Player Matchup

Jormungandr
Jormungandr
HanSoLazy
Jormungandr
Level 116
God Stats
4W - 1L
1,923 SR
Queue Stats
148W - 147L
1,442 Elo+
Party 1
Nu Wa
Nu Wa
JuliusCaesar568
Nu Wa
Level 106
God Stats
2W - 0L
1,770 SR
Queue Stats
55W - 63L
1,452 Elo+
Solo
Medusa
Medusa
LilTwin2001
Medusa
Level 108
God Stats
3W - 1L
1,500 SR
Queue Stats
15W - 23L
1,358 Elo+
Solo
Shiva
Shiva
airSausage
Shiva
Level 104
God Stats
14W - 15L
1,462 SR
Queue Stats
78W - 80L
1,430 Elo+
Party 1
Tyr
Tyr
itsRad
Tyr
Level 175
God Stats
4W - 1L
1,324 SR
Queue Stats
113W - 79L
1,773 Elo+
Solo
Team Averages
Level 122
1,596 SR
1,491 Elo+

VS

Team Averages
Level 122
1,503 SR
1,449 Elo+
Vulcan
Vulcan
N64
Vulcan
Level 157
God Stats
0W - 1L
1,522 SR
Queue Stats
52W - 52L
1,553 Elo+
Party 2
Ullr
Ullr
NRA
Ullr
Level 159
God Stats
0W - 2L
1,546 SR
Queue Stats
91W - 93L
1,551 Elo+
Party 2
Kuzenbo
Kuzenbo
Nomojew
Kuzenbo
Level 15
God Stats
0W - 3L
1,242 SR
Queue Stats
0W - 4L
1,153 Elo+
Party 2
Thor
Thor
PoisedMage4
Thor
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 75L
1,435 Elo+
Solo
Janus
Janus
Renn
Janus
Level 149
God Stats
1W - 1L
1,704 SR
Queue Stats
42W - 38L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
HanSoLazy
Jormungandr
10
1 / 1 / 6
6,117
612
5,747
10,345
7,257
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
1 / 1 / 2
6,017
602
1,894
2,926
880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Medusa
10
2 / 0 / 3
5,415
542
5,325
4,944
1,860
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Shiva
12
5 / 1 / 1
7,361
736
6,272
7,949
4,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tyr
itsRad
Tyr
13
5 / 1 / 2
6,977
698
6,444
8,195
4,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
N64
Vulcan
8
2 / 3 / 0
5,060
506
7,741
6,200
2,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
NRA
Ullr
11
2 / 2 / 0
5,678
568
3,593
10,288
3,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Kuzenbo
Nomojew
Kuzenbo
7
0 / 4 / 1
4,645
465
1,100
8,940
8,147
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 5 / 0
4,396
440
1,719
8,208
3,350
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
Renn
Janus
11
0 / 0 / 3
5,652
565
3,299
3,580
1,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
14
Kills
4
4
Deaths
14
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
HanSoLazy
Jormungandr
1
1
6
4
W
1
1
2
2
W
Medusa
2
0
3
3.5
L
Vulcan
N64
Vulcan
2
3
0
0.67
L
Ullr
NRA
Ullr
2
2
0
1
L
Kuzenbo
Nomojew
Kuzenbo
0
4
1
0.13
L
0
5
0
0
L
Janus
Renn
Janus
0
0
3
1.5
W
Shiva
5
1
1
5.5
W
Tyr
itsRad
Tyr
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,682
Damage
17,452
34,359
Taken
37,216
18,315
Mitigated
18,778
11,016
Healing
6,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
HanSoLazy
Jormungandr
5,747
2,862
0
2,578
10,345
7,257
0
5,458
4,706
31,013
0
W
1,894
245
0
645
2,926
880
0
1,703
1,017
38,693
661
W
Medusa
5,325
2,220
0
680
4,944
1,860
0
3,633
1,292
0
36,871
L
Vulcan
N64
Vulcan
7,741
382
0
999
6,200
2,383
0
2,353
3,847
36,939
866
L
Ullr
NRA
Ullr
3,593
1,190
0
4,164
10,288
3,679
0
1,309
8,979
0
36,559
L
Kuzenbo
Nomojew
Kuzenbo
1,100
406
0
736
8,940
8,147
0
2,581
6,359
4,733
0
L
1,719
564
0
0
8,208
3,350
0
392
7,816
0
19,229
L
Janus
Renn
Janus
3,299
312
0
723
3,580
1,219
0
1,185
2,395
42,043
1,038
W
Shiva
6,272
1,558
0
1,493
7,949
4,068
132
0
7,949
179
50,886
W
Tyr
itsRad
Tyr
6,444
1,056
0
5,620
8,195
4,250
0
758
7,353
0
54,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,887
Gold Earned
25,431
371
Minions Killed
249
0
Camps Cleared
0
1,043,100
Distance Traveled
1,017,462
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,117
612
46
5
0
214,086
2
W
Nu Wa
6,017
602
76
8
0
198,824
0
W
Medusa
5,415
542
65
7
0
192,593
2
L
Vulcan
5,060
506
55
6
0
205,599
0
L
Ullr
5,678
568
62
6
0
213,463
0
L
Kuzenbo
4,645
465
8
1
0
213,015
0
L
Thor
4,396
440
34
3
0
168,308
0
L
Janus
5,652
565
90
9
0
217,077
1
W
Shiva
7,361
736
87
9
0
196,586
3
W
Tyr
6,977
698
97
10
0
241,011
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role