Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nut
Nut
DaggumSon
Nut
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 16L
1,355 Elo+
Party 1
Erlang Shen
Erlang Shen
KingGohan123
Erlang Shen
Level 144
God Stats
14W - 12L
1,205 SR
Queue Stats
39W - 44L
1,381 Elo+
Solo
Sol
Sol
NighTrickAcid
Sol
Level 107
God Stats
6W - 2L
1,773 SR
Queue Stats
79W - 58L
1,505 Elo+
Solo
Mulan
Mulan
PhoqueSmite2024
Mulan
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 25L
1,398 Elo+
Party 1
Team Averages
Level 90
1,496 SR
1,428 Elo+

VS

Team Averages
Level 112
1,587 SR
1,470 Elo+
Chronos
Chronos
 
Chronos
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
 
Fafnir
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
KabaKensei
Ao Kuang
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
144W - 152L
1,463 Elo+
Solo
Tsukuyomi
Tsukuyomi
LocalFazbear
Tsukuyomi
Level 88
God Stats
4W - 1L
1,894 SR
Queue Stats
326W - 291L
1,392 Elo+
Solo
Charybdis
Charybdis
NSG_BlaxkOut
Charybdis
Level 119
God Stats
8W - 5L
1,543 SR
Queue Stats
304W - 298L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
1 / 0 / 2
5,241
476
5,080
6,793
4,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 0 / 1
5,835
530
3,290
6,997
2,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
KingGohan123
Erlang Shen
10
0 / 1 / 1
5,578
507
3,884
11,402
6,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
1 / 0 / 0
6,639
604
4,567
5,813
2,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

10
5 / 3 / 0
6,731
612
7,048
9,059
6,109
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
10
0 / 0 / 0
5,548
504
2,762
4,591
1,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
 
Fafnir
8
0 / 1 / 1
5,312
483
3,796
8,892
9,000
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ao Kuang
KabaKensei
Ao Kuang
11
1 / 0 / 0
5,402
491
3,489
9,037
3,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Tsukuyomi
LocalFazbear
Tsukuyomi
10
3 / 6 / 1
5,649
514
4,178
10,775
3,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
NSG_BlaxkOut
Charybdis
9
0 / 2 / 0
5,371
488
4,295
6,508
2,245
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
6
9
Kills
4
4
Deaths
9
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
0
2
2
L
Chronos
 
Chronos
0
0
0
0
L
Fafnir
 
Fafnir
0
1
1
0.5
W
2
0
1
2.5
L
Ao Kuang
KabaKensei
Ao Kuang
1
0
0
1
W
Erlang Shen
KingGohan123
Erlang Shen
0
1
1
0.5
L
Tsukuyomi
LocalFazbear
Tsukuyomi
3
6
1
0.58
L
Charybdis
NSG_BlaxkOut
Charybdis
0
2
0
0
W
1
0
0
1
W
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,869
Damage
18,520
40,064
Taken
39,803
21,172
Mitigated
19,741
16,898
Healing
15,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
5,080
663
340
2,233
6,793
4,304
253
1,895
4,898
21,215
696
L
Chronos
 
Chronos
2,762
829
0
1,896
4,591
1,690
0
2,387
2,204
39,395
0
L
Fafnir
 
Fafnir
3,796
2,083
0
3,983
8,892
9,000
0
2,877
5,657
14,211
0
W
3,290
1,599
0
4,294
6,997
2,595
645
2,001
4,996
0
35,782
L
Ao Kuang
KabaKensei
Ao Kuang
3,489
1,003
0
5,217
9,037
3,428
0
1,212
7,736
36,700
14,072
W
Erlang Shen
KingGohan123
Erlang Shen
3,884
2,264
0
3,936
11,402
6,062
0
2,901
8,501
0
40,585
L
Tsukuyomi
LocalFazbear
Tsukuyomi
4,178
967
0
2,368
10,775
3,378
0
604
10,171
0
24,542
L
Charybdis
NSG_BlaxkOut
Charybdis
4,295
2,735
96
1,484
6,508
2,245
0
1,536
4,740
0
43,925
W
4,567
2,367
0
3,952
5,813
2,102
0
2,597
3,216
41,801
7,788
W
7,048
1,477
0
2,143
9,059
6,109
651
441
8,618
0
37,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,024
Gold Earned
27,282
309
Minions Killed
268
0
Camps Cleared
0
1,034,057
Distance Traveled
1,028,079
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,241
476
27
2
0
217,109
2
L
Chronos
5,548
504
71
6
0
222,478
0
L
Fafnir
5,312
483
13
1
0
213,457
0
W
Nut
5,835
530
71
6
0
200,169
2
L
Ao Kuang
5,402
491
84
8
0
210,829
1
W
Erlang Shen
5,578
507
62
6
0
248,697
0
L
Tsukuyomi
5,649
514
31
3
0
194,016
0
L
Charybdis
5,371
488
69
6
0
187,299
0
W
Sol
6,639
604
89
8
0
187,685
0
W
Mulan
6,731
612
60
5
0
180,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role