Player Matchup

Bakasura
Bakasura
Platinum IV
 
Bakasura
Platinum IV
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Diamond III
Starchaser98
Janus
Diamond III
Level 194
God Stats
0W - 2L
1,163 SR
Queue Stats
245W - 218L
2,117 MMR
Solo
Chiron
Chiron
Platinum III
UspaRocker
Chiron
Platinum III
Level 194
God Stats
28W - 25L
1,698 SR
Queue Stats
284W - 277L
1,919 MMR
Solo
Xbalanque
Xbalanque
Platinum II
Zeitrim
Xbalanque
Platinum II
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
176W - 163L
1,885 MMR
Solo
Baron Samedi
Baron Samedi
Platinum III
lS3RGl
Baron Samedi
Platinum III
Level 195
God Stats
10W - 11L
1,716 SR
Queue Stats
214W - 220L
1,885 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 172
1,515 SR
1,861 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 136
1,659 SR
1,861 MMR
Rama
Rama
Platinum II
 
Rama
Platinum II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Platinum II
BongRipErik
Susano
Platinum II
Level 128
God Stats
19W - 22L
1,540 SR
Queue Stats
572W - 571L
1,911 MMR
Solo
Guan Yu
Guan Yu
Platinum II
CarlyRaeJeppsen
Guan Yu
Platinum II
Level 155
God Stats
3W - 0L
1,732 SR
Queue Stats
69W - 66L
1,837 MMR
Party 1
Neith
Neith
Diamond III
Riebu
Neith
Diamond III
Level 81
God Stats
31W - 23L
1,706 SR
Queue Stats
134W - 121L
2,166 MMR
Solo
Fafnir
Fafnir
Diamond V
reapn
Fafnir
Diamond V
Level 158
God Stats
8W - 4L
1,817 SR
Queue Stats
118W - 114L
1,889 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
11
0 / 2 / 1
6,426
459
5,235
16,049
5,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 5 / 0
6,765
483
4,325
7,742
2,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chiron
UspaRocker
Chiron
6
0 / 4 / 0
5,538
396
2,774
5,992
1,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
Zeitrim
Xbalanque
13
2 / 4 / 1
7,527
538
6,057
14,380
5,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
lS3RGl
Baron Samedi
12
2 / 4 / 3
7,528
538
4,650
11,900
9,250
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
ThanatosGebThothLancelot

VS

Bans
Ao KuangLokiKuzenboMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
3 / 4 / 2
9,122
652
5,952
11,034
4,290
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Susano
14
3 / 0 / 6
8,365
598
7,885
11,641
4,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
9 / 0 / 2
10,765
769
9,120
11,531
9,172
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
Riebu
Neith
16
2 / 0 / 6
9,791
699
9,380
7,335
3,024
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fafnir
reapn
Fafnir
11
2 / 1 / 9
8,250
589
4,872
10,169
9,858
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
44
4
Kills
19
19
Deaths
5
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
2
1
0.25
W
Rama
 
Rama
3
4
2
1
W
Susano
3
0
6
6
W
9
0
2
10
W
Neith
Riebu
Neith
2
0
6
5
L
0
5
0
0
L
Chiron
UspaRocker
Chiron
0
4
0
0
L
Xbalanque
Zeitrim
Xbalanque
2
4
1
0.63
L
Baron Samedi
lS3RGl
Baron Samedi
2
4
3
0.88
W
Fafnir
reapn
Fafnir
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,041
Damage
37,209
56,063
Taken
51,710
24,138
Mitigated
31,055
14,562
Healing
19,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
5,235
3,126
0
4,232
16,049
5,717
0
1,408
14,641
0
37,293
W
Rama
 
Rama
5,952
4,752
0
3,587
11,034
4,290
2,338
2,127
8,837
0
75,624
W
Susano
7,885
1,547
0
4,922
11,641
4,711
283
2,410
8,783
0
72,276
W
9,120
1,009
1,081
3,006
11,531
9,172
1,173
1,063
10,017
5,936
69,321
W
Neith
Riebu
Neith
9,380
2,110
0
3,813
7,335
3,024
3,251
1,894
4,907
0
94,892
L
4,325
174
0
402
7,742
2,440
0
975
6,767
48,231
978
L
Chiron
UspaRocker
Chiron
2,774
1,539
0
1,557
5,992
1,342
0
301
5,691
0
18,777
L
Xbalanque
Zeitrim
Xbalanque
6,057
2,738
0
4,856
14,380
5,389
0
1,175
13,205
0
61,631
L
Baron Samedi
lS3RGl
Baron Samedi
4,650
414
363
3,152
11,900
9,250
0
1,643
10,257
30,105
0
W
Fafnir
reapn
Fafnir
4,872
661
0
2,733
10,169
9,858
260
1,191
8,778
13,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,784
Gold Earned
46,293
346
Minions Killed
558
0
Camps Cleared
0
1,237,928
Distance Traveled
1,540,452
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,426
459
78
6
0
324,844
0
W
Rama
9,122
652
135
10
0
264,871
1
W
Susano
8,365
598
93
7
0
355,988
0
W
Guan Yu
10,765
769
133
10
0
309,869
2
W
Neith
9,791
699
186
13
0
285,176
0
L
Janus
6,765
483
103
7
0
308,809
2
L
Chiron
5,538
396
31
2
0
127,163
2
L
Xbalanque
7,527
538
108
8
0
261,274
1
L
Baron Samedi
7,528
538
26
2
0
215,838
2
W
Fafnir
8,250
589
11
1
0
324,548
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role