Player Matchup

Ra
Ra
MR_CHILI_DOG
Ra
Level 5
God Stats
7W - 7L
1,268 SR
Queue Stats
16W - 19L
1,113 Elo+
Party 1
Rama
Rama
MR_MEX_BURRITO
Rama
Level 126
God Stats
1W - 0L
1,372 SR
Queue Stats
3W - 12L
1,113 Elo+
Party 1
Hercules
Hercules
Sebas_Charro_MX
Hercules
Level 115
God Stats
5W - 6L
1,386 SR
Queue Stats
20W - 22L
1,335 Elo+
Party 1
Team Averages
Level 82
1,342 SR
1,187 Elo+

VS

Team Averages
Level 75
1,423 SR
1,380 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Olihvr
Baron Samedi
Level 69
God Stats
16W - 11L
1,446 SR
Queue Stats
28W - 40L
1,370 Elo+
Solo
Bastet
Bastet
hobojoejr
Bastet
Level 85
God Stats
11W - 22L
1,324 SR
Queue Stats
126W - 130L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 1
7,513
626
2,927
5,870
2,623
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
3 / 2 / 2
9,176
765
6,409
11,940
5,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hercules
13
2 / 4 / 3
8,278
690
7,685
15,727
15,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
1 / 3 / 6
8,361
697
12,171
11,261
10,172
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Baron Samedi
Olihvr
Baron Samedi
15
3 / 0 / 4
8,843
737
7,687
7,372
3,513
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bastet
hobojoejr
Bastet
14
4 / 3 / 2
8,824
735
5,747
9,143
3,609
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
20
5
Kills
8
8
Deaths
6
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
3
6
1.33
W
0
2
1
0.25
W
3
2
2
2
L
Baron Samedi
Olihvr
Baron Samedi
3
0
4
5
W
Hercules
2
4
3
0.88
L
Bastet
hobojoejr
Bastet
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,021
Damage
25,605
33,537
Taken
27,776
23,384
Mitigated
17,294
12,327
Healing
7,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
12,171
1,046
220
1,026
11,261
10,172
406
1,088
10,040
30,968
746
W
2,927
249
1,939
1,146
5,870
2,623
432
3,957
1,913
21,829
526
W
6,409
4,723
0
4,806
11,940
5,395
1,215
6,456
5,484
0
40,673
L
Baron Samedi
Olihvr
Baron Samedi
7,687
372
1,217
4,137
7,372
3,513
549
782
6,157
33,473
1,353
W
Hercules
7,685
2,049
0
4,436
15,727
15,366
0
8,434
7,293
0
14,611
L
Bastet
hobojoejr
Bastet
5,747
1,616
0
580
9,143
3,609
544
783
8,032
0
19,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,967
Gold Earned
26,028
135
Minions Killed
124
0
Camps Cleared
0
626,585
Distance Traveled
686,920
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,361
697
52
4
0
230,956
0
W
Ra
7,513
626
43
4
0
211,009
2
W
Rama
9,176
765
77
6
0
203,503
0
L
Baron Samedi
8,843
737
44
4
0
219,606
1
W
Hercules
8,278
690
15
1
0
212,073
0
L
Bastet
8,824
735
28
2
0
236,358
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role