Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
Mils04
Sun Wukong
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 3
Vulcan
Vulcan
WIx SCHLITZ x68
Vulcan
Level 146
God Stats
13W - 8L
1,426 SR
Queue Stats
258W - 235L
1,481 Elo+
Party 2
Sylvanus
Sylvanus
pfeiff17
Sylvanus
Level 359
God Stats
628W - 540L
1,575 SR
Queue Stats
1,290W - 1,259L
1,484 Elo+
Solo
Nemesis
Nemesis
stokeswins
Nemesis
Level 135
God Stats
3W - 4L
1,550 SR
Queue Stats
174W - 166L
1,618 Elo+
Party 2
Team Averages
Level 183
1,510 SR
1,516 Elo+

VS

Team Averages
Level 175
1,542 SR
1,505 Elo+
Janus
Janus
Gallabis
Janus
Level 113
God Stats
2W - 5L
1,388 SR
Queue Stats
85W - 93L
1,478 Elo+
Solo
Heimdallr
Heimdallr
Klebstyx
Heimdallr
Level 100
God Stats
0W - 1L
1,738 SR
Queue Stats
183W - 166L
1,483 Elo+
Solo
Zhong Kui
Zhong Kui
MR BEBE LALA
Zhong Kui
Level 278
God Stats
8W - 5L
1,659 SR
Queue Stats
619W - 589L
1,549 Elo+
Party 1
Thanatos
Thanatos
XxZEPPAxX
Thanatos
Level 155
God Stats
2W - 6L
1,500 SR
Queue Stats
682W - 651L
1,471 Elo+
Solo
Cu Chulainn
Cu Chulainn
forgo2
Cu Chulainn
Level 230
God Stats
20W - 19L
1,425 SR
Queue Stats
430W - 391L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
16
3 / 2 / 9
10,076
630
12,018
10,469
4,675
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Mils04
Sun Wukong
16
3 / 2 / 3
9,324
583
10,006
14,752
12,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 0 / 5
8,469
529
6,729
7,775
3,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
pfeiff17
Sylvanus
14
5 / 0 / 5
9,103
569
4,742
13,495
11,068
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Nemesis
stokeswins
Nemesis
17
4 / 1 / 6
9,591
599
10,542
15,260
8,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Gallabis
Janus
14
0 / 3 / 2
7,946
497
8,533
8,311
3,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Heimdallr
Klebstyx
Heimdallr
13
0 / 5 / 1
7,738
484
5,360
13,360
5,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
MR BEBE LALA
Zhong Kui
12
1 / 4 / 1
6,617
414
7,022
14,043
13,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
XxZEPPAxX
Thanatos
14
3 / 2 / 2
7,859
491
6,006
13,102
6,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
forgo2
Cu Chulainn
14
1 / 2 / 2
8,286
518
11,150
16,287
12,992
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
13
16
Kills
5
5
Deaths
16
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
3
2
9
3.75
L
Janus
Gallabis
Janus
0
3
2
0.33
L
Heimdallr
Klebstyx
Heimdallr
0
5
1
0.1
L
Zhong Kui
MR BEBE LALA
Zhong Kui
1
4
1
0.38
W
Sun Wukong
Mils04
Sun Wukong
3
2
3
2.25
W
1
0
5
3.5
L
Thanatos
XxZEPPAxX
Thanatos
3
2
2
2
L
Cu Chulainn
forgo2
Cu Chulainn
1
2
2
1
W
Sylvanus
pfeiff17
Sylvanus
5
0
5
7.5
W
Nemesis
stokeswins
Nemesis
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,037
Damage
38,071
61,751
Taken
65,103
39,911
Mitigated
41,509
26,870
Healing
19,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
12,018
6,671
0
4,490
10,469
4,675
939
2,650
7,791
0
76,260
L
Janus
Gallabis
Janus
8,533
249
0
1,424
8,311
3,412
0
2,880
5,396
72,174
1,891
L
Heimdallr
Klebstyx
Heimdallr
5,360
2,113
0
3,560
13,360
5,585
0
1,212
12,148
0
55,073
L
Zhong Kui
MR BEBE LALA
Zhong Kui
7,022
158
0
3,782
14,043
13,070
0
4,765
8,846
39,277
0
W
Sun Wukong
Mils04
Sun Wukong
10,006
2,601
0
4,942
14,752
12,756
340
2,719
11,905
0
65,029
W
6,729
114
0
1,977
7,775
3,324
931
4,858
2,569
68,568
0
L
Thanatos
XxZEPPAxX
Thanatos
6,006
1,723
0
8,560
13,102
6,450
45
685
12,398
0
53,514
L
Cu Chulainn
forgo2
Cu Chulainn
11,150
1,488
0
1,830
16,287
12,992
0
1,570
14,037
7,553
58,281
W
Sylvanus
pfeiff17
Sylvanus
4,742
1,110
5,733
6,172
13,495
11,068
81
4,804
8,497
20,633
2,462
W
Nemesis
stokeswins
Nemesis
10,542
5,863
0
3,556
15,260
8,088
0
2,385
12,703
0
105,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,563
Gold Earned
38,446
506
Minions Killed
495
0
Camps Cleared
0
1,729,133
Distance Traveled
1,628,605
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,076
630
110
7
0
327,871
0
L
Janus
7,946
497
147
9
0
332,649
0
L
Heimdallr
7,738
484
102
6
0
304,751
0
L
Zhong Kui
6,617
414
57
4
0
321,744
0
W
Sun Wukong
9,324
583
105
7
0
319,092
3
W
Vulcan
8,469
529
117
7
0
334,224
0
L
Thanatos
7,859
491
87
5
0
332,354
3
L
Cu Chulainn
8,286
518
102
6
0
337,107
4
W
Sylvanus
9,103
569
30
2
0
345,125
5
W
Nemesis
9,591
599
144
9
0
402,821
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role