Player Matchup

Fenrir
Fenrir
Diamond IV
RetroSenpaii
Fenrir
Diamond IV
Level 166
God Stats
1W - 0L
1,646 SR
Queue Stats
166W - 131L
1,938 MMR
Party 2
Vulcan
Vulcan
Diamond IV
YKJG3
Vulcan
Diamond IV
Level 154
God Stats
8W - 7L
1,723 SR
Queue Stats
166W - 131L
1,938 MMR
Party 2
Amaterasu
Amaterasu
Diamond IV
crzyace118
Amaterasu
Diamond IV
Level 178
God Stats
3W - 6L
1,199 SR
Queue Stats
166W - 131L
1,938 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 166
1,522 SR
1,938 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 130
1,500 SR
1,799 MMR
Thoth
Thoth
Gold II
AngelsHerald
Thoth
Gold II
Level 120
God Stats
0W - 6L
1,500 SR
Queue Stats
192W - 213L
1,672 MMR
Party 1
Bellona
Bellona
Platinum I
Barkmore
Bellona
Platinum I
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 54L
2,077 MMR
Party 1
Sylvanus
Sylvanus
Gold II
TunerX7
Sylvanus
Gold II
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 50L
1,649 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
8 / 4 / 6
10,675
890
11,014
15,357
11,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Vulcan
YKJG3
Vulcan
17
6 / 1 / 8
10,777
898
13,517
5,249
2,253
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
crzyace118
Amaterasu
16
3 / 1 / 12
10,335
861
11,461
12,818
11,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bans
CharonAchillesAtlasCthulhuKuzenbo

VS

Bans
Ne ZhaAresHou YiSobekOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 2
8,776
731
5,770
9,644
3,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
Barkmore
Bellona
13
2 / 6 / 2
8,800
733
8,654
17,540
16,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Sylvanus
TunerX7
Sylvanus
13
3 / 4 / 3
8,542
712
8,484
12,758
12,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
17
Kills
6
6
Deaths
17
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
7
2
0.29
L
Bellona
Barkmore
Bellona
2
6
2
0.5
W
Fenrir
8
4
6
2.75
L
Sylvanus
TunerX7
Sylvanus
3
4
3
1.13
W
Vulcan
YKJG3
Vulcan
6
1
8
10
W
Amaterasu
crzyace118
Amaterasu
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,992
Damage
22,908
33,424
Taken
39,942
25,984
Mitigated
32,916
9,148
Healing
5,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,770
410
0
723
9,644
3,563
0
2,837
6,356
41,390
0
L
Bellona
Barkmore
Bellona
8,654
3,132
0
1,823
17,540
16,940
0
6,426
10,070
0
26,211
W
Fenrir
11,014
2,371
0
4,002
15,357
11,913
955
5,384
8,850
0
43,292
L
Sylvanus
TunerX7
Sylvanus
8,484
2,872
797
1,906
12,758
12,413
0
4,260
8,028
18,522
0
W
Vulcan
YKJG3
Vulcan
13,517
450
0
888
5,249
2,253
969
2,639
2,261
50,356
0
W
Amaterasu
crzyace118
Amaterasu
11,461
4,446
0
4,258
12,818
11,818
746
5,139
7,002
0
43,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,787
Gold Earned
26,118
200
Minions Killed
140
0
Camps Cleared
0
744,332
Distance Traveled
630,223
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,776
731
80
7
0
215,528
0
L
Bellona
8,800
733
34
3
0
222,166
0
W
Fenrir
10,675
890
47
4
0
233,971
0
L
Sylvanus
8,542
712
26
2
0
192,529
2
W
Vulcan
10,777
898
84
7
0
263,153
0
W
Amaterasu
10,335
861
69
6
0
247,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role