Player Matchup

Yemoja
Yemoja
Dregga
Yemoja
Level 199
God Stats
10W - 1L
1,716 SR
Queue Stats
571W - 30L
2,005 Elo+
Party 1
Freya
Freya
Micky
Freya
Level 178
God Stats
3W - 1L
1,754 SR
Queue Stats
394W - 37L
1,993 Elo+
Party 1
Ares
Ares
RedVulcan
Ares
Level 198
God Stats
18W - 0L
1,769 SR
Queue Stats
383W - 10L
1,843 Elo+
Party 1
Artemis
Artemis
Sirimiri
Artemis
Level 254
God Stats
14W - 1L
1,621 SR
Queue Stats
530W - 60L
1,897 Elo+
Party 1
Ishtar
Ishtar
cοdy
Ishtar
Level 247
God Stats
10W - 0L
2,015 SR
Queue Stats
1,076W - 36L
2,187 Elo+
Party 1
Team Averages
Level 215
1,775 SR
1,985 Elo+

VS

Team Averages
Level 125
1,457 SR
1,572 Elo+
Mulan
Mulan
 
Mulan
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Aogail
Cu Chulainn
Level 142
God Stats
1W - 5L
1,373 SR
Queue Stats
277W - 289L
1,596 Elo+
Party 2
Thanatos
Thanatos
ElMasTriston
Thanatos
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 22L
1,563 Elo+
Solo
Kuzenbo
Kuzenbo
Wazuki
Kuzenbo
Level 123
God Stats
6W - 6L
1,368 SR
Queue Stats
445W - 433L
1,590 Elo+
Party 2
Yemoja
Yemoja
blacknecrose
Yemoja
Level 82
God Stats
4W - 4L
1,542 SR
Queue Stats
127W - 124L
1,613 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Dregga
Yemoja
15
2 / 1 / 18
9,504
950
3,185
9,687
11,641
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Freya
Micky
Freya
16
5 / 2 / 13
8,966
897
15,068
9,362
6,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ares
14
2 / 1 / 10
9,238
924
6,028
14,775
17,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Artemis
Sirimiri
Artemis
14
5 / 2 / 13
8,828
883
16,886
9,503
5,930
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ishtar
cοdy
Ishtar
16
6 / 1 / 14
9,243
924
22,519
12,269
8,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
0 / 5 / 4
6,551
655
8,472
13,608
12,168
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cu Chulainn
Aogail
Cu Chulainn
14
0 / 4 / 4
7,757
776
8,534
13,378
10,714
Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Thanatos
ElMasTriston
Thanatos
13
2 / 4 / 1
7,629
763
10,787
10,386
5,005
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
Wazuki
Kuzenbo
12
1 / 4 / 1
6,878
688
7,666
20,378
20,617
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Yemoja
14
1 / 3 / 2
7,714
771
3,115
13,893
8,962
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
16
20
Kills
4
7
Deaths
20
68
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
5
4
0.4
L
Cu Chulainn
Aogail
Cu Chulainn
0
4
4
0.5
W
Yemoja
Dregga
Yemoja
2
1
18
11
L
Thanatos
ElMasTriston
Thanatos
2
4
1
0.63
W
Freya
Micky
Freya
5
2
13
5.75
W
Ares
2
1
10
7
W
Artemis
Sirimiri
Artemis
5
2
13
5.75
L
Kuzenbo
Wazuki
Kuzenbo
1
4
1
0.38
L
Yemoja
1
3
2
0.67
W
Ishtar
cοdy
Ishtar
6
1
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,686
Damage
38,574
55,596
Taken
71,643
50,417
Mitigated
57,466
27,902
Healing
28,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
8,472
635
685
1,724
13,608
12,168
0
5,358
8,250
0
16,461
L
Cu Chulainn
Aogail
Cu Chulainn
8,534
592
912
970
13,378
10,714
0
4,301
9,077
0
21,858
W
Yemoja
Dregga
Yemoja
3,185
1,484
13,115
2,883
9,687
11,641
321
1,205
8,352
7,479
0
L
Thanatos
ElMasTriston
Thanatos
10,787
194
714
4,530
10,386
5,005
0
4,165
6,221
0
22,140
W
Freya
Micky
Freya
15,068
5,467
2,033
1,999
9,362
6,220
383
1,731
7,513
24,970
2,622
W
Ares
6,028
1,162
1,458
2,264
14,775
17,774
84
3,517
10,680
9,785
0
W
Artemis
Sirimiri
Artemis
16,886
6,912
655
1,320
9,503
5,930
1,744
1,059
8,128
0
32,616
L
Kuzenbo
Wazuki
Kuzenbo
7,666
2,448
691
4,490
20,378
20,617
0
5,029
15,349
9,978
321
L
Yemoja
3,115
1,295
11,022
3,165
13,893
8,962
0
4,212
9,681
5,509
0
W
Ishtar
cοdy
Ishtar
22,519
15,489
785
1,390
12,269
8,852
1,592
2,015
9,771
0
41,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,779
Gold Earned
36,529
122
Minions Killed
83
0
Camps Cleared
0
966,359
Distance Traveled
876,303
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,551
655
14
1
0
181,584
0
L
Cu Chulainn
7,757
776
28
3
0
188,656
0
W
Yemoja
9,504
950
14
1
0
171,149
0
L
Thanatos
7,629
763
27
3
0
200,133
0
W
Freya
8,966
897
36
4
0
217,035
0
W
Ares
9,238
924
10
1
0
227,606
0
W
Artemis
8,828
883
33
3
0
166,880
0
L
Kuzenbo
6,878
688
7
1
0
155,546
0
L
Yemoja
7,714
771
7
1
0
150,384
0
W
Ishtar
9,243
924
29
3
0
183,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role