Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Duosin
Medusa
Level 83
God Stats
2W - 0L
1,254 SR
Queue Stats
111W - 118L
1,452 Elo+
Party 1
Ratatoskr
Ratatoskr
II Sif II
Ratatoskr
Level 84
God Stats
2W - 0L
1,679 SR
Queue Stats
282W - 280L
1,476 Elo+
Solo
Baron Samedi
Baron Samedi
Maiki579
Baron Samedi
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 22L
1,387 Elo+
Party 1
Cerberus
Cerberus
Scylism
Cerberus
Level 76
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 24L
1,357 Elo+
Solo
Team Averages
Level 94
1,487 SR
1,435 Elo+

VS

Team Averages
Level 106
1,526 SR
1,445 Elo+
Ravana
Ravana
COMEGETSOME4199
Ravana
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 196L
1,512 Elo+
Solo
The Morrigan
The Morrigan
CopingS
The Morrigan
Level 35
God Stats
0W - 3L
1,220 SR
Queue Stats
57W - 71L
1,296 Elo+
Solo
Poseidon
Poseidon
clayk6
Poseidon
Level 99
God Stats
1W - 2L
1,719 SR
Queue Stats
197W - 185L
1,465 Elo+
Solo
Janus
Janus
sadbihour
Janus
Level 129
God Stats
8W - 10L
1,555 SR
Queue Stats
289W - 305L
1,493 Elo+
Solo
Cupid
Cupid
tima02112007
Cupid
Level 123
God Stats
3W - 6L
1,635 SR
Queue Stats
552W - 594L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
16
7 / 4 / 6
9,486
949
9,940
11,392
4,547
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Medusa
Duosin
Medusa
14
2 / 6 / 8
8,411
841
10,108
11,198
4,270
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
II Sif II
Ratatoskr
16
5 / 3 / 9
9,187
919
6,640
11,819
7,741
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
Maiki579
Baron Samedi
16
4 / 3 / 9
9,099
910
6,357
8,499
5,090
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
Scylism
Cerberus
16
4 / 3 / 12
9,732
973
4,738
13,493
11,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,632
263
0
0
0
The Morrigan
CopingS
The Morrigan
15
7 / 7 / 10
9,404
940
13,444
8,789
4,286
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
clayk6
Poseidon
15
2 / 5 / 12
8,574
857
10,993
9,906
4,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
sadbihour
Janus
16
4 / 6 / 9
9,198
920
12,375
10,045
4,553
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
6 / 4 / 7
9,558
956
10,449
10,483
4,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
57
22
Kills
19
19
Deaths
22
44
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
7
4
6
2.5
L
0
0
0
0
L
The Morrigan
CopingS
The Morrigan
7
7
10
1.71
W
Medusa
Duosin
Medusa
2
6
8
1
W
Ratatoskr
II Sif II
Ratatoskr
5
3
9
3.17
W
Baron Samedi
Maiki579
Baron Samedi
4
3
9
2.83
W
Cerberus
Scylism
Cerberus
4
3
12
3.33
L
Poseidon
clayk6
Poseidon
2
5
12
1.6
L
Janus
sadbihour
Janus
4
6
9
1.42
L
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,783
Damage
47,261
56,401
Taken
39,223
32,752
Mitigated
17,706
19,824
Healing
7,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
9,940
6,386
1,497
2,346
11,392
4,547
1,089
6,821
4,571
0
28,737
L
0
0
0
0
0
0
0
0
0
0
0
L
The Morrigan
CopingS
The Morrigan
13,444
2,870
352
617
8,789
4,286
0
2,036
6,696
10,651
8,879
W
Medusa
Duosin
Medusa
10,108
3,806
177
1,287
11,198
4,270
197
5,967
5,231
0
20,428
W
Ratatoskr
II Sif II
Ratatoskr
6,640
0
1,955
3,952
11,819
7,741
210
5,308
6,511
0
17,654
W
Baron Samedi
Maiki579
Baron Samedi
6,357
343
2,598
2,245
8,499
5,090
0
5,611
2,888
21,047
170
W
Cerberus
Scylism
Cerberus
4,738
260
587
3,180
13,493
11,104
66
7,418
6,075
11,361
0
L
Poseidon
clayk6
Poseidon
10,993
868
677
1,493
9,906
4,011
0
2,820
7,086
20,346
393
L
Janus
sadbihour
Janus
12,375
317
475
459
10,045
4,553
0
3,014
7,031
27,955
0
L
10,449
6,142
1,088
2,807
10,483
4,856
0
3,133
7,350
0
23,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,915
Gold Earned
39,366
126
Minions Killed
103
0
Camps Cleared
0
853,117
Distance Traveled
643,353
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,486
949
43
4
0
173,449
0
L
Ravana
2,632
263
0
0
0
0
0
L
The Morrigan
9,404
940
6
1
0
155,585
0
W
Medusa
8,411
841
21
2
0
138,085
0
W
Ratatoskr
9,187
919
13
1
0
201,018
0
W
Baron Samedi
9,099
910
26
3
0
148,827
0
W
Cerberus
9,732
973
23
2
0
191,738
0
L
Poseidon
8,574
857
25
3
0
161,310
0
L
Janus
9,198
920
47
5
0
168,848
0
L
Cupid
9,558
956
25
3
0
157,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role