Player Matchup

Xbalanque
Xbalanque
And4ya115
Xbalanque
Level 128
God Stats
3W - 3L
1,818 SR
Queue Stats
294W - 290L
1,558 Elo+
Party 2
Artemis
Artemis
Crazy_Nasty-04
Artemis
Level 109
God Stats
6W - 2L
1,809 SR
Queue Stats
134W - 123L
1,515 Elo+
Party 2
Erlang Shen
Erlang Shen
ELCALSONADO13
Erlang Shen
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 32L
1,491 Elo+
Party 4
Ao Kuang
Ao Kuang
c0meta
Ao Kuang
Level 102
God Stats
1W - 3L
1,500 SR
Queue Stats
179W - 210L
1,423 Elo+
Party 4
Ra
Ra
carlosxv15
Ra
Level 102
God Stats
3W - 4L
1,367 SR
Queue Stats
75W - 74L
1,420 Elo+
Party 2
Team Averages
Level 101
1,599 SR
1,481 Elo+

VS

Team Averages
Level 96
1,435 SR
1,565 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
 
Tiamat
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Lz_CsjG
Ymir
Level 122
God Stats
5W - 5L
1,173 SR
Queue Stats
75W - 71L
1,498 Elo+
Party 3
Hercules
Hercules
Nickis_BOT
Hercules
Level 22
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 2L
1,865 Elo+
Party 1
Bastet
Bastet
aTaastyCookiie
Bastet
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 50L
1,465 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
And4ya115
Xbalanque
9
1 / 0 / 4
5,692
569
6,149
5,294
1,739
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 2 / 4
5,810
581
3,548
6,319
4,131
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Erlang Shen
ELCALSONADO13
Erlang Shen
11
2 / 0 / 0
6,282
628
3,609
7,705
5,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ao Kuang
c0meta
Ao Kuang
11
5 / 2 / 1
6,349
635
4,612
9,630
3,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 1 / 2
6,359
636
2,216
4,933
2,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
0 / 1 / 2
5,211
521
4,242
6,431
2,431
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
 
Tiamat
7
1 / 0 / 0
4,888
489
1,549
2,346
995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ymir
Lz_CsjG
Ymir
7
0 / 4 / 2
4,815
482
1,095
7,298
5,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hercules
Nickis_BOT
Hercules
9
1 / 2 / 0
5,163
516
3,273
5,998
3,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 1 / 1
5,837
584
4,345
9,293
3,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
9
8
Kills
4
5
Deaths
8
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
1
2
1
L
Tiamat
 
Tiamat
1
0
0
1
W
Xbalanque
And4ya115
Xbalanque
1
0
4
3
W
0
2
4
1
W
Erlang Shen
ELCALSONADO13
Erlang Shen
2
0
0
2
L
Ymir
Lz_CsjG
Ymir
0
4
2
0.25
L
Hercules
Nickis_BOT
Hercules
1
2
0
0.5
L
2
1
1
2.5
W
Ao Kuang
c0meta
Ao Kuang
5
2
1
2.75
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,134
Damage
14,504
33,881
Taken
31,366
17,329
Mitigated
16,451
12,372
Healing
9,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
4,242
1,255
0
2,103
6,431
2,431
0
1,289
5,142
0
37,338
L
Tiamat
 
Tiamat
1,549
288
0
1,146
2,346
995
0
1,248
1,046
23,141
458
W
Xbalanque
And4ya115
Xbalanque
6,149
2,782
0
1,656
5,294
1,739
69
332
4,962
0
43,638
W
3,548
639
0
962
6,319
4,131
65
405
5,914
0
18,726
W
Erlang Shen
ELCALSONADO13
Erlang Shen
3,609
2,520
0
4,256
7,705
5,606
0
0
7,305
0
32,051
L
Ymir
Lz_CsjG
Ymir
1,095
93
0
991
7,298
5,414
0
922
6,376
8,280
0
L
Hercules
Nickis_BOT
Hercules
3,273
1,056
0
2,076
5,998
3,689
0
463
5,454
0
17,222
L
4,345
1,052
0
2,830
9,293
3,922
0
2,554
6,739
0
41,799
W
Ao Kuang
c0meta
Ao Kuang
4,612
1,209
0
3,780
9,630
3,839
0
251
9,337
28,383
9,885
W
2,216
392
288
1,430
4,933
2,014
0
1,573
3,360
47,950
1,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,492
Gold Earned
25,914
310
Minions Killed
231
0
Camps Cleared
0
1,035,405
Distance Traveled
933,265
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,211
521
59
6
0
194,045
0
L
Tiamat
4,888
489
52
5
0
102,520
0
W
Xbalanque
5,692
569
75
8
0
201,768
0
W
Artemis
5,810
581
23
2
0
191,561
4
W
Erlang Shen
6,282
628
57
6
0
199,857
0
L
Ymir
4,815
482
14
1
0
212,019
6
L
Hercules
5,163
516
30
3
0
186,091
2
L
Bastet
5,837
584
76
8
0
238,590
0
W
Ao Kuang
6,349
635
66
7
0
228,629
0
W
Ra
6,359
636
89
9
0
213,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role