,506 Elo+

VS

Team Averages
Level 105
1,574 SR
1,448 Elo+
Fenrir
Fenrir
 
Fenrir
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
Dfas744
Erlang Shen
Level 126
God Stats
24W - 15L
1,645 SR
Queue Stats
298W - 276L
1,525 Elo+
Party 1
Athena
Athena
SpeCross058
Athena
Level 68
God Stats
3W - 1L
1,725 SR
Queue Stats
165W - 170L
1,398 Elo+
Party 1
Tiamat
Tiamat
TaxingGazelle
Tiamat
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 67L
1,431 Elo+
Party 1
Neith
Neith
youzakilla
Neith
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
189W - 182L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
0 / 1 / 4
6,227
415
2,759
7,227
2,720
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
BigDogBirm
Aphrodite
11
0 / 0 / 3
7,374
492
4,600
10,949
6,378
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Maman Brigitte
EL_CAZADOR_RD007
Maman Brigitte
14
3 / 3 / 0
8,601
573
8,901
10,175
5,307
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
1 / 1 / 3
7,343
490
6,700
11,551
5,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heimdallr
catguyallen2
Heimdallr
12
2 / 1 / 1
7,024
468
9,895
11,926
6,320
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
2 / 1 / 0
7,321
488
6,569
13,745
6,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Erlang Shen
Dfas744
Erlang Shen
15
3 / 2 / 0
9,038
603
6,780
15,209
10,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Athena
9
0 / 2 / 0
5,987
399
2,683
10,399
9,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 0 / 1
7,870
525
5,947
5,911
2,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
13
0 / 1 / 0
7,489
499
8,520
9,032
3,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
6
Kills
5
6
Deaths
6
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
0
1
4
2
W
Fenrir
 
Fenrir
2
1
0
2
L
Aphrodite
BigDogBirm
Aphrodite
0
0
3
1.5
W
Erlang Shen
Dfas744
Erlang Shen
3
2
0
1.5
L
Maman Brigitte
EL_CAZADOR_RD007
Maman Brigitte
3
3
0
1
L
1
1
3
2.5
W
Athena
0
2
0
0
W
0
0
1
0.5
L
Heimdallr
catguyallen2
Heimdallr
2
1
1
2.5
W
Neith
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,855
Damage
30,499
51,828
Taken
54,296
26,697
Mitigated
32,918
21,987
Healing
22,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
2,759
287
0
2,357
7,227
2,720
0
1,571
5,656
0
24,771
W
Fenrir
 
Fenrir
6,569
1,145
0
6,710
13,745
6,382
0
1,186
12,559
0
59,413
L
Aphrodite
BigDogBirm
Aphrodite
4,600
759
6,523
6,389
10,949
6,378
417
3,791
7,158
29,739
0
W
Erlang Shen
Dfas744
Erlang Shen
6,780
3,183
0
6,388
15,209
10,535
0
8,252
6,957
0
70,039
L
Maman Brigitte
EL_CAZADOR_RD007
Maman Brigitte
8,901
1,515
0
2,428
10,175
5,307
0
0
10,175
58,734
0
L
6,700
1,749
0
2,177
11,551
5,972
0
1,157
10,394
0
51,047
W
Athena
2,683
580
0
1,934
10,399
9,649
0
1,613
8,786
17,764
0
W
5,947
624
0
3,025
5,911
2,623
529
1,260
4,651
53,359
0
L
Heimdallr
catguyallen2
Heimdallr
9,895
4,738
0
2,113
11,926
6,320
1,497
2,111
9,815
0
66,727
W
Neith
8,520
2,418
0
4,341
9,032
3,729
470
1,190
7,842
0
65,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,569
Gold Earned
37,705
343
Minions Killed
433
0
Camps Cleared
0
1,427,384
Distance Traveled
1,481,785
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,227
415
27
2
0
333,138
9
W
Fenrir
7,321
488
84
6
0
325,443
2
L
Aphrodite
7,374
492
44
3
0
263,647
3
W
Erlang Shen
9,038
603
126
8
0
247,698
0
L
Maman Brigitte
8,601
573
91
6
0
279,705
2
L
Thor
7,343
490
83
6
0
302,152
7
W
Athena
5,987
399
25
2
0
357,579
6
W
Tiamat
7,870
525
98
7
0
261,161
3
L
Heimdallr
7,024
468
98
7
0
248,742
0
W
Neith
7,489
499
100
7
0
289,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role