Player Matchup

Sol
Sol
Crizzzzpy
Sol
Level 121
God Stats
16W - 14L
1,592 SR
Queue Stats
127W - 126L
1,473 Elo+
Party 3
Sylvanus
Sylvanus
MAYFIELD115
Sylvanus
Level 145
God Stats
2W - 7L
1,313 SR
Queue Stats
140W - 146L
1,473 Elo+
Party 3
Hun Batz
Hun Batz
MegaDaMan
Hun Batz
Level 83
God Stats
1W - 2L
1,750 SR
Queue Stats
239W - 260L
1,463 Elo+
Party 1
Loki
Loki
jeewl
Loki
Level 148
God Stats
4W - 5L
1,437 SR
Queue Stats
269W - 328L
1,526 Elo+
Party 1
Izanami
Izanami
xFROGx117
Izanami
Level 69
God Stats
8W - 9L
1,644 SR
Queue Stats
140W - 148L
1,506 Elo+
Party 3
Team Averages
Level 113
1,547 SR
1,488 Elo+

VS

Team Averages
Level 155
1,571 SR
1,513 Elo+
Horus
Horus
BUUMER
Horus
Level 204
God Stats
2W - 0L
1,715 SR
Queue Stats
130W - 125L
1,534 Elo+
Solo
Hera
Hera
Ser Bread
Hera
Level 146
God Stats
4W - 1L
1,536 SR
Queue Stats
139W - 141L
1,478 Elo+
Party 2
Neith
Neith
Tek_NewFro
Neith
Level 156
God Stats
31W - 31L
1,491 SR
Queue Stats
811W - 776L
1,598 Elo+
Solo
Jormungandr
Jormungandr
Tyler318
Jormungandr
Level 138
God Stats
22W - 11L
1,615 SR
Queue Stats
125W - 124L
1,469 Elo+
Party 2
Thanatos
Thanatos
yng240bblshtr
Thanatos
Level 129
God Stats
1W - 1L
1,494 SR
Queue Stats
54W - 42L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 1
5,693
518
2,645
7,164
2,254
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Sylvanus
MAYFIELD115
Sylvanus
11
0 / 4 / 0
5,732
521
4,446
12,623
7,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
MegaDaMan
Hun Batz
9
0 / 2 / 1
5,328
484
4,588
10,971
3,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Loki
jeewl
Loki
12
6 / 1 / 0
7,638
694
9,086
11,144
3,921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
xFROGx117
Izanami
6
0 / 2 / 0
4,398
400
2,220
4,008
1,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BUUMER
Horus
9
1 / 0 / 4
5,386
490
5,025
7,769
5,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hera
10
1 / 0 / 1
6,345
577
3,146
4,562
1,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
13
4 / 0 / 2
7,357
669
8,643
8,267
3,061
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Jormungandr
Tyler318
Jormungandr
10
0 / 3 / 2
5,617
511
4,840
8,793
5,521
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
yng240bblshtr
Thanatos
11
4 / 3 / 1
6,307
573
5,798
9,712
3,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
6
Kills
10
10
Deaths
6
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Horus
BUUMER
Horus
1
0
4
3
L
0
1
1
0.5
L
Sylvanus
MAYFIELD115
Sylvanus
0
4
0
0
L
Hun Batz
MegaDaMan
Hun Batz
0
2
1
0.25
W
Hera
1
0
1
1.5
W
Neith
4
0
2
5
W
Jormungandr
Tyler318
Jormungandr
0
3
2
0.33
L
Loki
jeewl
Loki
6
1
0
6
L
Izanami
xFROGx117
Izanami
0
2
0
0
W
Thanatos
yng240bblshtr
Thanatos
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,985
Damage
27,452
45,910
Taken
39,103
18,821
Mitigated
18,693
16,522
Healing
17,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
BUUMER
Horus
5,025
2,483
957
3,250
7,769
5,142
59
1,039
6,730
0
19,603
L
2,645
414
0
3,482
7,164
2,254
0
1,758
5,283
40,368
1,165
L
Sylvanus
MAYFIELD115
Sylvanus
4,446
2,187
283
3,460
12,623
7,770
0
0
12,450
30,681
10,961
L
Hun Batz
MegaDaMan
Hun Batz
4,588
1,265
0
4,121
10,971
3,738
0
1,052
9,819
0
40,073
W
Hera
3,146
825
0
590
4,562
1,657
631
1,207
3,355
44,644
780
W
Neith
8,643
2,511
0
3,260
8,267
3,061
0
3,112
5,155
0
67,877
W
Jormungandr
Tyler318
Jormungandr
4,840
1,549
0
2,309
8,793
5,521
0
0
8,793
40,462
730
L
Loki
jeewl
Loki
9,086
1,902
0
4,121
11,144
3,921
0
4,507
6,082
0
56,060
L
Izanami
xFROGx117
Izanami
2,220
1,589
0
1,055
4,008
1,138
63
0
3,907
0
20,120
W
Thanatos
yng240bblshtr
Thanatos
5,798
1,776
0
7,061
9,712
3,312
0
1,083
8,629
0
27,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,789
Gold Earned
31,012
327
Minions Killed
328
0
Camps Cleared
0
1,060,774
Distance Traveled
1,171,792
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,386
490
31
3
0
246,932
0
L
Sol
5,693
518
62
6
0
239,026
6
L
Sylvanus
5,732
521
72
7
0
190,077
3
L
Hun Batz
5,328
484
71
6
0
265,882
0
W
Hera
6,345
577
86
8
0
223,086
0
W
Neith
7,357
669
101
9
0
220,035
0
W
Jormungandr
5,617
511
67
6
0
215,979
0
L
Loki
7,638
694
87
8
0
263,165
0
L
Izanami
4,398
400
35
3
0
102,624
0
W
Thanatos
6,307
573
43
4
0
265,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role