Player Matchup

Arachne
Arachne
 
Arachne
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Hokage32
Gilgamesh
Level 128
God Stats
4W - 8L
1,352 SR
Queue Stats
76W - 126L
1,318 Elo+
Party 2
Sobek
Sobek
LIC FERCHO3538
Sobek
Level 84
God Stats
4W - 4L
1,430 SR
Queue Stats
65W - 102L
1,267 Elo+
Party 2
Ah Puch
Ah Puch
Topo188752
Ah Puch
Level 126
God Stats
4W - 5L
1,384 SR
Queue Stats
81W - 130L
1,323 Elo+
Party 2
Heimdallr
Heimdallr
Ultratroll7883
Heimdallr
Level 102
God Stats
1W - 1L
1,324 SR
Queue Stats
30W - 58L
1,323 Elo+
Party 2
Team Averages
Level 113
1,398 SR
1,346 Elo+

VS

Team Averages
Level 92
1,621 SR
1,497 Elo+
Susano
Susano
 
Susano
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
BlackoutAG
Artemis
Level 104
God Stats
32W - 18L
1,731 SR
Queue Stats
84W - 95L
1,473 Elo+
Party 1
Kukulkan
Kukulkan
CajX
Kukulkan
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,502 Elo+
Solo
Nemesis
Nemesis
FunayChamps
Nemesis
Level 103
God Stats
9W - 9L
1,637 SR
Queue Stats
122W - 117L
1,482 Elo+
Party 1
Bastet
Bastet
Macgaren
Bastet
Level 107
God Stats
1W - 3L
1,737 SR
Queue Stats
74W - 75L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
3 / 4 / 2
7,439
496
7,057
16,347
6,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gilgamesh
Hokage32
Gilgamesh
13
3 / 1 / 2
8,064
538
7,577
13,776
10,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
3 / 1 / 2
7,041
469
4,596
10,232
10,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Ah Puch
Topo188752
Ah Puch
13
1 / 2 / 1
7,314
488
3,755
7,210
3,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Ultratroll7883
Heimdallr
12
0 / 5 / 4
7,026
468
4,348
10,717
4,638
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
8
0 / 4 / 0
5,621
375
3,400
8,568
2,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Artemis
BlackoutAG
Artemis
12
4 / 2 / 3
7,745
516
10,072
7,719
3,064
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
CajX
Kukulkan
13
4 / 3 / 0
8,136
542
7,170
7,308
3,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
FunayChamps
Nemesis
15
2 / 0 / 1
7,734
516
4,765
15,074
7,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bastet
Macgaren
Bastet
12
3 / 1 / 2
6,862
457
7,312
8,265
2,989
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
19
10
Kills
13
13
Deaths
10
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
3
4
2
1
L
Susano
 
Susano
0
4
0
0
L
Artemis
BlackoutAG
Artemis
4
2
3
2.75
L
Kukulkan
CajX
Kukulkan
4
3
0
1.33
L
Nemesis
FunayChamps
Nemesis
2
0
1
2.5
W
Gilgamesh
Hokage32
Gilgamesh
3
1
2
4
W
3
1
2
4
L
Bastet
Macgaren
Bastet
3
1
2
4
W
Ah Puch
Topo188752
Ah Puch
1
2
1
0.75
W
Heimdallr
Ultratroll7883
Heimdallr
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,333
Damage
32,719
58,282
Taken
46,934
35,755
Mitigated
19,155
19,298
Healing
11,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
7,057
4,778
0
8,611
16,347
6,741
0
647
15,700
0
51,280
L
Susano
 
Susano
3,400
761
0
1,622
8,568
2,726
0
0
8,217
0
23,744
L
Artemis
BlackoutAG
Artemis
10,072
5,469
214
2,070
7,719
3,064
1,054
2,180
5,539
0
46,343
L
Kukulkan
CajX
Kukulkan
7,170
552
0
624
7,308
3,111
0
4,350
2,910
52,399
455
L
Nemesis
FunayChamps
Nemesis
4,765
1,984
0
4,112
15,074
7,265
0
627
14,264
0
78,395
W
Gilgamesh
Hokage32
Gilgamesh
7,577
2,328
0
4,834
13,776
10,561
537
284
13,492
0
56,835
W
4,596
232
0
3,177
10,232
10,564
0
1,305
8,927
25,776
0
L
Bastet
Macgaren
Bastet
7,312
1,948
163
2,690
8,265
2,989
0
1,160
7,105
0
36,154
W
Ah Puch
Topo188752
Ah Puch
3,755
104
0
1,064
7,210
3,251
0
4,871
2,339
47,651
323
W
Heimdallr
Ultratroll7883
Heimdallr
4,348
1,754
0
1,612
10,717
4,638
0
0
10,717
0
45,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,884
Gold Earned
36,098
359
Minions Killed
417
0
Camps Cleared
0
1,456,924
Distance Traveled
1,463,377
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,439
496
86
6
0
310,957
1
L
Susano
5,621
375
41
3
0
187,885
1
L
Artemis
7,745
516
62
4
0
317,454
2
L
Kukulkan
8,136
542
125
8
0
247,999
3
L
Nemesis
7,734
516
125
8
0
350,889
0
W
Gilgamesh
8,064
538
82
5
0
271,666
0
W
Sobek
7,041
469
30
2
0
294,640
0
L
Bastet
6,862
457
64
4
0
359,150
6
W
Ah Puch
7,314
488
79
5
0
281,696
2
W
Heimdallr
7,026
468
82
5
0
297,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role