Player Matchup

Nemesis
Nemesis
TheBoys5415465
Nemesis
Level 2
God Stats
0W - 1L
1,689 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Freya
Freya
Ynw Xai
Freya
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
141W - 156L
1,441 Elo+
Party 1
Ymir
Ymir
Zomborum
Ymir
Level 102
God Stats
1W - 3L
1,715 SR
Queue Stats
29W - 43L
1,444 Elo+
Party 1
Hun Batz
Hun Batz
overtmariln
Hun Batz
Level 90
God Stats
1W - 3L
1,703 SR
Queue Stats
146W - 163L
1,466 Elo+
Party 1
Erlang Shen
Erlang Shen
phoneplayer456
Erlang Shen
Level 69
God Stats
0W - 1L
1,673 SR
Queue Stats
1W - 1L
1,691 Elo+
Party 3
Team Averages
Level 78
1,656 SR
1,508 Elo+

VS

Team Averages
Level 123
1,359 SR
1,456 Elo+
Thanatos
Thanatos
Hakssaw786
Thanatos
Level 93
God Stats
19W - 17L
1,268 SR
Queue Stats
29W - 34L
1,355 Elo+
Party 2
Vulcan
Vulcan
HotHamBussy
Vulcan
Level 146
God Stats
24W - 16L
1,627 SR
Queue Stats
333W - 327L
1,557 Elo+
Solo
King Arthur
King Arthur
Neeen
King Arthur
Level 128
God Stats
5W - 5L
1,500 SR
Queue Stats
173W - 147L
1,525 Elo+
Solo
Neith
Neith
SILENT-CUTTER-91
Neith
Level 128
God Stats
5W - 3L
1,264 SR
Queue Stats
409W - 390L
1,436 Elo+
Party 2
Chaac
Chaac
SVIXN_16
Chaac
Level 122
God Stats
1W - 4L
1,137 SR
Queue Stats
127W - 136L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 10 / 0
5,435
340
3,024
14,369
5,362
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Freya
Ynw Xai
Freya
12
2 / 3 / 2
7,303
456
11,816
10,996
5,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
9
0 / 3 / 3
6,887
430
6,000
13,321
13,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
overtmariln
Hun Batz
11
0 / 3 / 1
6,458
404
5,596
14,084
5,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Erlang Shen
phoneplayer456
Erlang Shen
13
3 / 1 / 2
7,717
482
8,611
15,351
14,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Hakssaw786
Thanatos
13
7 / 1 / 2
8,115
507
4,299
9,396
4,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
15
4 / 0 / 8
9,470
592
13,297
4,163
1,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Neeen
King Arthur
12
2 / 1 / 7
7,564
473
5,714
17,529
16,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 2 / 3
7,398
462
9,735
9,770
3,822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Chaac
SVIXN_16
Chaac
14
5 / 1 / 9
9,497
594
12,711
15,728
11,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
48
5
Kills
19
20
Deaths
5
8
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Hakssaw786
Thanatos
7
1
2
8
W
Vulcan
4
0
8
8
W
King Arthur
Neeen
King Arthur
2
1
7
5.5
W
1
2
3
1.25
W
Chaac
SVIXN_16
Chaac
5
1
9
9.5
L
0
10
0
0
L
Freya
Ynw Xai
Freya
2
3
2
1
L
Ymir
0
3
3
0.5
L
Hun Batz
overtmariln
Hun Batz
0
3
1
0.17
L
Erlang Shen
phoneplayer456
Erlang Shen
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,047
Damage
45,756
68,121
Taken
56,586
44,437
Mitigated
37,696
13,589
Healing
21,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Hakssaw786
Thanatos
4,299
324
0
7,894
9,396
4,340
351
918
8,310
0
58,190
W
Vulcan
13,297
129
0
1,229
4,163
1,638
1,325
0
3,866
63,480
1,645
W
King Arthur
Neeen
King Arthur
5,714
128
332
4,800
17,529
16,588
73
7,169
9,689
336
20,537
W
9,735
2,657
0
3,625
9,770
3,822
589
4,291
4,924
0
54,673
W
Chaac
SVIXN_16
Chaac
12,711
1,309
0
3,324
15,728
11,308
24
3,720
11,325
154
63,554
L
3,024
1,196
0
241
14,369
5,362
0
4,608
9,761
0
20,567
L
Freya
Ynw Xai
Freya
11,816
3,784
0
2,668
10,996
5,235
0
1,159
9,837
48,013
2,367
L
Ymir
6,000
1,014
0
2,669
13,321
13,802
0
1,901
11,420
19,519
1,785
L
Hun Batz
overtmariln
Hun Batz
5,596
1,467
0
4,075
14,084
5,693
0
1,763
12,321
0
43,290
L
Erlang Shen
phoneplayer456
Erlang Shen
8,611
3,861
0
3,936
15,351
14,345
0
4,270
11,081
0
57,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,800
Gold Earned
42,044
283
Minions Killed
394
0
Camps Cleared
0
1,514,111
Distance Traveled
1,524,019
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,115
507
90
6
0
352,421
0
W
Vulcan
9,470
592
112
7
0
302,366
5
W
King Arthur
7,564
473
25
2
0
317,884
0
W
Neith
7,398
462
70
4
0
266,689
1
W
Chaac
9,497
594
97
6
0
284,659
0
L
Nemesis
5,435
340
22
1
0
315,489
0
L
Freya
7,303
456
85
5
0
276,087
0
L
Ymir
6,887
430
25
2
0
283,394
2
L
Hun Batz
6,458
404
69
4
0
295,794
0
L
Erlang Shen
7,717
482
82
5
0
343,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role