Player Matchup

Sun Wukong
Sun Wukong
DaledoTheErect
Sun Wukong
Level 149
God Stats
13W - 13L
1,492 SR
Queue Stats
368W - 344L
1,559 Elo+
Party 3
Gilgamesh
Gilgamesh
RNGesus786
Gilgamesh
Level 59
God Stats
6W - 4L
1,100 SR
Queue Stats
325W - 300L
1,567 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
TheChezzie
Ah Muzen Cab
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 59L
1,470 Elo+
Party 2
Guan Yu
Guan Yu
jmann681
Guan Yu
Level 95
God Stats
4W - 0L
1,745 SR
Queue Stats
106W - 108L
1,453 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
kygreenlanter
Morgan Le Fay
Level 159
God Stats
7W - 11L
1,361 SR
Queue Stats
868W - 853L
1,492 Elo+
Solo
Team Averages
Level 114
1,440 SR
1,508 Elo+

VS

Team Averages
Level 87
1,590 SR
1,512 Elo+
Bake Kujira
Bake Kujira
CorwinSOV
Bake Kujira
Level 75
God Stats
6W - 7L
1,500 SR
Queue Stats
206W - 206L
1,533 Elo+
Party 1
Chang'e
Chang'e
Its Just Katt
Chang'e
Level 115
God Stats
1W - 4L
1,500 SR
Queue Stats
142W - 150L
1,625 Elo+
Solo
Scylla
Scylla
Ocean1ccc
Scylla
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,467 Elo+
Party 4
Freya
Freya
smokinj0e
Freya
Level 60
God Stats
1W - 1L
1,714 SR
Queue Stats
206W - 204L
1,506 Elo+
Party 1
Charon
Charon
zelleme
Charon
Level 109
God Stats
0W - 1L
1,737 SR
Queue Stats
3W - 6L
1,426 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DaledoTheErect
Sun Wukong
15
3 / 3 / 14
9,492
949
10,804
15,082
18,060
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gilgamesh
RNGesus786
Gilgamesh
13
3 / 4 / 10
8,473
847
10,169
18,819
19,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
TheChezzie
Ah Muzen Cab
15
3 / 2 / 15
8,989
899
19,032
13,197
6,418
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Guan Yu
jmann681
Guan Yu
15
3 / 3 / 14
9,580
958
5,892
17,870
12,240
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Morgan Le Fay
kygreenlanter
Morgan Le Fay
17
11 / 1 / 11
10,630
1,063
16,360
6,493
3,542
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
CorwinSOV
Bake Kujira
15
4 / 6 / 5
9,167
917
12,799
18,757
21,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
13
1 / 6 / 9
7,523
752
6,376
13,437
4,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Scylla
Ocean1ccc
Scylla
14
3 / 2 / 6
7,862
786
9,859
10,763
4,006
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Freya
smokinj0e
Freya
11
2 / 6 / 3
7,189
719
8,199
12,067
4,757
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Charon
zelleme
Charon
15
3 / 3 / 7
8,095
810
12,011
10,953
9,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
43
23
Kills
13
13
Deaths
23
64
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Bake Kujira
CorwinSOV
Bake Kujira
4
6
5
1.08
W
Sun Wukong
DaledoTheErect
Sun Wukong
3
3
14
3.33
L
Chang'e
1
6
9
0.92
L
Scylla
Ocean1ccc
Scylla
3
2
6
3
W
Gilgamesh
RNGesus786
Gilgamesh
3
4
10
2
W
Ah Muzen Cab
TheChezzie
Ah Muzen Cab
3
2
15
5.25
W
Guan Yu
jmann681
Guan Yu
3
3
14
3.33
W
Morgan Le Fay
kygreenlanter
Morgan Le Fay
11
1
11
16.5
L
Freya
smokinj0e
Freya
2
6
3
0.58
L
Charon
zelleme
Charon
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,257
Damage
49,244
71,461
Taken
65,977
60,151
Mitigated
44,599
32,755
Healing
19,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bake Kujira
CorwinSOV
Bake Kujira
12,799
5,454
0
1,382
18,757
21,528
0
6,019
12,575
27,704
2,344
W
Sun Wukong
DaledoTheErect
Sun Wukong
10,804
863
687
3,713
15,082
18,060
276
6,842
8,240
0
20,240
L
Chang'e
6,376
896
6,928
3,977
13,437
4,982
0
3,654
9,613
11,527
0
L
Scylla
Ocean1ccc
Scylla
9,859
1,448
275
2,367
10,763
4,006
0
1,588
9,078
16,752
0
W
Gilgamesh
RNGesus786
Gilgamesh
10,169
877
745
1,426
18,819
19,891
753
12,631
6,188
1,626
12,231
W
Ah Muzen Cab
TheChezzie
Ah Muzen Cab
19,032
5,235
2,562
3,145
13,197
6,418
3,619
10,252
2,945
0
42,517
W
Guan Yu
jmann681
Guan Yu
5,892
880
11,547
8,217
17,870
12,240
745
12,475
5,395
0
11,233
W
Morgan Le Fay
kygreenlanter
Morgan Le Fay
16,360
1,271
97
616
6,493
3,542
2,790
3,957
2,536
28,192
647
L
Freya
smokinj0e
Freya
8,199
2,941
788
2,076
12,067
4,757
0
2,359
9,491
14,127
0
L
Charon
zelleme
Charon
12,011
1,178
784
871
10,953
9,326
38
3,685
7,007
19,014
1,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,164
Gold Earned
39,836
121
Minions Killed
98
0
Camps Cleared
0
1,053,834
Distance Traveled
830,903
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bake Kujira
9,167
917
33
3
0
160,800
0
W
Sun Wukong
9,492
949
16
2
0
218,694
0
L
Chang'e
7,523
752
13
1
0
148,212
0
L
Scylla
7,862
786
24
2
0
190,439
0
W
Gilgamesh
8,473
847
11
1
0
201,287
0
W
Ah Muzen Cab
8,989
899
35
4
0
192,587
0
W
Guan Yu
9,580
958
20
2
0
237,909
0
W
Morgan Le Fay
10,630
1,063
39
4
0
203,357
0
L
Freya
7,189
719
7
1
0
149,844
0
L
Charon
8,095
810
21
2
0
181,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role