Player Matchup

Agni
Agni
 
Agni
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
 
Nemesis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Flpsupaman
Cerberus
Level 158
God Stats
6W - 4L
1,271 SR
Queue Stats
398W - 422L
1,540 Elo+
Party 1
Ravana
Ravana
Poet
Ravana
Level 159
God Stats
1W - 2L
1,515 SR
Queue Stats
101W - 83L
1,623 Elo+
Party 2
Baron Samedi
Baron Samedi
xxxholidayxxx
Baron Samedi
Level 204
God Stats
10W - 0L
1,974 SR
Queue Stats
739W - 770L
1,564 Elo+
Party 1
Team Averages
Level 167
1,552 SR
1,545 Elo+

VS

Team Averages
Level 147
1,432 SR
1,590 Elo+
Ishtar
Ishtar
Albo_mg13
Ishtar
Level 147
God Stats
0W - 2L
1,261 SR
Queue Stats
71W - 89L
1,428 Elo+
Party 3
Chronos
Chronos
ByJunior010
Chronos
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,690 Elo+
Party 3
Hades
Hades
HoZayOk
Hades
Level 203
God Stats
3W - 11L
1,481 SR
Queue Stats
626W - 647L
1,609 Elo+
Solo
Eset
Eset
IsaaCyño
Eset
Level 117
God Stats
0W - 1L
1,380 SR
Queue Stats
12W - 13L
1,674 Elo+
Party 3
Heimdallr
Heimdallr
Zaerife
Heimdallr
Level 234
God Stats
3W - 5L
1,540 SR
Queue Stats
460W - 461L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
16
2 / 2 / 16
9,093
909
11,014
8,713
3,578
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
 
Nemesis
15
3 / 1 / 15
8,749
875
5,952
12,480
8,444
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cerberus
Flpsupaman
Cerberus
13
4 / 4 / 10
9,090
909
6,960
13,781
12,622
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ravana
Poet
Ravana
17
10 / 1 / 8
10,510
1,051
11,608
9,847
7,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
xxxholidayxxx
Baron Samedi
16
4 / 2 / 12
8,954
895
6,914
8,174
6,821
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Albo_mg13
Ishtar
12
2 / 4 / 2
7,207
721
3,521
7,639
3,415
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chronos
ByJunior010
Chronos
14
0 / 5 / 2
7,112
711
3,127
8,913
3,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hades
HoZayOk
Hades
14
4 / 3 / 1
8,168
817
11,000
7,915
5,710
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Eset
12
1 / 7 / 1
6,797
680
8,500
10,177
3,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
Zaerife
Heimdallr
14
2 / 4 / 4
7,902
790
11,375
10,713
4,333
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
19
23
Kills
9
10
Deaths
23
61
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
2
2
16
5
W
Nemesis
 
Nemesis
3
1
15
10.5
L
Ishtar
Albo_mg13
Ishtar
2
4
2
0.75
L
Chronos
ByJunior010
Chronos
0
5
2
0.2
W
Cerberus
Flpsupaman
Cerberus
4
4
10
2.25
L
Hades
HoZayOk
Hades
4
3
1
1.5
L
Eset
1
7
1
0.21
W
Ravana
Poet
Ravana
10
1
8
14
L
Heimdallr
Zaerife
Heimdallr
2
4
4
1
W
Baron Samedi
xxxholidayxxx
Baron Samedi
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,448
Damage
37,523
52,995
Taken
45,357
39,299
Mitigated
21,229
20,654
Healing
7,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
11,014
549
775
1,996
8,713
3,578
868
5,363
3,350
26,973
351
W
Nemesis
 
Nemesis
5,952
851
0
3,735
12,480
8,444
1,008
5,054
7,426
0
10,855
L
Ishtar
Albo_mg13
Ishtar
3,521
1,748
1,215
882
7,639
3,415
0
4,198
3,441
0
6,819
L
Chronos
ByJunior010
Chronos
3,127
523
154
390
8,913
3,858
0
4,374
4,539
10,866
645
W
Cerberus
Flpsupaman
Cerberus
6,960
351
1,051
2,845
13,781
12,622
0
3,811
9,970
12,895
0
L
Hades
HoZayOk
Hades
11,000
220
29
1,170
7,915
5,710
153
4,469
3,446
19,337
0
L
Eset
8,500
555
1,196
698
10,177
3,913
0
5,185
4,992
11,863
0
W
Ravana
Poet
Ravana
11,608
1,777
1,241
4,052
9,847
7,834
560
3,582
6,265
0
23,390
L
Heimdallr
Zaerife
Heimdallr
11,375
4,187
118
2,097
10,713
4,333
0
6,367
4,346
0
29,011
W
Baron Samedi
xxxholidayxxx
Baron Samedi
6,914
200
3,119
1,840
8,174
6,821
1,204
4,714
3,460
17,426
867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,396
Gold Earned
37,186
118
Minions Killed
95
0
Camps Cleared
0
1,095,728
Distance Traveled
812,363
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,093
909
33
3
0
197,483
0
W
Nemesis
8,749
875
9
1
0
242,223
0
L
Ishtar
7,207
721
14
1
0
135,755
0
L
Chronos
7,112
711
28
3
0
152,284
0
W
Cerberus
9,090
909
23
2
0
215,161
0
L
Hades
8,168
817
9
1
0
179,863
0
L
Eset
6,797
680
8
1
0
149,160
0
W
Ravana
10,510
1,051
20
2
0
239,885
0
L
Heimdallr
7,902
790
36
4
0
195,301
0
W
Baron Samedi
8,954
895
33
3
0
200,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role