Player Matchup

Ravana
Ravana
 
Ravana
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
El_Jaras_007
Skadi
Level 147
God Stats
4W - 3L
1,662 SR
Queue Stats
50W - 52L
1,566 Elo+
Party 3
Atlas
Atlas
PanzerVIPredator
Atlas
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 43L
1,536 Elo+
Party 3
Sun Wukong
Sun Wukong
hunterpsique
Sun Wukong
Level 147
God Stats
2W - 1L
1,715 SR
Queue Stats
204W - 186L
1,550 Elo+
Party 1
Eset
Eset
xXHorsyrblXx
Eset
Level 127
God Stats
2W - 2L
1,207 SR
Queue Stats
79W - 77L
1,478 Elo+
Solo
Team Averages
Level 135
1,517 SR
1,526 Elo+

VS

Team Averages
Level 129
1,584 SR
1,584 Elo+
Artio
Artio
StarGazer0122
Artio
Level 170
God Stats
14W - 24L
1,514 SR
Queue Stats
655W - 633L
1,550 Elo+
Solo
Thor
Thor
Winning Kink
Thor
Level 86
God Stats
3W - 3L
1,577 SR
Queue Stats
151W - 136L
1,530 Elo+
Party 2
Discordia
Discordia
kyryto
Discordia
Level 157
God Stats
2W - 1L
1,790 SR
Queue Stats
26W - 13L
1,779 Elo+
Solo
Izanami
Izanami
tonysnow305
Izanami
Level 146
God Stats
2W - 5L
1,488 SR
Queue Stats
204W - 205L
1,562 Elo+
Party 2
Cu Chulainn
Cu Chulainn
wardenofshadows
Cu Chulainn
Level 88
God Stats
12W - 9L
1,551 SR
Queue Stats
28W - 29L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
12
7 / 0 / 3
7,045
640
4,450
3,818
1,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
3 / 1 / 1
6,422
584
6,179
5,766
1,865
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
2 / 1 / 2
5,930
539
3,379
8,955
6,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
hunterpsique
Sun Wukong
11
1 / 0 / 3
6,629
603
9,434
9,598
7,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 0 / 4
6,737
612
8,024
6,524
2,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 2
5,007
455
3,553
11,244
4,269
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

10
0 / 2 / 1
5,176
471
3,872
9,476
3,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
kyryto
Discordia
10
1 / 3 / 0
5,752
523
5,393
7,367
1,889
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
tonysnow305
Izanami
10
1 / 2 / 0
5,524
502
3,093
6,535
2,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
wardenofshadows
Cu Chulainn
9
0 / 4 / 0
5,401
491
4,821
12,698
7,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
16
Kills
2
2
Deaths
16
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
7
0
3
8.5
W
3
1
1
3.5
W
2
1
2
3
L
0
5
2
0.2
L
0
2
1
0.25
W
Sun Wukong
hunterpsique
Sun Wukong
1
0
3
2.5
L
Discordia
kyryto
Discordia
1
3
0
0.33
L
Izanami
tonysnow305
Izanami
1
2
0
0.5
L
Cu Chulainn
wardenofshadows
Cu Chulainn
0
4
0
0
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,466
Damage
20,732
34,661
Taken
47,320
19,973
Mitigated
19,191
11,200
Healing
12,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
4,450
1,040
0
2,768
3,818
1,534
0
197
3,621
0
52,690
W
6,179
2,487
0
500
5,766
1,865
0
779
4,987
0
47,227
W
3,379
1,568
219
2,331
8,955
6,233
0
3,917
4,934
20,238
1,572
L
3,553
539
201
2,252
11,244
4,269
0
5,054
5,970
23,971
105
L
3,872
1,494
0
3,216
9,476
3,285
0
1,361
7,933
0
34,816
W
Sun Wukong
hunterpsique
Sun Wukong
9,434
2,659
0
4,221
9,598
7,654
0
0
9,598
0
48,778
L
Discordia
kyryto
Discordia
5,393
259
0
1,998
7,367
1,889
0
3,394
3,583
42,557
1,056
L
Izanami
tonysnow305
Izanami
3,093
1,848
0
1,760
6,535
2,257
0
308
6,227
0
42,371
L
Cu Chulainn
wardenofshadows
Cu Chulainn
4,821
863
0
2,730
12,698
7,491
0
0
11,520
0
34,603
W
8,024
625
0
1,161
6,524
2,687
0
3,700
2,613
46,426
1,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,763
Gold Earned
26,860
324
Minions Killed
318
0
Camps Cleared
0
1,109,494
Distance Traveled
1,078,335
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
7,045
640
85
8
0
272,200
0
W
Skadi
6,422
584
62
6
0
178,022
0
W
Atlas
5,930
539
25
2
0
218,843
0
L
Artio
5,007
455
38
3
0
223,858
1
L
Thor
5,176
471
53
5
0
230,079
1
W
Sun Wukong
6,629
603
67
6
0
221,777
2
L
Discordia
5,752
523
84
8
0
217,552
0
L
Izanami
5,524
502
83
8
0
196,307
0
L
Cu Chulainn
5,401
491
60
5
0
210,539
6
W
Eset
6,737
612
85
8
0
218,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role