Player Matchup

Fafnir
Fafnir
Platinum III
Defevé
Fafnir
Platinum III
Level 210
God Stats
1W - 2L
1,531 SR
Queue Stats
96W - 73L
2,036 MMR
Solo
Amaterasu
Amaterasu
Platinum I
JewBaccSquad
Amaterasu
Platinum I
Level 125
God Stats
4W - 3L
1,750 SR
Queue Stats
327W - 317L
2,064 MMR
Solo
Medusa
Medusa
Platinum I
Scųmbag
Medusa
Platinum I
Level 144
God Stats
0W - 4L
1,500 SR
Queue Stats
50W - 44L
2,028 MMR
Party 2
Ix Chel
Ix Chel
Diamond II
Swolsen
Ix Chel
Diamond II
Level 159
God Stats
1W - 2L
1,875 SR
Queue Stats
139W - 142L
2,255 MMR
Party 2
Guan Yu
Guan Yu
Diamond IV
VolosStone
Guan Yu
Diamond IV
Level 214
God Stats
1W - 1L
1,787 SR
Queue Stats
83W - 67L
2,087 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 170
1,689 SR
2,094 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 166
1,767 SR
2,093 MMR
Susano
Susano
Diamond II
Ahaiyute
Susano
Diamond II
Level 161
God Stats
6W - 3L
1,654 SR
Queue Stats
277W - 242L
2,223 MMR
Party 1
Ra
Ra
Diamond V
BetterThanDave
Ra
Diamond V
Level 143
God Stats
18W - 9L
1,776 SR
Queue Stats
363W - 348L
2,054 MMR
Party 1
Baron Samedi
Baron Samedi
Diamond IV
DrDsRspect
Baron Samedi
Diamond IV
Level 170
God Stats
15W - 13L
1,682 SR
Queue Stats
154W - 123L
2,112 MMR
Solo
Anhur
Anhur
Diamond III
Starchaser98
Anhur
Diamond III
Level 194
God Stats
25W - 16L
1,733 SR
Queue Stats
245W - 218L
2,071 MMR
Solo
Mulan
Mulan
Platinum I
TheShackASNack
Mulan
Platinum I
Level 160
God Stats
19W - 6L
1,989 SR
Queue Stats
758W - 742L
2,005 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Defevé
Fafnir
12
1 / 2 / 7
8,568
536
5,990
14,393
15,905
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Amaterasu
JewBaccSquad
Amaterasu
15
4 / 4 / 6
8,706
544
13,610
23,835
11,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
Scųmbag
Medusa
17
4 / 4 / 3
9,566
598
8,448
10,288
3,831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ix Chel
Swolsen
Ix Chel
15
3 / 2 / 4
8,910
557
8,040
9,315
3,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Guan Yu
VolosStone
Guan Yu
9
1 / 6 / 0
6,753
422
5,442
13,061
7,159
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
BastetLancelotTerra

VS

Bans
ThothAgniOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Ahaiyute
Susano
16
8 / 1 / 4
9,828
614
13,218
14,891
5,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

16
2 / 2 / 7
9,899
619
9,554
10,522
4,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Baron Samedi
DrDsRspect
Baron Samedi
12
2 / 5 / 5
8,059
504
7,929
14,482
6,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

17
3 / 1 / 4
10,224
639
8,121
12,685
4,484
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
3 / 4 / 8
9,908
619
11,577
19,464
16,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
46
13
Kills
18
18
Deaths
13
20
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Susano
Ahaiyute
Susano
8
1
4
10
W
2
2
7
2.75
L
Fafnir
Defevé
Fafnir
1
2
7
2.25
W
Baron Samedi
DrDsRspect
Baron Samedi
2
5
5
0.9
L
Amaterasu
JewBaccSquad
Amaterasu
4
4
6
1.75
L
Medusa
Scųmbag
Medusa
4
4
3
1.38
W
3
1
4
5
L
Ix Chel
Swolsen
Ix Chel
3
2
4
2.5
W
3
4
8
1.75
L
Guan Yu
VolosStone
Guan Yu
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,530
Damage
50,399
70,892
Taken
72,044
41,843
Mitigated
37,359
24,460
Healing
28,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
Ahaiyute
Susano
13,218
4,585
0
7,262
14,891
5,476
51
2,888
11,857
0
63,171
W
9,554
642
1,253
3,136
10,522
4,371
468
1,325
9,130
94,700
3,352
L
Fafnir
Defevé
Fafnir
5,990
1,451
0
4,490
14,393
15,905
12
3,770
9,809
19,354
1,256
W
Baron Samedi
DrDsRspect
Baron Samedi
7,929
463
305
3,717
14,482
6,793
72
2,850
11,476
34,753
0
L
Amaterasu
JewBaccSquad
Amaterasu
13,610
7,405
0
11,189
23,835
11,398
0
7,948
14,815
0
65,068
L
Medusa
Scųmbag
Medusa
8,448
3,899
0
2,045
10,288
3,831
436
1,579
8,532
0
89,037
W
8,121
4,707
0
5,761
12,685
4,484
730
2,993
9,535
0
92,310
L
Ix Chel
Swolsen
Ix Chel
8,040
343
865
1,959
9,315
3,550
106
697
8,374
65,166
0
W
11,577
1,879
0
6,860
19,464
16,235
261
3,859
15,460
0
79,382
L
Guan Yu
VolosStone
Guan Yu
5,442
851
68
3,844
13,061
7,159
0
1,451
10,665
0
30,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,503
Gold Earned
47,918
461
Minions Killed
557
0
Camps Cleared
0
1,587,232
Distance Traveled
1,674,313
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
9,828
614
92
6
0
378,191
6
W
Ra
9,899
619
151
9
0
348,126
1
L
Fafnir
8,568
536
21
1
0
357,177
4
W
Baron Samedi
8,059
504
48
3
0
320,405
0
L
Amaterasu
8,706
544
103
6
0
340,442
0
L
Medusa
9,566
598
142
9
0
330,610
0
W
Anhur
10,224
639
148
9
0
329,567
6
L
Ix Chel
8,910
557
147
9
0
359,144
0
W
Mulan
9,908
619
118
7
0
298,024
1
L
Guan Yu
6,753
422
48
3
0
199,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role