Player Matchup

Janus
Janus
Conqueeeeftador
Janus
Level 105
God Stats
49W - 49L
1,554 SR
Queue Stats
490W - 448L
1,551 Elo+
Solo
Nike
Nike
EverExcelsior
Nike
Level 133
God Stats
6W - 7L
1,481 SR
Queue Stats
200W - 194L
1,475 Elo+
Party 2
Cupid
Cupid
Skipii93
Cupid
Level 126
God Stats
7W - 3L
1,672 SR
Queue Stats
100W - 101L
1,482 Elo+
Party 2
Camazotz
Camazotz
ZinogreBlue
Camazotz
Level 121
God Stats
2W - 0L
1,833 SR
Queue Stats
175W - 181L
1,454 Elo+
Party 2
Athena
Athena
epi562000
Athena
Level 66
God Stats
37W - 30L
1,539 SR
Queue Stats
128W - 134L
1,474 Elo+
Party 2
Team Averages
Level 110
1,616 SR
1,487 Elo+

VS

Team Averages
Level 120
1,396 SR
1,505 Elo+
Thoth
Thoth
IceErock20
Thoth
Level 87
God Stats
7W - 9L
1,510 SR
Queue Stats
368W - 342L
1,568 Elo+
Party 3
Mercury
Mercury
Killer-She1019
Mercury
Level 155
God Stats
5W - 9L
1,123 SR
Queue Stats
17W - 14L
1,429 Elo+
Party 1
Bacchus
Bacchus
Killermark1525
Bacchus
Level 126
God Stats
0W - 3L
1,500 SR
Queue Stats
24W - 23L
1,507 Elo+
Solo
Izanami
Izanami
MrProblematic--
Izanami
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 11L
1,478 Elo+
Party 1
Anhur
Anhur
predawnport690
Anhur
Level 106
God Stats
1W - 4L
1,349 SR
Queue Stats
287W - 269L
1,544 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 0 / 0
4,205
841
1,832
3,210
817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

7
1 / 0 / 0
4,320
864
3,334
4,041
2,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cupid
Skipii93
Cupid
6
0 / 2 / 0
3,228
646
1,145
3,219
934
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Camazotz
ZinogreBlue
Camazotz
7
0 / 0 / 0
3,575
715
420
3,724
1,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
epi562000
Athena
6
0 / 0 / 0
3,478
696
823
4,390
2,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
7
0 / 1 / 0
3,850
770
1,278
2,401
605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

6
0 / 0 / 1
3,338
668
1,560
4,057
1,323
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

1
0 / 0 / 0
1,095
219
0
0
0
8
2 / 0 / 0
4,161
832
3,952
3,701
1,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 2 / 0
3,476
695
1,822
5,419
2,318
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
3
3
Kills
2
2
Deaths
3
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
0
0
2
W
1
0
0
1
L
Thoth
0
1
0
0
L
0
0
1
0.5
L
0
0
0
0
L
2
0
0
2
W
Cupid
Skipii93
Cupid
0
2
0
0
W
Camazotz
ZinogreBlue
Camazotz
0
0
0
0
W
Athena
epi562000
Athena
0
0
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,554
Damage
8,612
18,584
Taken
15,578
8,101
Mitigated
5,344
5,128
Healing
4,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,832
0
0
250
3,210
817
0
929
2,107
22,934
0
W
3,334
359
0
1,116
4,041
2,453
0
0
4,041
3,023
19,662
L
Thoth
1,278
0
0
625
2,401
605
0
1,456
791
20,552
530
L
1,560
967
0
860
4,057
1,323
0
345
3,712
0
14,199
L
0
0
0
0
0
0
0
0
0
0
0
L
3,952
2,723
0
1,885
3,701
1,098
50
478
3,223
0
32,041
W
Cupid
Skipii93
Cupid
1,145
608
81
441
3,219
934
0
0
3,219
0
15,352
W
Camazotz
ZinogreBlue
Camazotz
420
50
0
1,999
3,724
1,028
0
115
3,569
0
20,336
W
Athena
epi562000
Athena
823
150
67
1,174
4,390
2,869
0
0
4,390
7,863
0
L
1,822
747
0
1,544
5,419
2,318
0
667
4,384
0
19,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,806
Gold Earned
15,920
169
Minions Killed
162
0
Camps Cleared
0
644,780
Distance Traveled
440,183
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
4,205
841
44
9
0
132,948
0
W
Nike
4,320
864
38
8
0
124,220
2
L
Thoth
3,850
770
50
10
0
108,897
1
L
Mercury
3,338
668
30
6
0
134,593
0
L
Bacchus
1,095
219
0
0
0
0
0
L
Izanami
4,161
832
51
10
0
108,294
0
W
Cupid
3,228
646
24
5
0
113,249
2
W
Camazotz
3,575
715
46
9
0
139,792
2
W
Athena
3,478
696
17
3
0
134,571
2
L
Anhur
3,476
695
31
6
0
88,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role