Player Matchup

Chronos
Chronos
 
Chronos
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
Aurelius MD
Heimdallr
Level 178
God Stats
2W - 2L
1,534 SR
Queue Stats
83W - 85L
1,472 Elo+
Solo
Tsukuyomi
Tsukuyomi
NixFeedz
Tsukuyomi
Level 162
God Stats
5W - 3L
1,438 SR
Queue Stats
517W - 528L
1,470 Elo+
Party 3
Odin
Odin
YabidReborn
Odin
Level 109
God Stats
7W - 14L
1,355 SR
Queue Stats
1,010W - 1,079L
1,487 Elo+
Solo
Skadi
Skadi
gohanamon15
Skadi
Level 242
God Stats
28W - 20L
1,510 SR
Queue Stats
989W - 1,023L
1,497 Elo+
Party 3
Team Averages
Level 170
1,467 SR
1,485 Elo+

VS

Team Averages
Level 125
1,497 SR
1,511 Elo+
Izanami
Izanami
 
Izanami
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
B3tray
Rama
Level 153
God Stats
8W - 6L
1,691 SR
Queue Stats
212W - 230L
1,530 Elo+
Party 2
Janus
Janus
HankTrills
Janus
Level 64
God Stats
1W - 5L
1,296 SR
Queue Stats
232W - 248L
1,526 Elo+
Party 2
He Bo
He Bo
Pu77aCus
He Bo
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
10
1 / 0 / 3
5,666
1,133
1,761
3,512
1,253
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
Aurelius MD
Heimdallr
11
2 / 0 / 3
5,971
1,194
3,770
1,727
810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
NixFeedz
Tsukuyomi
11
2 / 0 / 4
6,138
1,228
3,698
2,314
998
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8
0 / 1 / 4
5,214
1,043
561
5,187
5,030
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
1 / 1 / 5
6,069
1,214
2,667
3,473
1,257
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
1 / 1 / 0
5,373
1,075
3,803
2,670
984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Neith
 
Neith
9
0 / 1 / 1
4,788
958
2,723
3,068
1,012
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Rama
B3tray
Rama
11
1 / 2 / 1
5,457
1,091
3,090
4,176
1,595
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
8
0 / 3 / 0
4,610
922
1,668
3,481
1,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

He Bo
Pu77aCus
He Bo
5
0 / 0 / 0
4,216
843
0
0
0

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
6
Kills
2
2
Deaths
7
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
1
0
3
2.5
L
Izanami
 
Izanami
1
1
0
1
L
Neith
 
Neith
0
1
1
0.5
W
Heimdallr
Aurelius MD
Heimdallr
2
0
3
3.5
L
Rama
B3tray
Rama
1
2
1
0.75
L
Janus
0
3
0
0
W
Tsukuyomi
NixFeedz
Tsukuyomi
2
0
4
4
L
He Bo
Pu77aCus
He Bo
0
0
0
0
W
0
1
4
2
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,457
Damage
11,284
16,213
Taken
13,395
9,348
Mitigated
4,728
6,599
Healing
2,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
1,761
0
0
1,383
3,512
1,253
520
281
3,191
10,570
0
L
Izanami
 
Izanami
3,803
2,307
270
465
2,670
984
0
549
2,121
0
15,643
L
Neith
 
Neith
2,723
613
168
683
3,068
1,012
0
434
2,634
0
3,754
W
Heimdallr
Aurelius MD
Heimdallr
3,770
611
909
352
1,727
810
519
0
1,727
0
11,622
L
Rama
B3tray
Rama
3,090
2,798
327
685
4,176
1,595
0
324
3,852
0
6,763
L
Janus
1,668
37
40
24
3,481
1,137
0
454
3,027
3,656
0
W
Tsukuyomi
NixFeedz
Tsukuyomi
3,698
397
0
834
2,314
998
0
0
2,314
0
7,316
L
He Bo
Pu77aCus
He Bo
0
0
0
0
0
0
0
0
0
0
0
W
561
96
275
932
5,187
5,030
0
457
4,650
0
1,510
W
2,667
617
845
1,069
3,473
1,257
679
728
2,663
0
7,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,058
Gold Earned
24,444
59
Minions Killed
45
0
Camps Cleared
0
481,761
Distance Traveled
376,203
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
5,666
1,133
14
3
0
96,148
0
L
Izanami
5,373
1,075
27
5
0
97,281
0
L
Neith
4,788
958
3
1
0
110,951
0
W
Heimdallr
5,971
1,194
15
3
0
82,450
0
L
Rama
5,457
1,091
12
2
0
89,315
0
L
Janus
4,610
922
3
1
0
78,545
0
W
Tsukuyomi
6,138
1,228
13
3
0
105,907
0
L
He Bo
4,216
843
0
0
0
111
0
W
Odin
5,214
1,043
3
1
0
100,688
0
W
Skadi
6,069
1,214
14
3
0
96,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role