Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
DigitaIOne
Serqet
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 35L
1,180 Elo+
Party 1
Amaterasu
Amaterasu
GodsDivineDUI
Amaterasu
Level 108
God Stats
3W - 1L
1,843 SR
Queue Stats
106W - 115L
1,502 Elo+
Party 3
Sol
Sol
TheProphetToast
Sol
Level 109
God Stats
10W - 14L
1,419 SR
Queue Stats
98W - 109L
1,504 Elo+
Party 3
Charon
Charon
jajdp
Charon
Level 155
God Stats
16W - 11L
1,246 SR
Queue Stats
102W - 131L
1,418 Elo+
Solo
Team Averages
Level 119
1,502 SR
1,421 Elo+

VS

Team Averages
Level 124
1,430 SR
1,463 Elo+
Ganesha
Ganesha
Aventureiiro
Ganesha
Level 129
God Stats
4W - 9L
1,295 SR
Queue Stats
207W - 222L
1,471 Elo+
Party 2
Zeus
Zeus
NandoSleezy
Zeus
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 25L
1,407 Elo+
Solo
Mulan
Mulan
TinTurtle
Mulan
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 163L
1,477 Elo+
Solo
Heimdallr
Heimdallr
brothersferes
Heimdallr
Level 95
God Stats
11W - 10L
1,570 SR
Queue Stats
193W - 212L
1,471 Elo+
Party 2
Ravana
Ravana
bryanheyward1
Ravana
Level 143
God Stats
3W - 8L
1,287 SR
Queue Stats
298W - 320L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
11
2 / 0 / 3
6,126
1,225
2,327
334
104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Serqet
DigitaIOne
Serqet
10
1 / 1 / 2
5,277
1,055
1,441
2,286
1,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
GodsDivineDUI
Amaterasu
10
0 / 0 / 5
5,411
1,082
2,945
2,063
1,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
3 / 1 / 3
6,506
1,301
6,004
3,315
855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charon
jajdp
Charon
11
0 / 0 / 6
5,858
1,172
3,585
2,283
1,067
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Team 1 Tickets

393

VS

Team 2 Tickets

367

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Aventureiiro
Ganesha
11
0 / 0 / 2
6,449
1,290
1,636
4,218
3,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

9
0 / 0 / 0
4,844
969
0
0
0
Mulan
TinTurtle
Mulan
10
2 / 1 / 0
6,090
1,218
2,901
4,690
2,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Heimdallr
brothersferes
Heimdallr
10
0 / 1 / 0
5,337
1,067
1,540
2,974
1,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 4 / 1
5,283
1,057
3,269
7,424
2,910
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
6
Kills
2
2
Deaths
6
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
2
0
3
3.5
L
Ganesha
Aventureiiro
Ganesha
0
0
2
1
W
Serqet
DigitaIOne
Serqet
1
1
2
2
W
Amaterasu
GodsDivineDUI
Amaterasu
0
0
5
2.5
L
0
0
0
0
W
3
1
3
4.5
L
Mulan
TinTurtle
Mulan
2
1
0
2
L
Heimdallr
brothersferes
Heimdallr
0
1
0
0
L
0
4
1
0.13
W
Charon
jajdp
Charon
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,302
Damage
9,346
10,281
Taken
19,306
5,222
Mitigated
10,509
1,371
Healing
2,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
2,327
389
470
26
334
104
0
0
334
18,680
419
L
Ganesha
Aventureiiro
Ganesha
1,636
69
0
1,379
4,218
3,551
0
2,488
1,730
8,373
0
W
Serqet
DigitaIOne
Serqet
1,441
50
49
88
2,286
1,309
0
317
1,886
0
2,373
W
Amaterasu
GodsDivineDUI
Amaterasu
2,945
1,011
0
255
2,063
1,887
0
89
1,895
0
3,534
L
0
0
0
0
0
0
0
0
0
0
0
W
6,004
2,245
0
483
3,315
855
0
900
2,335
12,410
1,429
L
Mulan
TinTurtle
Mulan
2,901
355
0
304
4,690
2,574
0
2,291
2,134
0
17,326
L
Heimdallr
brothersferes
Heimdallr
1,540
427
0
169
2,974
1,474
0
1,956
1,018
0
13,386
L
3,269
924
0
356
7,424
2,910
0
4,085
2,944
0
9,062
W
Charon
jajdp
Charon
3,585
751
0
0
2,283
1,067
0
330
1,953
13,209
1,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,178
Gold Earned
28,003
95
Minions Killed
87
5
Camps Cleared
4
480,646
Distance Traveled
370,553
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
6,126
1,225
50
10
0
95,425
0
L
Ganesha
6,449
1,290
1
0
0
104,312
1
W
Serqet
5,277
1,055
2
0
0
88,551
0
W
Amaterasu
5,411
1,082
3
1
0
114,623
0
L
Zeus
4,844
969
0
0
0
0
0
W
Sol
6,506
1,301
18
4
4
88,418
0
L
Mulan
6,090
1,218
36
7
2
92,897
0
L
Heimdallr
5,337
1,067
37
7
0
83,270
0
L
Ravana
5,283
1,057
13
3
2
90,074
0
W
Charon
5,858
1,172
22
4
1
93,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role