Player Matchup

Sobek
Sobek
DxMiguel89
Sobek
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 30L
1,522 Elo+
Party 2
Arachne
Arachne
FF Alessin
Arachne
Level 40
God Stats
5W - 4L
1,654 SR
Queue Stats
561W - 541L
1,425 Elo+
Party 1
Janus
Janus
O2902
Janus
Level 87
God Stats
3W - 5L
1,364 SR
Queue Stats
350W - 340L
1,505 Elo+
Party 1
Izanami
Izanami
PickyPegasus894
Izanami
Level 55
God Stats
4W - 11L
1,357 SR
Queue Stats
496W - 496L
1,438 Elo+
Party 1
Hades
Hades
Sebasnilo
Hades
Level 87
God Stats
1W - 2L
1,467 SR
Queue Stats
41W - 32L
1,523 Elo+
Party 2
Team Averages
Level 66
1,468 SR
1,483 Elo+

VS

Team Averages
Level 95
1,483 SR
1,476 Elo+
Sol
Sol
BLUE-2400-
Sol
Level 144
God Stats
23W - 31L
1,522 SR
Queue Stats
166W - 157L
1,474 Elo+
Solo
Chaac
Chaac
SLENDYNOOP
Chaac
Level 46
God Stats
1W - 2L
1,402 SR
Queue Stats
23W - 15L
1,555 Elo+
Solo
Medusa
Medusa
WhatATolerance
Medusa
Level 69
God Stats
6W - 3L
1,500 SR
Queue Stats
74W - 55L
1,525 Elo+
Party 3
Lancelot
Lancelot
lil gtg
Lancelot
Level 158
God Stats
1W - 7L
1,098 SR
Queue Stats
34W - 64L
1,343 Elo+
Solo
Ymir
Ymir
overpower123
Ymir
Level 58
God Stats
6W - 1L
1,894 SR
Queue Stats
162W - 135L
1,481 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
10
0 / 3 / 2
6,373
455
3,180
13,610
12,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arachne
FF Alessin
Arachne
8
0 / 3 / 0
5,661
404
1,942
8,369
2,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
O2902
Janus
11
2 / 6 / 0
7,376
527
8,613
9,984
3,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 4 / 1
6,384
456
3,777
8,696
3,079
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hades
Sebasnilo
Hades
13
1 / 3 / 1
7,531
538
5,448
12,699
8,825
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 6
7,948
568
4,959
9,112
3,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
14
4 / 1 / 1
8,596
614
5,915
7,134
4,087
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

15
3 / 1 / 4
8,639
617
13,962
7,881
3,513
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
lil gtg
Lancelot
15
8 / 0 / 2
9,164
655
7,381
11,714
6,615
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
3 / 1 / 9
7,995
571
6,214
13,008
10,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
41
4
Kills
19
19
Deaths
4
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
1
1
6
4
L
Sobek
0
3
2
0.33
L
Arachne
FF Alessin
Arachne
0
3
0
0
L
Janus
O2902
Janus
2
6
0
0.33
L
1
4
1
0.38
W
Chaac
4
1
1
4.5
L
Hades
Sebasnilo
Hades
1
3
1
0.5
W
3
1
4
5
W
Lancelot
lil gtg
Lancelot
8
0
2
9
W
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,960
Damage
38,431
53,358
Taken
48,849
30,624
Mitigated
27,783
11,371
Healing
15,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,959
1,087
0
5,365
9,112
3,235
1,744
4,664
3,976
56,097
942
L
Sobek
3,180
321
0
2,824
13,610
12,146
234
3,037
10,573
14,281
0
L
Arachne
FF Alessin
Arachne
1,942
1,167
0
3,321
8,369
2,899
445
1,371
6,998
0
18,967
L
Janus
O2902
Janus
8,613
151
0
0
9,984
3,675
396
3,349
6,635
51,369
0
L
3,777
2,631
0
517
8,696
3,079
0
943
7,753
0
47,773
W
Chaac
5,915
1,414
0
2,226
7,134
4,087
168
2,774
4,360
0
50,421
L
Hades
Sebasnilo
Hades
5,448
900
188
4,521
12,699
8,825
0
2,291
10,408
53,618
0
W
13,962
6,513
0
2,286
7,881
3,513
658
2,173
5,672
0
90,227
W
Lancelot
lil gtg
Lancelot
7,381
2,158
0
3,446
11,714
6,615
0
2,515
9,145
0
79,180
W
6,214
772
0
2,507
13,008
10,333
332
5,364
7,449
23,518
1,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,325
Gold Earned
42,342
317
Minions Killed
450
0
Camps Cleared
0
1,207,256
Distance Traveled
1,364,800
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,948
568
73
5
0
268,371
0
L
Sobek
6,373
455
20
1
0
276,398
2
L
Arachne
5,661
404
38
3
0
208,012
0
L
Janus
7,376
527
84
6
0
247,558
0
L
Izanami
6,384
456
79
6
0
265,039
0
W
Chaac
8,596
614
92
7
0
278,890
1
L
Hades
7,531
538
96
7
0
210,249
0
W
Medusa
8,639
617
123
9
0
255,422
0
W
Lancelot
9,164
655
114
8
0
299,136
0
W
Ymir
7,995
571
48
3
0
262,981
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role