Player Matchup

Heimdallr
Heimdallr
Gloking84
Heimdallr
Level 122
God Stats
0W - 2L
1,354 SR
Queue Stats
2W - 4L
1,489 Elo+
Party 1
Maui
Maui
Stashy_13
Maui
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Tokyo_muffin
Baron Samedi
Level 42
God Stats
2W - 7L
1,366 SR
Queue Stats
14W - 23L
1,401 Elo+
Party 1
Bellona
Bellona
savario856
Bellona
Level 122
God Stats
4W - 1L
1,919 SR
Queue Stats
32W - 36L
1,438 Elo+
Party 1
Pele
Pele
yoboidante43
Pele
Level 18
God Stats
3W - 7L
1,298 SR
Queue Stats
14W - 15L
1,510 Elo+
Party 1
Team Averages
Level 62
1,487 SR
1,468 Elo+

VS

Team Averages
Level 73
1,587 SR
1,460 Elo+
Sun Wukong
Sun Wukong
DixxonUrFace
Sun Wukong
Level 147
God Stats
2W - 0L
1,563 SR
Queue Stats
139W - 134L
1,492 Elo+
Party 2
Anubis
Anubis
Exoticbutters252
Anubis
Level 48
God Stats
47W - 36L
1,593 SR
Queue Stats
153W - 151L
1,435 Elo+
Party 3
Mercury
Mercury
JuSlimeto
Mercury
Level 24
God Stats
7W - 7L
1,343 SR
Queue Stats
161W - 152L
1,505 Elo+
Party 2
Danzaburou
Danzaburou
Yayp00
Danzaburou
Level 59
God Stats
8W - 3L
1,665 SR
Queue Stats
117W - 111L
1,467 Elo+
Party 3
Xing Tian
Xing Tian
jetIntegral9712
Xing Tian
Level 85
God Stats
5W - 3L
1,772 SR
Queue Stats
226W - 210L
1,402 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Gloking84
Heimdallr
13
0 / 6 / 1
7,610
401
8,680
14,558
6,817
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Maui
12
1 / 5 / 2
7,747
408
4,143
18,355
18,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Baron Samedi
Tokyo_muffin
Baron Samedi
15
2 / 3 / 2
7,676
404
5,481
10,899
5,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bellona
savario856
Bellona
15
1 / 3 / 1
8,435
444
6,350
16,010
16,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
2 / 7 / 2
8,231
433
9,204
17,979
6,838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DixxonUrFace
Sun Wukong
17
5 / 1 / 7
11,444
602
11,135
13,824
11,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
3 / 4 / 4
10,840
571
13,016
10,497
6,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
JuSlimeto
Mercury
18
7 / 0 / 6
11,139
586
9,977
13,876
6,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Danzaburou
Yayp00
Danzaburou
17
5 / 1 / 7
10,959
577
13,578
9,488
4,505
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Xing Tian
jetIntegral9712
Xing Tian
16
4 / 0 / 12
11,145
587
10,293
16,997
21,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
60
6
Kills
24
24
Deaths
6
8
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
DixxonUrFace
Sun Wukong
5
1
7
8.5
W
3
4
4
1.25
L
Heimdallr
Gloking84
Heimdallr
0
6
1
0.08
W
Mercury
JuSlimeto
Mercury
7
0
6
10
L
Maui
1
5
2
0.4
L
Baron Samedi
Tokyo_muffin
Baron Samedi
2
3
2
1
W
Danzaburou
Yayp00
Danzaburou
5
1
7
8.5
W
Xing Tian
jetIntegral9712
Xing Tian
4
0
12
10
L
Bellona
savario856
Bellona
1
3
1
0.5
L
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,858
Damage
57,999
77,801
Taken
64,682
54,106
Mitigated
49,684
13,855
Healing
24,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
DixxonUrFace
Sun Wukong
11,135
1,506
0
5,125
13,824
11,202
789
781
13,043
0
82,329
W
13,016
426
0
3,325
10,497
6,121
1,345
3,521
6,976
71,052
1,227
L
Heimdallr
Gloking84
Heimdallr
8,680
3,298
0
3,992
14,558
6,817
0
3,641
10,901
0
62,378
W
Mercury
JuSlimeto
Mercury
9,977
4,902
0
6,506
13,876
6,619
610
591
13,285
0
91,544
L
Maui
4,143
1,411
0
1,541
18,355
18,387
1
5,696
12,551
20,743
0
L
Baron Samedi
Tokyo_muffin
Baron Samedi
5,481
559
526
1,770
10,899
5,628
0
5,048
5,524
40,329
0
W
Danzaburou
Yayp00
Danzaburou
13,578
6,271
0
5,404
9,488
4,505
4,139
460
9,028
0
80,712
W
Xing Tian
jetIntegral9712
Xing Tian
10,293
843
112
3,679
16,997
21,237
152
4,523
12,474
40,715
0
L
Bellona
savario856
Bellona
6,350
1,850
0
4,233
16,010
16,436
0
683
15,327
0
60,519
L
9,204
2,235
0
1,793
17,979
6,838
0
7,279
10,402
0
71,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,699
Gold Earned
55,527
378
Minions Killed
550
0
Camps Cleared
0
1,668,192
Distance Traveled
1,918,287
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,444
602
126
7
0
370,653
3
W
Anubis
10,840
571
131
7
0
320,138
0
L
Heimdallr
7,610
401
92
5
0
324,867
2
W
Mercury
11,139
586
135
7
0
441,637
0
L
Maui
7,747
408
32
2
0
329,086
0
L
Baron Samedi
7,676
404
64
3
0
302,457
0
W
Danzaburou
10,959
577
119
6
0
336,367
0
W
Xing Tian
11,145
587
39
2
0
449,492
0
L
Bellona
8,435
444
88
5
0
369,620
3
L
Pele
8,231
433
102
5
0
342,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role