Player Matchup

Thanatos
Thanatos
Alvis423
Thanatos
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Bulderston
Danzaburou
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,391 Elo+
Solo
Bellona
Bellona
LordOfStalkers
Bellona
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 7L
1,603 Elo+
Party 1
Thor
Thor
Photography
Thor
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 21L
1,603 Elo+
Party 1
Scylla
Scylla
captainjagg
Scylla
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,603 Elo+
Party 1
Team Averages
Level 64
1,500 SR
1,540 Elo+

VS

Team Averages
Level 59
1,632 SR
1,550 Elo+
Martichoras
Martichoras
Corillium
Martichoras
Level 129
God Stats
12W - 4L
1,813 SR
Queue Stats
106W - 40L
1,681 Elo+
Party 3
Charon
Charon
PumpKingKilla
Charon
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Chaac
Chaac
TripleLink
Chaac
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sobek
Sobek
WarTome
Sobek
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 22L
1,460 Elo+
Solo
Nox
Nox
justjustin23
Nox
Level 144
God Stats
5W - 2L
1,845 SR
Queue Stats
91W - 39L
1,608 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Alvis423
Thanatos
15
6 / 1 / 5
9,140
1,016
6,235
5,177
2,138
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Danzaburou
Bulderston
Danzaburou
14
2 / 2 / 7
8,840
982
4,801
8,766
3,581
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 0 / 9
8,693
966
7,666
10,278
7,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
4 / 0 / 12
9,477
1,053
12,566
9,692
4,071
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
14
3 / 1 / 6
8,626
958
7,819
3,800
1,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Corillium
Martichoras
16
0 / 1 / 1
8,737
971
5,082
3,505
1,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 3 / 2
7,276
808
1,254
8,494
7,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chaac
10
0 / 7 / 0
6,937
771
3,465
9,540
7,983
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sobek
WarTome
Sobek
12
0 / 5 / 2
7,528
836
4,951
18,078
11,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
4 / 2 / 0
9,049
1,005
11,129
6,212
3,024
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
9
18
Kills
4
4
Deaths
18
39
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Alvis423
Thanatos
6
1
5
8.5
W
Danzaburou
Bulderston
Danzaburou
2
2
7
2.75
L
Martichoras
Corillium
Martichoras
0
1
1
0.5
W
3
0
9
7.5
W
4
0
12
10
L
0
3
2
0.33
L
Chaac
0
7
0
0
L
Sobek
WarTome
Sobek
0
5
2
0.2
W
Scylla
3
1
6
6
L
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,087
Damage
25,881
37,713
Taken
45,829
18,438
Mitigated
32,018
10,719
Healing
3,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Alvis423
Thanatos
6,235
1,077
0
5,012
5,177
2,138
912
2,714
2,424
0
18,523
W
Danzaburou
Bulderston
Danzaburou
4,801
3,089
0
2,286
8,766
3,581
1,232
2,797
5,924
0
27,902
L
Martichoras
Corillium
Martichoras
5,082
957
0
259
3,505
1,702
0
383
2,955
0
35,509
W
7,666
2,263
0
1,252
10,278
7,230
0
5,867
4,328
0
16,389
W
12,566
3,910
0
2,169
9,692
4,071
77
3,692
5,955
0
35,082
L
1,254
266
0
291
8,494
7,814
52
1,618
6,595
1,811
160
L
Chaac
3,465
722
0
448
9,540
7,983
0
1,981
7,115
0
5,462
L
Sobek
WarTome
Sobek
4,951
527
0
1,861
18,078
11,495
0
2,554
14,908
8,718
599
W
Scylla
7,819
889
0
0
3,800
1,418
984
1,445
2,236
26,453
0
L
11,129
256
0
250
6,212
3,024
0
491
5,477
36,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,776
Gold Earned
39,527
229
Minions Killed
168
0
Camps Cleared
0
984,803
Distance Traveled
830,331
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,140
1,016
37
4
0
197,469
0
W
Danzaburou
8,840
982
58
6
0
175,483
0
L
Martichoras
8,737
971
82
9
0
201,374
0
W
Bellona
8,693
966
24
3
0
211,718
1
W
Thor
9,477
1,053
52
6
0
209,264
1
L
Charon
7,276
808
2
0
0
131,666
0
L
Chaac
6,937
771
3
0
0
134,915
0
L
Sobek
7,528
836
19
2
0
168,263
9
W
Scylla
8,626
958
58
6
0
190,869
1
L
Nox
9,049
1,005
62
7
0
194,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role