Player Matchup

Odin
Odin
 
Odin
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
FifthOfChuck
Arachne
Level 148
God Stats
48W - 44L
1,548 SR
Queue Stats
679W - 731L
1,428 Elo+
Solo
Tiamat
Tiamat
IIIMATEIII
Tiamat
Level 145
God Stats
0W - 2L
1,748 SR
Queue Stats
5W - 10L
1,344 Elo+
Solo
Artemis
Artemis
I_AM_CANADIAN_-_
Artemis
Level 148
God Stats
86W - 62L
1,626 SR
Queue Stats
168W - 143L
1,598 Elo+
Solo
Ra
Ra
Microwaver
Ra
Level 206
God Stats
0W - 3L
1,244 SR
Queue Stats
30W - 33L
1,495 Elo+
Solo
Team Averages
Level 159
1,533 SR
1,473 Elo+

VS

Team Averages
Level 90
1,468 SR
1,434 Elo+
Rama
Rama
DLCRGODSMT
Rama
Level 29
God Stats
2W - 2L
1,411 SR
Queue Stats
3W - 4L
1,314 Elo+
Solo
Kukulkan
Kukulkan
Diana6878
Kukulkan
Level 132
God Stats
28W - 22L
1,486 SR
Queue Stats
405W - 402L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
MetalGearOkami
Aphrodite
Level 85
God Stats
2W - 1L
1,692 SR
Queue Stats
4W - 3L
1,579 Elo+
Party 1
Cthulhu
Cthulhu
RavenToph1215
Cthulhu
Level 57
God Stats
1W - 1L
1,618 SR
Queue Stats
1W - 2L
1,346 Elo+
Party 1
Sun Wukong
Sun Wukong
W3-Gatsu
Sun Wukong
Level 148
God Stats
1W - 3L
1,133 SR
Queue Stats
233W - 241L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
13
1 / 0 / 1
7,576
842
3,373
5,909
2,736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
FifthOfChuck
Arachne
11
0 / 2 / 0
7,076
786
2,622
5,094
2,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Tiamat
IIIMATEIII
Tiamat
15
2 / 0 / 0
8,536
948
2,251
4,570
2,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

13
0 / 1 / 2
7,450
828
9,348
6,470
2,798
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

14
0 / 1 / 1
7,977
886
7,580
6,609
2,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 1
7,382
820
2,164
8,512
3,471
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Diana6878
Kukulkan
14
3 / 0 / 0
8,522
947
7,682
2,820
1,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
MetalGearOkami
Aphrodite
12
0 / 0 / 1
7,204
800
2,027
5,201
2,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cthulhu
13
1 / 1 / 1
7,491
832
4,409
8,843
6,687
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Sun Wukong
W3-Gatsu
Sun Wukong
14
0 / 2 / 4
8,191
910
8,731
9,749
6,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
11
3
Kills
4
4
Deaths
3
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
0
1
1.5
W
0
0
1
0.5
W
Kukulkan
Diana6878
Kukulkan
3
0
0
3
L
Arachne
FifthOfChuck
Arachne
0
2
0
0
L
Tiamat
IIIMATEIII
Tiamat
2
0
0
2
L
0
1
2
1
W
Aphrodite
MetalGearOkami
Aphrodite
0
0
1
0.5
L
0
1
1
0.5
W
Cthulhu
1
1
1
1.5
W
Sun Wukong
W3-Gatsu
Sun Wukong
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,174
Damage
25,013
28,652
Taken
35,125
13,306
Mitigated
19,976
6,988
Healing
13,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
3,373
156
242
695
5,909
2,736
0
3,067
2,842
77
11,170
W
2,164
1,564
0
1,208
8,512
3,471
501
3,007
5,422
0
17,535
W
Kukulkan
Diana6878
Kukulkan
7,682
327
0
250
2,820
1,302
0
503
2,317
37,257
0
L
Arachne
FifthOfChuck
Arachne
2,622
2,136
0
1,420
5,094
2,427
0
3,087
2,007
0
8,795
L
Tiamat
IIIMATEIII
Tiamat
2,251
266
0
786
4,570
2,488
132
1,013
3,557
25,362
365
L
9,348
1,961
0
927
6,470
2,798
0
3,936
2,534
0
22,497
W
Aphrodite
MetalGearOkami
Aphrodite
2,027
623
4,427
4,344
5,201
2,469
132
1,078
4,123
11,079
0
L
7,580
241
564
2,354
6,609
2,857
0
3,003
3,606
31,520
589
W
Cthulhu
4,409
523
360
1,360
8,843
6,687
0
1,068
7,774
13,116
216
W
Sun Wukong
W3-Gatsu
Sun Wukong
8,731
1,271
0
1,388
9,749
6,047
0
3,942
5,768
0
27,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,615
Gold Earned
38,790
201
Minions Killed
236
0
Camps Cleared
0
843,559
Distance Traveled
873,549
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,576
842
27
3
0
174,692
1
W
Rama
7,382
820
45
5
0
153,248
0
W
Kukulkan
8,522
947
74
8
0
186,505
3
L
Arachne
7,076
786
13
1
0
138,965
0
L
Tiamat
8,536
948
65
7
0
194,148
0
L
Artemis
7,450
828
29
3
0
172,556
0
W
Aphrodite
7,204
800
32
4
0
183,512
2
L
Ra
7,977
886
67
7
0
163,198
0
W
Cthulhu
7,491
832
26
3
0
192,574
0
W
Sun Wukong
8,191
910
59
7
0
157,710
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role