Player Matchup

Tiamat
Tiamat
FOOD4FLIES
Tiamat
Level 49
God Stats
5W - 8L
1,472 SR
Queue Stats
173W - 190L
1,475 Elo+
Solo
Artemis
Artemis
IN54NE760
Artemis
Level 21
God Stats
6W - 10L
1,241 SR
Queue Stats
29W - 44L
1,363 Elo+
Party 3
Rama
Rama
Razzord972
Rama
Level 56
God Stats
1W - 5L
1,228 SR
Queue Stats
192W - 186L
1,440 Elo+
Solo
Fenrir
Fenrir
alienx528
Fenrir
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
359W - 377L
1,366 Elo+
Party 3
Cthulhu
Cthulhu
haga12345
Cthulhu
Level 38
God Stats
15W - 10L
1,602 SR
Queue Stats
63W - 78L
1,417 Elo+
Solo
Team Averages
Level 56
1,409 SR
1,412 Elo+

VS

Team Averages
Level 66
1,517 SR
1,474 Elo+
Khepri
Khepri
CaptainCatman44
Khepri
Level 82
God Stats
81W - 67L
1,556 SR
Queue Stats
314W - 290L
1,417 Elo+
Party 1
Mercury
Mercury
HOOPPE29
Mercury
Level 55
God Stats
10W - 9L
1,427 SR
Queue Stats
35W - 29L
1,459 Elo+
Solo
Scylla
Scylla
Kryssalis
Scylla
Level 125
God Stats
3W - 1L
1,632 SR
Queue Stats
75W - 67L
1,550 Elo+
Party 2
Medusa
Medusa
Rhoda32
Medusa
Level 33
God Stats
17W - 23L
1,388 SR
Queue Stats
218W - 208L
1,413 Elo+
Party 1
Chaac
Chaac
ZeroZipZilchNada
Chaac
Level 37
God Stats
22W - 23L
1,580 SR
Queue Stats
68W - 63L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
FOOD4FLIES
Tiamat
8
0 / 0 / 0
3,410
682
0
0
0
Artemis
IN54NE760
Artemis
11
0 / 1 / 2
5,773
1,155
5,317
3,948
1,461
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 0 / 2
5,519
1,104
1,566
1,669
576
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
alienx528
Fenrir
10
3 / 3 / 2
6,216
1,243
4,912
7,746
5,822
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
haga12345
Cthulhu
11
2 / 1 / 1
6,375
1,275
6,365
6,235
4,691
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

361

VS

Team 2 Tickets

401

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
6,181
1,236
2,203
5,667
6,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
HOOPPE29
Mercury
10
0 / 0 / 5
5,886
1,177
3,643
3,417
1,568
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Kryssalis
Scylla
10
1 / 1 / 2
5,977
1,195
4,692
2,956
1,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Rhoda32
Medusa
11
2 / 0 / 3
6,160
1,232
3,569
3,187
1,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
1 / 2 / 2
5,913
1,183
3,520
5,150
4,497
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
18
5
Kills
5
5
Deaths
5
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
1
2
1
0.75
L
Tiamat
FOOD4FLIES
Tiamat
0
0
0
0
W
Mercury
HOOPPE29
Mercury
0
0
5
2.5
L
Artemis
IN54NE760
Artemis
0
1
2
1
W
Scylla
Kryssalis
Scylla
1
1
2
2
L
0
0
2
1
W
Medusa
Rhoda32
Medusa
2
0
3
3.5
W
1
2
2
1
L
Fenrir
alienx528
Fenrir
3
3
2
1.33
L
Cthulhu
haga12345
Cthulhu
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,160
Damage
17,627
19,598
Taken
20,377
12,550
Mitigated
14,682
1,267
Healing
2,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,203
145
0
300
5,667
6,082
0
1,694
3,973
3,352
282
L
Tiamat
FOOD4FLIES
Tiamat
0
0
0
0
0
0
0
0
0
0
0
W
Mercury
HOOPPE29
Mercury
3,643
761
0
131
3,417
1,568
0
878
2,539
0
13,696
L
Artemis
IN54NE760
Artemis
5,317
2,291
0
466
3,948
1,461
0
1,245
2,645
0
14,219
W
Scylla
Kryssalis
Scylla
4,692
704
0
360
2,956
1,065
0
938
2,018
20,167
496
L
1,566
1,208
0
0
1,669
576
0
329
1,304
0
8,293
W
Medusa
Rhoda32
Medusa
3,569
1,764
0
1,251
3,187
1,470
0
1,469
1,718
0
9,861
W
3,520
436
0
697
5,150
4,497
0
1,039
4,111
0
9,991
L
Fenrir
alienx528
Fenrir
4,912
1,345
0
745
7,746
5,822
0
2,322
5,218
0
9,016
L
Cthulhu
haga12345
Cthulhu
6,365
245
56
0
6,235
4,691
0
2,151
3,880
17,110
444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,293
Gold Earned
30,117
64
Minions Killed
101
5
Camps Cleared
7
330,617
Distance Traveled
505,566
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
6,181
1,236
3
1
0
98,613
0
L
Tiamat
3,410
682
0
0
0
0
0
W
Mercury
5,886
1,177
23
5
1
119,620
0
L
Artemis
5,773
1,155
21
4
3
78,453
0
W
Scylla
5,977
1,195
43
9
2
100,146
0
L
Rama
5,519
1,104
16
3
0
48,096
0
W
Medusa
6,160
1,232
13
3
4
88,721
0
W
Chaac
5,913
1,183
19
4
0
98,466
0
L
Fenrir
6,216
1,243
4
1
0
102,444
0
L
Cthulhu
6,375
1,275
23
5
2
101,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role